Update 0.3.4 Test! (Updated Jan 25)
Updated January 25
We have an improvement update up on the test branch today with some needed fixes. But before we release it, we would like to see how it runs for all you Mechanics.
Here is how you enter the test branch:

Update List:
- Possible fix for shader loading when running the game on Linux using Wine.
- Fixed a crash that happened after the game failed to start because of missing graphics drivers and other graphics related issues.
- Fixed an issue with the sensor noticeable at high velocity.
We have an improvement update up on the test branch today with some needed fixes. But before we release it, we would like to see how it runs for all you Mechanics.
Here is how you enter the test branch:

Update List:
- Creations that beat a challenge will now be saved in the start zone next time the player replays the challenge.
- Added more building parts in some challenges to give players more building options.
- Music from Creative mode is no longer playing in Challenge mode.
- The Challenge mode ball now has an animated glow effect.
- F1, F2, F3 now changes hotbar row selection. It can still be changed with Alt+1, Alt+2 and Alt+3.
- Popup menus can now be closed with the escape key.
- The game no longer shows a gray screen when loading up a challenge for the first time.
- Fixed some minor issues with the lift and the weld tool.
- Fixed a crash that could happen when someone was joining the game while creations were being modified.
- Fixed a crash that could happen when joining a game while creations were being modified.
- Fixed a crash that could randomly occur for clients.
- Made some memory allocation fixes.
- Fixed an issue with some dll files.
- Better error checking for mods in the mod tool.
- Some new scripting features.
- Fixed some texture cache issues for mods that should result in faster load times.