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MONSTER WAR News

Future of MONSTER WAR: 2026



Dear players!


MONSTER WAR is an amazing project. At the start, the game was published in a very controversial quality: for the predominantly vertical interface on wide-format screens, the lack of detailed information about the elements of the game, the poor quality of training and the presence of bugs, especially critical ones, we received a very cold and despicable reaction from you. There were mechanics that contradict the genre of the game, and harsh rules prohibiting the use of autoclickers, and a complete lack of moderation in the chat — fortunately, there was no specific mess...

In the year 2025, MONSTER WAR has come a long way: together with the support of the players who stayed in the game and contacted us, we were able to rebalance the game, modify or improve existing mechanics, significantly work on the flaws of the game and offer a new interesting gaming experience, as well as fix all critical bugs, redesign formulas and comprehensive aspects of the game.

In fact, a very big contribution to the development of MONSTER WAR was made by a player under the nickname Fujinko, and we would like to thank him especially for his help in supporting the game.

Now we want to highlight on the future of MONSTER WAR and, at the same time, tell you some details about our new project, which we plan to release in 2026.

2026


It's hard to argue with the fact that we've come a long way since August 26, 2025. Indeed, there is still space for growth and improvement, but we at BMBK Games are more than satisfied with the results of 2025, and we hope you are too.

So, what are our plans for the development of MONSTER WAR in 2026?

  1. Full release (v1.0). Yes, you heard right. We are not resting on our laurels and plan to complete the early access of MONSTER WAR in the spring or summer of 2026. There are many unrealized mechanics that we will definitely return to on the way to the 1.0 version of the game.
  2. MONSTER WAR on Android. Yes, you heard right again. Along with the full Steam release, the game will visit the Google Play store and will be available on smartphones and tablets running the Android operating system. You can kill monsters on a trip, at school, at work, or just lying in bed.
  3. MONSTER WAR on Xbox consoles. You heard right for the third time! Introducing controller support was our first step. We are also planning to release the game on Xbox One and Xbox Series X|S consoles. Glory to the multiplatform endless struggle!
  4. MONSTER WAR: The Purification. We plan to add a story mode to MONSTER WAR in 2026. The Purification will tell you where the monsters came from, why they never end, and how friendship, mystery, humanity, and religious conflicts bound together in an endless struggle.


[h2]Our new project...[/h2]

In addition to MONSTER WAR, we are also busy creating our next project, a cooperative card game set in a nuclear apocalypse setting, where your own qualities — luck, charisma and intelligence — decide the outcome of each session.

We will be happy to provide more information about our new game in 2026...

The afterword...


In conclusion, we would like to say "Thank you!" to all the players who have been with us all this year. No matter how many monsters you kill while playing MONSTER WAR, whether it's five dozen or five million enemies killed, we at BMBK Games are glad that you paid attention to our game. We are happy to try our best for you and together with the community to create not just a game, but the comfortable gaming environment in which every moment brings pleasure and a sense of progress.

Thank you!

Update v0.8.31 [12/28/2025]

  1. Fixed problem of properly progress saving
  2. Changed in-game music: now there plays BMBK — Get Out of Year
  3. Changed or improved some UI elements
  4. Added new items for New Year & Christmas in-game event.

To French players of MONSTER WAR...

Dear MONSTER WAR players!


Already in 2026, the game will receive support for a third language. And it is French!

We made this decision after analyzing the geography of the players over the past month, because we found that MONSTER WAR is in demand not only in Russia and the United States, but also in the countries of the European Union, especially in France.

Also, we will work with our French-speaking players to create an authentic localization of the game.

Update v0.8.30 [12/20/2025]



MONSTER WAR v0.8.30

[h2]Game Interface[/h2]
  • The UI of the following game elements has been changed and/or improved: "Ascension Menu", "Merchants' City", "Items Shop", "Smithy", "Alchemy", "Account Menu", "Settings", "Inventory", "Equipment", "Potions Inventory", "Premium Store".
  • Fonts in most of the game's interfaces have been significantly updated.


[h2]Soundtrack[/h2]
  • The soundtracks from the previous version have been replaced with new ones.


[h2]General game changes[/h2]
  • Added partial controller support for Xbox controllers and PS4 DualShock.
  • Now the potions produced at the Alchemy Center are colored in different random colors, rather than being tied to one.
  • Some lines of text in the game have been changed or improved.
  • The kill limit on Ascension is now up to 10,000,000 kills.


[h2]Balance changes[/h2]
  • The formulas for gaining Gold, dealing damage, enemies' health, multi-kills and critical hits have been changed.
  • Some lines of text in the game have been changed or improved.
  • The "Companions" have been replaced by the Ascension card. Now damage per second and special merchant conditions are unlocked as Ascension is completed and no purchases are required for Ascension Shards.
  • Player experience is no longer given for kills. From now on, the player experience can only be gained by completing quests. However, the experience gain coefficients and the chance of a double level upgrade were left unchanged.
  • Merit points have also been reworked: now the merit account cannot be replenished by purchasing damage upgrades and a number of other actions. All that remains is completing tasks and killing enemies, which makes the competition on the leaderboard more accessible to all players.


[h2]New game elements[/h2]
[h3]QUESTS[/h3]
Complete quests to gain player Experience, Sapphires, Shadow Energy, Magic Stones, and Merit Points.

There are 4 types of quests:
  1. Easy Quest;
  2. Middle Quest;
  3. Hard Quest;
  4. Mastery Quest.


Different types of tasks give different amounts of rewards.
Magic Stones can only be obtained by completing Mastery Tasks.

Thank you for staying with us

Join MONSTER WAR Chat on Telegram!

[p][/p]
Dear Community!
[p]While you are waiting for v0.8.50 major update, take a look at game chat on Telegram.

Chat is available in the same languages that game does support.

In this chat, you can...
  1. Talk to MONSTER WAR devs: ask, suggest, discuss and just to speak.
  2. Meet game's community: make new friendship, share your playing experience.
  3. Get some insights from developers: new updates' content and upcoming features.
Click here to go to MONSTER WAR Chat