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Big Journey to Home News

Spectrubes Infinity announcement

Hello, dear fans!

Today, the 25th of March, Spectrubes turns 2 years old! Thank you for your support! Thanks to you, the game was released on a variety of different platforms, including the XBox One.

To celebrate, I have a new announcement to make. I have been away from game development for a while, but decided to return to Spectrubes.
I am pleased to introduce you to a new, improved, extended and endless Spectrubes Infinity!

This new game moves away from a classic ZX Spectrum look in favour of a modern 1080p Full HD visual style. It includes 50 new levels with new game mechanics, including cubes with even more complex movement patterns.

Why is this game called "Infinity"? This is due to the introduction of Steam Workshop support, providing user-made content such as new levels and themes which can change any visual or auditory aspect of the game.

If you already have Spectrubes in your Steam library, you will be able to play the original 100 levels and/or use the original visual style in the new engine. There's also bonus content for the owners of my very first game, Big Journey to Home!

The new game comes out on the 20th of April in Steam. The Steam Store page will be up in a few days, so stay tuned! Finally, I'd like to show you a trailer for the new game:
https://youtu.be/UAXaAkHzfU4
Yours, Silver Sword

Spectrubes Infinity announcement

Hello, dear fans!

Today, the 25th of March, Spectrubes turns 2 years old! Thank you for your support! Thanks to you, the game was released on a variety of different platforms, including the XBox One.

To celebrate, I have a new announcement to make. I have been away from game development for a while, but decided to return to Spectrubes.
I am pleased to introduce you to a new, improved, extended and endless Spectrubes Infinity!

This new game moves away from a classic ZX Spectrum look in favour of a modern 1080p Full HD visual style. It includes 50 new levels with new game mechanics, including cubes with even more complex movement patterns.

Why is this game called "Infinity"? This is due to the introduction of Steam Workshop support, providing user-made content such as new levels and themes which can change any visual or auditory aspect of the game.

If you already have Spectrubes in your Steam library, you will be able to play the original 100 levels and/or use the original visual style in the new engine. There's also bonus content for the owners of my very first game, Big Journey to Home!

The new game comes out on the 20th of April in Steam. The Steam Store page will be up in a few days, so stay tuned! Finally, I'd like to show you a trailer for the new game:
https://youtu.be/UAXaAkHzfU4
Yours, Silver Sword

BJtH 1 year anniversary!

Hello, dear fans!
It's now exactly one year since Big Journey to Home was released, which was on the 20th August of 2015. The development first stated on 5th August of the long forgotten year 2010. During all these years, both us and you have done a lot. Thanks for everyone for supporting us and buying the game!
Those who haven't gotten the game yet are welcome to join the celebration with a 66% discount until August 30th! Hurry up! There's a surprise waiting for you after the sale as well.
The game hasn't received any updates recently. Unfortunately, due to the lack of engine updates, we're still unable to fix the OS X version bugs. We will likely release our last update soon, which will disable the mandatory linking of BJtH-Online and Steam accounts.
Thank you again for your support.
Yours, Silver Sword!

BJtH 1 year anniversary!

Hello, dear fans!
It's now exactly one year since Big Journey to Home was released, which was on the 20th August of 2015. The development first stated on 5th August of the long forgotten year 2010. During all these years, both us and you have done a lot. Thanks for everyone for supporting us and buying the game!
Those who haven't gotten the game yet are welcome to join the celebration with a 66% discount until August 30th! Hurry up! There's a surprise waiting for you after the sale as well.
The game hasn't received any updates recently. Unfortunately, due to the lack of engine updates, we're still unable to fix the OS X version bugs. We will likely release our last update soon, which will disable the mandatory linking of BJtH-Online and Steam accounts.
Thank you again for your support.
Yours, Silver Sword!

Spectrubes Release

Hello, dear fans of Big Journey to Home!
We'd like to remind you, that a new game from The Light Sword Team, Spectrubes, is out! It's a cube-based puzzle game. Details may be found on the Steam page of the game, or the official website.
I'd also like to inform you about the BJtH 1.1.2 upgrade. It's coming along, just really slowly. I'm hoping that main bugs of the OS X version will be fixed very soon. Thank you for your support!
Yours, Silver Sword