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New in SMITE - Ruler of the Heavens Update



New Yoruba Mage - Olorun, Ruler of the Heavens




Passive - Touch of Fate

Upon reaching 150 Magical Power from Items, Olorun gains 15% Critical Hit Chance and a further 1% per 10 Magical Power from Items. Olorun's Critical hits only deal 50% increased damage. Additionally Olorun gains 5% extra scaling on his basic attacks
  • Cap : 70%


Focused Light

Olorun charges an orb of pure energy for up to 2s before firing it in front of him. The longer he charges the farther the projectile goes, passing through and damaging Enemy minions but stopping on colliding with Enemy gods. This ability can Critically Hit and can provide stacks of Overflowing Divinity.
  • Damage : 100/140/180/220/260 (+55% of your magical power)
  • Cost : 50/60/70/80/90
  • Cooldown : 12


Overflowing Divinity

Olorun gains amplified Attack Speed. Every successful attack on an Enemy during the buff provides his inner Sun with energy, to a cap of 20 stacks. During the buff or for 4s after, Olorun can refire this ability to conjure the Sun to damage Enemies in an area. The Sun emits projectiles faster and more randomly with higher ammo. Hitting the same Enemy deals 10% less damage each time, to a minimum of 80% reduction.
  • Damage : 30/40/50/60/70 (+10% of your magical power)
  • Attack Speed Increase : 40%
  • Duration : 4/4.5/5/5.5/6s
  • Cost : 60/65/70/75/80
  • Cooldown : 14


Consecration

Olorun expends the light within himself knocking back and damaging nearby Enemies as well as slowing them for 2s. Allies bathed in the light gain a heal over time that ticks every second for 5s. For every ally healed, Olorun gains Physical and Magical protections.
  • Damage : 60/80/100/120/140 (+20% of your magical power)
  • Heal per Tick : 10/15/20/25/30 (+5% of your magical power)
  • Protections : 8/10/12/14/16 per ally god healed
  • Slow : 20%
  • Cost : 60/65/70/75/80
  • Cooldown : 14


Sanctified Field

Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within. All Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly. Olorun himself benefits from the Sanctified Field in a similar way. The strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables.
  • Enemy Debuff : 40% slower
  • Self Buff : 30% faster
  • Duration : 5s
  • Cost : 100
  • Cooldown : 140/130/120/110/100


Supreme Olorun - Recolor Skin



Olorun Mastery Skin



New God Skins


Death Lotus Da Ji



Tiger's Fury Achilles



Plushie Jormungandr - Available June 28



Biohacker Kali - Available July 2



Biohacker Chernobog - Available July 2



Clockwork Chaos Discordia - Available July 9



Mothman Ah Muzen Cab - Available July 9



Seraph Horus - - Available July 9



Vigilante Susano - Available July 16



Click HERE to read the full patch notes for the Ruler of the Heavens Update!

New in SMITE - Neo Olympia Update



New Battle Pass Neo Olympia




SMITE’s newest Battle Pass, Neo Olympia, is here! Earn Battle Points while playing SMITE and unlock all kinds of limited and exclusive content as you level up through each of the 60 levels. You will also earn in-game currency for reaching milestones along the way. Complete the Neo Olympia Battle Pass to earn all the rewards on your track!



Instantly hit the streets with Warmaker Vulcan when you purchase the Premium Neo Olympia Battle Pass and begin your grind through the ranks!

Level 20 Reward: Powersurge Awilix



Level 40 Reward: Data Dealer Da Ji



Level 60 Reward: Warmaker Cerberus



Other Rewards: Neo Olympia Loading Frame, EAT ME! Global Emote, N00B Death Stamp, Solarus Amaterasu Avatar, Neo Olympia Pedestal, Neo Olympia Ward Skin, Glitch Recall Skin

New God Skins


Prince of Darkness Hades free with Twitch Prime



Cove Queen Nu Wa



Howler Demon Hun Batz



Unichrome Set



Luminous Bastet - Available June 4



Sashimi Neko Bacchus - Available June 11



Pendragon King Arthur - Available June 11



Touchdown Vamana - Available June 18



Freedom Overload Poseidon - Available June 18



Click HERE to read the full patch notes for the Neo Olympia Update!

Gem Sale - Neo Olympia



Gods and Goddesses,

As the Battleground prepares for the Neo Olympia Update, we wanted to give you a head start on grabbing extra Gems during our Gem sale! Starting today, save up to 35% on Gem Packs.

To go along with the Gem sale, we also have all of our Pantheon Chests going on sale, as well! These Chests have been updated to include tons of additional skins that were released up through Season 5, so there’s more goodies for everyone! Also, these Chests all have an equal drop chance, so make sure to grab a few new skins!

These sales won’t last long, so don’t hesitate to stock up while you can!

We’ll see you on the Battleground!

New in SMITE - Sands Skies Update



New Egyptian Warrior - Horus, The Rightful Heir




Passive - Resolute

Each time Horus is damaged by an enemy god, Horus gains a stack of Resolute. If Set is the god damaging Horus, Horus gains 2 stacks. Each stack increases Horus’ Protections and CCR. Resolute stacks to a max count of 10 for 3s. When Resolute fades, Horus is healed based on the amount of stacks.
  • Protections Per Stack : 1.5
  • CCR Per Stack : 1.5%
  • Heal Per Stack : 2 + 0.75 Per Level


Updraft

Horus uses his wings to create an updraft around himself, knocking nearby enemies into the air. Using the currents from the updraft, Horus’ next Basic Attack within 5s will create a gust of wind that travels forward, damaging enemies and slowing them for 2.5s. Enemies that are knocked up when hit take bonus damage.
  • Damage : 50/95/140/185/230 (+60% of your Physical Power)
  • Gust Damage : 14/23/32/41/50 (+100% of your Basic Attack Damage)
  • Gust Bonus Damage : 1.5x
  • Gust Slow : 25%
  • Cost : 55/60/65/70/75
  • Cooldown : 18/17/16/15/14s


Fracture

Horus dashes forward a short distance, ready to strike with his weapon. If Horus hits a god he stops and stuns the god for 1.25s. He will then wind up a heavy cleave. Enemies hit have their Protections reduced for 3s.
  • Dash Damage : 70/95/120/145/170 (+30% of your Physical Power)
  • Cleave Damage : 60/95/120/155/190 (+50% of your Physical Power)
  • Protection Reduction : 10/15/20/25/30
  • Cost : 55/60/65/70/75
  • Cooldown : 16s


Protector’s Surge

Horus rushes to the aid of an ally. After selecting an ally, Horus will fly to their location before descending. Upon landing, the selected ally and all nearby allies have their health restored and gain protections for 3s.
  • Heal : 50/100/150/200/250 (+10% of your Physical Power)
  • Protection Buff : 10/15/20/25/30
  • Cost : 65
  • Cooldown : 16s


Ultimate Ability - To The Skies!

Horus sends a mirror image of himself into the sky that scouts for a location to fly to. Upon selecting a ground location, Horus will begin to channel for 2s. Any ally near Horus after these 2 seconds are flown to the location Horus’ image chose. Horus and his allies land with such force, enemies take damage and are knocked away from the landing location. Horus and his allies gain a protective shield upon landing.
  • Damage : 150/250/350/450/550 (+80% of your Physical Power)
  • Shield : 160/240/320/400/480
  • Cost : 100
  • Cooldown : 100s


New Egyptian Assassin - Set, The Usurper




Passive - Relentless

Each time Set damages an enemy, Set gains a stack of Relentless. If Horus is the enemy damages, Set gains 2 stacks. Each stack increases Set’s Attack Speed. Relentless stacks to a max count of 10 for 3s. While Kingslayer is active, Relentless has no maximum stack count.
  • Attack Speed per Stack : 2.5%


Skewer

Set amasses his hatred, throwing it forward and damaging enemies caught in its path. Set’s spawns are commanded when Set fires this attack, dashing towards a location Set determines. Enemies hit by either Skewer or a Spawns dash take damage and are slowed for 3s. Any dash after the first will deal 40% damage.
  • Damage : 70/110/150/190/230 (+80% of your Physical Power)
  • Spawn Damage : 60/90/120/150/180 (+80% of your Physical Power)
  • Slow : 25%
  • Dash Range : 60ft
  • Cost : 40/45/50/55/60
  • Cooldown : 7s


Spawn of Set

Set conjures a spawn of himself made of sand. These spawns will stand where summoned and attack nearby enemies. Set can have up to 2 charges of this ability, allowing him to conjure spawns in quick succession. Set can interact with these spawns with his other abilities, commanding them to attack or teleporting to them. Set can only have 8 spawns at any given time.
  • Damage : 20 (+25% of your Physical Power)
  • Attack Range : 12ft
  • Duration : 8/9/10/11/12s
  • Cost : 30
  • Cooldown : 13/13/12/12/11s


Sandstorm
Set conjures a Sandstorm around him, protecting him from Physical Damage and causing him to be immune to Slows. Enemies near Set are damaged every .4s for 6s and have their vision obscured by the sands.

If Set is targeting a spawn when this ability is cast he will immediately teleport to the spawn. Otherwise, he can reactivate this ability to teleport. Set can only teleport once per Sandstorm.
  • Damage : 8/12/16/20/24 (+7% of your Physical power)
  • Physical Damage Reduction : 15%
  • Teleport Range : 65ft
  • Cost : 50/55/60/65/70
  • Cooldown : 16s


Ultimate Ability - Kingslayer

Set enrages, channeling his rage towards his enemies. Each time Set damages a god they gain a Mark of Set. At 4 Marks the target erupts. Enemies take a burst of damage while Set becomes empowered, restoring Health and immediately gaining a charge of Spawn of Set. Excess charges are immediately consumed, causing a Spawn to appear near Set.
  • Damage : 25/40/55/70/85 (+25% of your Physical Power)
  • Heal : 30/45/60/75/90 (+20% of your Physical Power)
  • Duration : 12s
  • Cost : 80/85/90/95/100
  • Cooldown: 90s



New God Skins


Helheim Ullr




Illuminator Baron Samedi




Gladiator Thor - Free with Twitch Prime




Fabled Artio - Available May 7




Marrow Eater Fenrir - Available May 14




Pop Punk Hel - Available May 14




Blinky Chibi Janus - Available May 21



Click HERE to read the full patch notes for the Sands & Skies Update!









New in SMITE - Darkness Falls Update



New Assault Map




Ragnarok has come and gone, transforming Asgard in the process. The Assault map has entirely new art set and some mechanical changes as well. The main goal for the Assault gameplay changes is to encourage more fighting. Some new areas and objectives have been added to the map to prevent stalemates and ensure the battle keeps raging.

Match Lobby
  • Decreased Cost to Reroll your god from 50 gems to 25 gems
  • Decreased Cost to Reroll your god from 250 favor to 125 favor


Titans & Phoenixes
  • Updated to the Season 5 Conquest models


Towers
  • Updated assault towers with new artwork
  • Decreased Physical power by 15


Minions
  • Updated Order minions to the Season 5 Conquest models
  • Updated Chaos minions to the Season 5 Conquest models
  • Increased Health and Protections to match Conquest Minion stats


Vital Orbs
  • Added a new type of objective around the Assault Map called “Vital Orbs”
  • The map will start with two of these that spawn in the center of the map, and a new one will spawn in the corner of the map after each Tower destroyed
  • Players only need to walk into these to collect them
  • Orbs Respawn 60s after being collected
  • Vital Orbs provide:
    • 15% Increased movement speed for the player who picked up the Orb for 10s.
    • 15% instant Health and Mana heal for the player and allies within 60 units.
    • A 1% Health and Mana regeneration per second aura for 10s around the player. This affects all allies within 60 units.


New God Skins


Terror of the Deep Scylla




Beast Within Cu Chulainn




Heretic Cernunnos




Spectral Blade Pele




The Crusher Cabrakan - Mixer Store




Depths of Atlantis Nox - Available April 5




Snuggly Artemis - Available April 9




Valkyrie's Rage Thanatos - Available April 9




Click HERE to read the full patch notes for the Darkness Falls Update!