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MONSTER WAR News

Update v0.7.50 [09/26/2025]

MONSTER WAR v0.7.50:


[h2]MAIN MENU[/h2]
  • Totally new main menu.

[h2]SETTINGS MENU[/h2]
  • Separated settings menu by Screen, Music/SFX and UI sections.
  • Added new settings for Screen and Music/SFX sections.
  • Added new section named UI.
  • Added toggles for different UI elements in the game.

[h2]INVENTORY MENU[/h2]
  • Newest flexible design.

[h2]GAMEPLAY[/h2]
  • Removed stamina gauge and all stamina-related in-game stats.
  • Fixed an issue with Alchemy Center when close button could disappear.
  • Re-designed Bestiary menu.
  • Shadow Market got the new items: Ascension Ticket, Max Level Ticket.

[h2]MISCELLANEOUS[/h2]
  • Fixed some well-known bugs and issues.
  • Made game language depend on Steam.
  • Separated inventory items by the rarities (8 rarities, from common to eternal).
  • Now game menus might be closed through Esc key.
  • Some minor changes.


Dear players! We sincerely hope you will meet this update positively. Feel free to ask if you got the questions.

Help us make MONSTER WAR a better game

[h2]Dear players![/h2][p][/p][p][/p][p][/p][h3]Since September 1, we have been developing update v0.7.50, which will fix most of the negative aspects of the game.[/h3][p][/p][h3]We need your help, and that's why we're reaching out to the MONSTER WAR global community.[/h3][p][/p][p][/p][p][/p][h3]On the website Google Forms (clickable web link) we have created a survey about the positive and negative features of the MONSTER WAR game.[/h3][h3]You can make a significant contribution to the development of the game by signing on this form and sending it to us.[/h3][p][/p][h2]Thank you for your support![/h2]

September Update Announcement

Dear players!
[p]


This month, MONSTER WAR will receive the v0.7.50 update, which will bring revolutionary innovations to the game.

We are already actively developing this update, but we want to share some details now.

[/p]
  1. [p] The game will no longer have stamina gauge. Based on the feedback from our players, we made a difficult but right decision: to remove stamina system. Clicks will no longer be limited by stamina, and this will give each player a huge scope for action.
    [/p]
  2. [p] The level system will undergo a lot of reworking. There will still be opportunities in the game to speed up gaining experience, but to gain experience, you will now need to complete a whole range of tasks related to using different game mechanics.
    [/p]
  3. [p] The combat system will be significantly transformed: there will be more ways to deal damage besides the typical clicks.
    [/p]
  4. [p] New applications of Sapphires will be added: at the time of writing this news, the use of Sapphires is limited to two shops and the functionality of the Smithy.
    [/p]
  5. [p] The overall gameplay experience will also be improved: tutorial section will be reworked in even more detail, and buttons will appear in different game menus that open the tutorial page associated with a specific menu.[/p][p]
    [/p]
[h3]Thank you all for your support![/h3]

MONSTER WAR Minor Patch

A small update from September 1, 2025


  • Fixed major Gold exploit.
  • Changed alchemic potions' icons.
  • Fixed uncommon issue with killing monsters.
  • Fixed issue with counting ingredients in Alchemy Center.
  • Changed Tutorial section: now tutorials are more informative.


Special thanks to Fujinko for reporting major Gold exploit.

MONSTER WAR Minor Patch

A small update from August 31, 2025


  • The problem with registering clicks on enemies has been solved.
  • The problem with creating equipment in the Forge has been solved.
  • Solved the problem with displaying the stamina gauge.
  • The design of the daily bonus menu has been changed.
  • Fixed the position of the close button in the Bestiary menu.


Special thanks to our whole community for their feedback and providing useful information for us to solve most of the issues. You are AMAZING!!!