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One Way To Die News

One Way To Die - Version 4.0.7 Update

Hey there! We are releasing a tiny update for the game that will fix some issues with people's usernames as well as upgrade the engine. Here is a tiny, itty, bitty, teeny change log with details:
  • Added: check and correction for usernames having weird characters
  • Change: API system to match new username correction functions
  • Changed: upgraded to Godot Engine 2.1.3

One Way To Die - Version 4.0.6 Update

Hey there. Nothing huge really, just some simple input key updates. Here's the change log:
  • Added: enter to submit choice in Choose Mode
  • Added: 1-3 selects options on pages

One Way To Die - Legacy Purge and Desktop Edition

Hey there. We are here to let you know about two pieces of information, one sort of relevant to Steam users and the other is not at all.

First, we are purging all legacy API functions from our codebase. We are re-organizing stuff, trimming fat, and making improvements on our API and decided to cut out all the legacy stuff. What does this mean for Steam users? Well, if you are using one of the old versions of One Way To Die it will stop functioning correctly very soon. Most likely you can still play it fine but a lot of the stats and leaderboard stuff will stop working. Other than that, we are improving stuff under the hood with the API and should notice nothing.

The desktop edition, for those of you who don't play on Steam, will be getting a big ass update soon. The change log is pretty much includes everything that happened when we split development on the two and brings the desktop version up to date. Since that is not Steam related, it is the only mention we'll make here.

One Way To Die - Version 4.0.5 Update And Haulin' Oats Casting Call

Oh yes, we added a new little patch for the game. Believe it or not. Nothing major, but here is the change log:
  • Added: back button to mode select
  • Added: recommended play style
  • Changed: upgraded to Godot Engine 2.1.2
  • Fixed: game crashing if pressing ESC on mode select
Haulin' Oats Casting Call
Also, we are still looking for folks to be character models in our newest game, Haulin' Oats, which is currently in development. E-mail us at [email protected] for more information!

The 12 Days of CoaguCo Christmas Events Starts Soon

In less than six hours we are starting our 12 Days of CoaguCo Christmas event, inspired in part by the wondrous game Pony Island. We are gifting copies of our games through our games! Three copies per day for twelve days.

The event starts at midnight, tonight, CST. And the gift pile updates every night at midnight for the next twelve days, ending on Chrismas day. There are a total of 36 key gifts available!

How Does It Work?
Basically any time you play either One Way To Die, Raise Your Own Clone, or The Dope Game, our system will decide whether you get a gift key or not. If you do indeed win, you'll see something like this... http://imgur.com/Oe2o37Z

You can copy the key using the ball and close the screen with the other one. Make sure to paste that key somewhere or use it as the gift won't appear again!

Our system does keep track of what keys go to whom, so we know what is going on in case something goes awry.

Some Gifts Weren't Opened In Time!
If any of the gifts aren't opened before the time expires, then we will give those keys away on SteamGifts.com but will make sure to link and notify the community so there is an additional chance to get it.

We will be checking on the event each day and tweaking things if necessary. Good luck to all the gift recipients and have a happy holiday!