Update ver.0.1.6.2
[p]We have released the ver. 0.1.6.2 update today.[/p]
- [p]Warehouse Transportation Logic: Improved the behavior of transporting materials to warehouses.[/p]
- [p]The system now determines the "closest warehouse" based on the actual travel distance instead of a simple straight-line distance.[/p]
- [p]This resolves the issue where characters would take long detours during transportation.[/p]
- [p](Previously, this was limited to straight-line distance due to implementation constraints, but we have successfully updated it to reference actual pathfinding distance.)[/p]
- [p]We apologize for any inconvenience caused by the previous logic.[/p]
- [p]Reduced the time required to trigger a drag-selection (selecting multiple Namakos by clicking and dragging).[/p]
- [p]Changed the save data directory for certain environments where saving was previously failing due to restricted folder access.[/p]
- [p]Fixed a bug where the game would become unresponsive if a client finished loading faster than the host.[/p]
- [p]Fixed various minor bugs.[/p]