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HoloSeeker News

11/25 Update

Update:
- Adjusted the algorithm for evasion with Agile so that the probability feels closer to the displayed value.

Fix:
- Fixed an issue where the description of Mogu Mogu incorrectly synchronized the attack and healing values.

Upcoming Plans

[p]Thank you very much for playing HoloSeeker.[/p][p][/p][p]We sincerely apologize for the frequent balance adjustments and bug fixes.
Your feedback and continued support have helped us improve the game step by step.[/p][p][/p][p]We will continue updating the game to make it even more enjoyable.[/p][p][/p][h3]■ Upcoming Content[/h3]
  • [p]New playable character (DLC)[/p]
  • [p]New cards[/p]
  • [p]New stage[/p]
[p][/p][p][/p][p]We are currently developing these new features, and if everything goes well, we expect to release them around late December.[/p][p][/p][hr][/hr][p][/p][p]Bug reports and feedback shared through the community hub have been incredibly helpful.
Thank you for your cooperation and support.[/p][p][/p][p]Please look forward to the upcoming content update.[/p][p]Thank you again for playing HoloSeeker.[/p]

11/19 Update2

Update:
● UPG Version: Sensitive
Old: Cost 1.
New: Cost 0. Added " This card is removed during this battle."

11/19 Update

Fix:
Fixed a bug where a card’s stats would revert to their original values when using Commentary or Na ho ne.

11/18 Update2

Fixes

- Fixed an issue where the upgraded version of Produce only applied to one card.
- Fixed unnatural behavior in Fubura’s action pattern.
- Fixed a bug where the Charmed status was removed when the character became Drunk.