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Pacer News

PACER - Patch 1.03 NOW LIVE

Hello Pilots!

PACER has been out for less than a week and our team here at R8Games are incredibly happy that you are all finally all able to enjoy the incredible amount of work our team have put into the game - but our work is just beginning!

We've been listening to your feedback and have begun to systematically evaluate and address every thought and comment sent our way! As such, today we have released our first patch for PACER to improve the experience for the few and the many!



Here's the low-down on what is included and addressed in PACER Patch 1.03!

Patch 1.03 includes various crash and stability fixes including:

- {Crash} Fixed an issue with the Dragon Stars Team goal that crashes the title on events where the goal isn't achievable.
- {Crash} Fixed an issue where users couldn't access time trial in certain languages.
- {Crash} Fixed an issue where attempting to access Elite speed in certain modes in some languages would cause a crash.
- {Crash} Fixed an issue where video information wasn't purged from the buffer on the track select screen causing a crash.
- {Crash} Fixed an issue with the avatar system that could cause a crash when entering/returning to a lobby at the end of a race (or on the Map Vote Screen).
- {Crash} Fixed an issue where the lobby could a crash due to removing of Avatar data.
- {Crash} Fixed an issue where the title could crash when selecting matchmaking multiple times in succession.
- {Crash} Fixed an issue where the title could crash when a user was dead when the race ended.
- Fixed an issue where the incorrect shaders were cached in the build pipeline, so built incorrectly on some tracks.

Plus additional minor tweaks and improvements.

Our team are very thankful for every piece of feedback you send our way to keep PACER in tip-top shape, so if you have any thoughts and feedback you can get in touch via the below methods, drop a comment here or join our team on Discord!

Talk soon!

- Team R8Games

STAY IN TOUCH

Twitter - http://bit.ly/2IHpT46
Facebook - http://bit.ly/2MP62W0
Instagram - http://bit.ly/2MP6nIg
Discord - http://bit.ly/2ZrbMGC

PACER Halloween Loot & Competition

https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/9665227/50cc8ce59f651b794557411b88aebc1b88edc0b8.png
PUMPKINS - from today, 29 Oct to 5 Nov check out all the Night versions of the tracks for some truly
terrifying pumpkins and other seasonal visuals.

LOOT - grab Halloween exclusive loot in the Garage before November 5th and it's yours for...eternity mawahaahaaa...etc etc ːsteammockingː

COMPETITION - win a super limited edition PACER poster.
To enter retweet the pic below @r8games #pacerween with a suitable Halloween caption and we will choose the best ones on Nov 6 and announce a winner.

the PACER Halloween edition and Competition runs from today, 29 Oct to 5 Nov.

PACER Launch Stream

Streaming PACER multiplayer gameplay on launch day. From basic walkthrough to first races, how to customize your craft and weapons leading to faster speeds and more explosive action.

We will start stream at 11 AM Eastern Time 29 October.

Join the action ;)

MUSIC

DO NOT stream music from these labels, artists and songs:

  • Warp Records
  • DubFX
  • Akira Complex - Foresight MKII
  • Kaya Project - Nazreh Mili (Nasha Experience Remix)


With PACER going live we need to advise anyone thinking of streaming, posting reviews or playthroughs that although all of the music in PACER is licensed there are some artists, labels and tracks that will produce an instant Copyright Claim on YouTube, Twitch, Twitter etc etc

This will result in you either losing revenue from your clip or having the video deleted or worse depending on what streaming / hosting service you're using.

Please enjoy the music in the game but know what the risks are if you stream or post yourself playing.


GUESS WHAT?!

It's been a very long hard road but we've finally launched PACER.

Hope you like it!

See you on our Discord server

One quick release note. You'll see in the online multiplayer Lobbies that Voice Chat is present but not functional. We had to remove it recently but the UI was left in for expediency.