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Cook, Serve, Delicious! 2!! News

The Barista Update is at PAX East!



I hope y'all like cool new expansions and free stuff because we got some of each over at the Cook, Serve, Delicious! 2!! booth in the Indie MEGABOOTH at PAX East this week! (booth 15080)

We're showcasing three of many new foods in the expansion, including Smoothies and Hot Lattes, and we'll be giving out free pin and card packs in limited quantities each day! Be sure to get there first and grab a bag!

I'm super excited that the CSD team will be there to showcase the update, including the two writers on the game, so you can assume that every answer they give to your questions is 100% canon so feel free to bombard them with super detailed questions about the lore as much as possible and oh man i hope they don't read any of this



For more info on the update, check out our previous announcement! For more info on the Indie MEGABOOTH check out their site! And I'll be sure to post more previews in the coming weeks. Enjoy PAX East!

New Expansion Announcement!



I’m super excited to announce the first major expansion to Cook, Serve, Delicious! 2!! Dubbed “The Barista Update,” this big expansion will bring lots of new foods, restaurants and modes to the game, as well as raising the level cap and having lots of fun new features!

"The Barista Update" centers around coffee, frozen drinks, lattes and all kinds of cafe-inspired treats, as well as offering new foods that range from upscale dining to some twists on the old classics. New restaurants are also opening in the Teragon Supertower, and they’re looking for eager chefs to man their stations!

Did I also mention this huge expansion is 100% free?! It’s just my way of saying thank you to all the supporters and fans out there!

More details will be announced in the coming weeks, but I’m also excited to announce that you can play a small portion of this new expansion at the Indie MEGABOOTH at PAX East in April! We’re extremely thrilled to be a part of their massive indie showcase, and we’ll be giving out exclusive swag as well as a few other surprises, all to be announced very soon.



Come by the PAX MEGABOOTH and look for the roast beef sandwich sign, and keep an eye out on @chubigans for more info on our booth, this expansion, and everything else CSD 2 related! Thanks again y’all!

Update v1.6 Released!




Hey everyone! Got another fresh update ready to go, aw yeah. Be sure to come back by this Friday for an exciting announcement, oh boy!


HOTFIX 3
  • Fixed issue with emails not displaying properly for some users, which at times resulted in a crash.


HOTFIX 2
  • Fixed issue with achievements not unlocking properly.


HOTFIX 1
  • Fixed a bug that could cause the game to crash when reading emails under certain circumstances.



NEW ADDITIONS & IMPROVEMENTS
  • Added 22 additional seasonal items in the new Objects>Seasonal>Extras category of the Restaurant Designer.
  • You can now view unlocked historical items directly in any NAHPS email.
  • A larger and clearer font for ingredient displays can now be toggled on in Options>Gameplay>Large Ingredient Font.
  • Improved paragraph spacing for Linux, some Mac OS users and the upcoming PS4 port to better match the Windows version. Applies to all emails, restaurant and food descriptions.
  • Local co-op control settings selection (Type A/B/C) is now saved.
  • Punctuation can now be used when rebinding ingredient keys for any food (specifically: `[]\;',./). This should also help keybinding with non-QWERTY based keyboards that had errors binding standard letters.
  • Prepped a large amount of code for language translation handling (about 75% complete). News on translation support will be available soon!



BUG FIXES
  • Fixed issue with fullscreen mode being applied in the Options menu that would cause the game to display off center and not handle proper mouse coordinates.
  • Rewrote applying display settings feature to better clarify pressing ENTER when changing settings (and now also accepts right clicking and start buttons as accepting settings).
  • Fixed bug that could incorrectly display foods in the Food Catalog after using a filter in your Active Menu>My Pantry section.
  • Fixed a browsing error when reading all emails past page one, causing the game to display a No Emails Available message.
  • Fixed issue where scrolling through restaurant designer slots extremely quickly would visually glitch the game.
  • Fixed a few minor graphical errors in the menus.



ROLLBACK OPTION / 1_50 SLOWDOWN BRANCH
  • Version 1.5 is now available in the Beta Branch should you need to roll back for any reason. To access, right click CSD 2 in your Steam Library, select Properties, select the Beta tab and select the version in the drop down box.
  • Those who are in the v1_50slowdown branch: this branch will be automatically updated with a version of 1.6 that utilizes the old runner just like v1.5, so there's no need to switch branches.



Cya this Friday!

Daily Deal - Cook, Serve, Delicious! 2!!, 40% Off

Today's Deal: Save 40% on Cook, Serve, Delicious! 2!!!*

Look for the deals each day on the front page of Steam. Or follow us on twitter or Facebook for instant notifications wherever you are!

*Offer ends Tuesday at 10AM Pacific Time

Plans Updates for 2018



Hey everyone! Since launch there have been lots of new updates bringing new modes, requested features, improved quality of life features, and lots more. As we get into 2018 I wanted to share what my plans are for future updates for the game and what I have planned long term for Cook, Serve, Delicious! 2!!


v1.6 Update & Future Expansions

In a few weeks v1.6 will be released that will bring some bug fixes, additional features and improvements to some of the interface. A lot of the new features is backend support that you won't see right away, such as getting the game ready for multiple languages and some UI improvements. All of this is in part to help me with getting the game prepped for console exports, the first of which will be PS4. The nice thing about getting the game console ready is that y'all will be getting a lot of new and improved features as a benefit to getting the game on consoles, such as improved controller support, language packs, and more that I don't want to announce just yet.

What I will say is that I want to do a major expansion for Steam that will coincide with the console release....more foods, new restaurants, more more more! I'll have news on that in the coming months. Of course, I have a few surprises up my sleeve too...but you'll just have to wait and see. ːcsdsmileː


Coming Soon

An update after v1.6 will bring Steam Controller support, rebuilt to be better supported in-game than it was in CSD 1, as well as adding additional gamepads such as the Wii U Pro controller among others. I'm also looking into bringing Zen mode to all restaurants, not just CSD!

Another feature that's been requested is bringing new co-op modes to the game. The standard dual chef mode will always be in the game, but I know a few of y'all would like the original chef/expediter mode from CSD 1 to be in the game, and again I have some ideas that I want to experiment with and see if I can add them in a future update.

I'll be back soon with v1.6! I want to thank everyone again for all the nice Steam reviews and support, it's really meant so much to me! Thank you and keep cooking deliciously!