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Layer Land News

v0.1.5: Bug Fixes for Portal Creation, Loading, and More

[p]Hello, Adventurers. This is Layerland.[/p][p]Below are the bug fixes included in this update.[/p][p][/p][h2]■ v0.1.5[/h2][p][/p][p][/p][p][/p]
  • [p]Adjusted Luminite lighting to be brighter.[/p]
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  • [p]Fixed an intermittent infinite loading issue that could occur when traveling to the Earth map via portals.[/p]
  • [p]Fixed an issue where the search box sometimes did not appear correctly when creating an Earth map portal.[/p]
  • [p]Fixed an issue where Steam Cloud save/load did not work properly.[/p]
  • [p]Fixed an issue where the guide UI that indicates mission buttons was displayed in the wrong position.[/p]

v0.1.4: Skill & Quest Improvements, Control Changes and Bug Fixes

[p]Hello, Adventurers. This is Layerland.[/p][p]Below are some bug fixes, quality-of-life improvements, and new content additions.[/p][p][/p][h2]■ v0.1.4[/h2][p][/p][p][/p][p][/p]
  • [p]More pet aptitude types have been added.[/p]
  • [p]Dravine boss skills have been added and improved.[/p]
  • [p]Button UI location indicators have been added to early quests.[/p]
  • [p]New hairstyles have been added for female characters.[/p]
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  • [p]The quest leading to the Earth map has been removed, allowing players to move freely.[/p]
  • [p]Pet skill keys changed to Q, E / Quickslot keys changed to 1, 2, 3, 4.[/p]
  • [p]Using a capture card (other than Q) now correctly switches to capture mode.[/p]
  • [p]The Rush skill effect has been changed.[/p]
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  • [p]Fixed a bug where item counts in quickslots were not syncing properly.[/p]

[Layerland] Update on Release Date & Steam Next Fest Participation

[p]Hello, this is the Layerland Dev Team.[/p][p][/p][p]Today, we have an important update regarding our journey. After much thought, we have decided to move the official release date from March 19th to June 2026.[/p][p][/p][p]Why the change?[/p][p][/p][p]As we hit over 6,000 wishlists, we felt a deep responsibility to deliver the best experience possible. To fully realize the "perfect multi-layered ecosystem" and "seamless flight mechanics" we've envisioned, we need a bit more time for polishing and fine-tuning.[/p][p][/p][p]See you at Steam Next Fest![/p][p][/p][p]While the release is moved, the chance to play is coming sooner! Layerland will officially participate in the upcoming Steam Next Fest.[/p][p][/p][p]We’ll be showcasing an improved Demo and hosting live streams to connect with you directly.[/p][p][/p][p]Your feedback during the fest will be the final puzzle piece for our June launch.[/p][p][/p][p]We promise that the wait will be worth it. Thank you for being part of the Layerland story![/p]

v0.1.3: Pets & Monsters Update

[p]Hello Adventurers, this is Layerland.[/p][p]This update includes new pet battle convenience features and improvements to controls and display.[/p][p][/p][h2]■ Patch v0.1.3 [/h2][p][/p][p][/p][p][/p]
  • [p]Added an option to let pets automatically attack nearby monsters.[/p]
  • [p]Monster names now change color based on the level difference, making it easier to gauge difficulty.[/p]
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  • [p]Fixed a bug where movement was disabled after using coordinate search until pressing the KR/EN key.[/p]
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  • [p]Players can no longer enter build mode while riding a pet.[/p]

v0.1.2: Mission order&rewards updated, UI and bug fixed, some features locked

[p]Hello Adventurers, this is Layerland.[/p][p]Below are some improvements to bugs and inconveniences we discovered, along with content that has been temporarily removed to support bug fixes.[/p][p][/p][h2]■ v0.1.2[/h2][p][/p][p][/p][p][/p]
  • [p]Mission order adjusted: after completing the Sky Island tutorial, players can access the Earth field.[/p]
  • [p]Pets with ranged attacks perform their basic attacks faster, with less delay.[/p]
  • [p]Completing the base‑building mission now gives you a flying pet as a reward.[/p]
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  • [p]Mission UI text has been corrected.[/p]
  • [p]Fixed duplicate pet placement options in the base Workstation UI.[/p]
  • [p]Fixed an issue where some wild monsters stopped moving after using an attack skill.[/p]
  • [p]Fixed an issue where players could not craft items at the Workstation.[/p]
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  • [p]Lakes and oceans in the Earth field are temporarily not shown.[/p]
  • [p]The “Gate on the Rocky Mountain” stage has been disabled temporarily.[/p]
  • [p]Base location icons in navigation have been updated.[/p]
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