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Developer Diary | Art & Achievements



Extra! Extra! In today’s news, we bring you new footage of the ongoing struggle on the South American continent. We will give you exclusive shots of the political and military development in Argentina, Brazil, and Chile.

It is yet unclear how the political landscape will evolve during this tumultuous time, though we have seen some prominent persons appearing in both the political and military landscape. Here are some of the most influential people we’ve identified:


Significant Figures from Argentina


Significant Figures from Brazil


Significant Figures from Chile

On the broader spectrum, our office analysts have looked into all the data we have collected and recognized a multitude of potential developments within the countries. No one can predict exactly how a country will develop in the future, but they’ve drawn a general image of some focuses that the nations might orient towards:
A selection of focus icons from Argentina (Left Column), Brazil (Center column) and Chile (Right Column)

From our reporter on ground we have an exciting story on the military groups involved in the conflict in the South American region. Without further ado, we bring you this exciting interview.

marblemadness: So, Slurpen_Paradox, can you tell us more about what is happening behind the scenes?

Slurpen_Paradox: Yes! These are the most prominent armed forces that have been involved in the area.


marblemadness: Jolly gee! Is that an armed civilian? These people look very dangerous. Are there any other forces involved in the region as well?

Slurpen_Paradox: I’m glad you asked! Other than the “armed civilian” there have also been groups driven by various political ideologies. Here are the ones I managed to capture on camera:


Slurpen_Paradox: It’s not only ground troops that are fighting these battles. With the latest technological advancements we’ve seen in recent years all the primary countries involved in this conflict have acquired various planes, tanks, and armored vehicles to supplement their forces.

They seem to have a bunch of repainted ones as well as some that I haven't seen on the battlefield before!


marblemadness: All those vehicles looked dangerous. But hang on just a moment! This one does not look dangerous at all! Finally, some decent, upstanding…

marblemadness: …oh. I see. It belongs to the Liga Patriótica Argentina. Is there any other footage you would like to share?

Slurpen_Paradox: Yes. During my time in the deepest parts of the Amazons I’ve brought with me some dramatic photographs from the battlefields.


marblemadness: Oh, that looks absolutely brutal! Thank you for bringing this exclusive look on what is happening on the South American continent.

As a final section in our newspaper, especially in these worrying times, we try to keep our chins up by ending on a positive note. Now it is time for our final section; a series of comic strips developed by our inhouse art team.


AMERICA DECOLONIZED
As Mapuche Chile, Liberate all Native people in North and South America

AND THE SNAKE SMOKED
As Brazil, in the allies, capitulate Germany while controlling Berlin

CHILEAN EMPIRE
Control all of the mainland states that border the pacific in South America, North America and Asia

CISPLATINE WAR 2, ELECTRIC BOOGALOO
As Either Brazil or Argentina, be in a faction with Uruguay while at war with Brazil / Argentina

HISPANICS OF THE WORLD, UNITE!
As Chile, form the Hispanic Alliance and have at least 8 "Hispanic" nations in your faction

I'M HOME!
As Brazil occupy every core state of Portugal

ISLAS MALVINAS
As Argentina, hold the Falkland Islands and South Georgia for 73 days consecutively

KING OF WHAT?
Have Jaque Bernard as King of Chile and control Paris

LAMENTO BOLIVIANO
As Argentina, own all of Latin America except Bolivia

A LAND ON FIRE
As any country, drop a nuke on Tierra del Fuego

THE MERRY BAND
As communist Brazil, have Lampião as country leader and occupy Nottingham

PROACTIVE DEFENSE
As any communist South American country, occupy washington D.C.

RECONQUISTADORS
As Argentina or Chile, have a Conquistadors National Spirit active whil holding all Spanish cores

RED HOT CHILE PEPPERS
As Communist Chile, control California

REVENGE FOR THE TRIPLE ALLIANCE
As Paraguay, declare war on Argentina, Brazil and Uruguay within the same Month

RUMBLE IN THE JUNGLE
Own all Amazon core states as any South American nation

SOMEHOW HE HAS RETURNED
As Argentina, have Señor Hitler become country Leader

THE TRUE CONDOR LEGION
As CHL, BOL, PRU, ECU, VEN, COL - send volunteers to Germany

URSAL
Be communist and own all of South America

BAD ENDING - THE WHOLE WORLD IS NOW BRAZIL
Control every State in the World as Brazil


Thank you so much for reading today’s issue of “News from the Front Lines”. And just as always, remember. We bring news, you make the story!





Make sure to check out Trial of Allegiance here
https://store.steampowered.com/app/2695150/Hearts_of_Iron_IV_Trial_of_Allegiance/

Developer Diary | Alt-History Brazil

Hello there! AveeBee here again to discuss alternate history Brazil this week. If you haven’t already, I highly recommend reading the historical dev diary where we also covered the industrial and military branches for Brazil as this week we will be just looking at the political branches. It’s worth keeping in mind that due to covering multiple branches this week, I’m going to try and keep the overview to the highlights as there will simply be too much to cram into a single dev diary and I imagine most of you are still digesting last week's big bag of goodies!

To get started, here’s some less obscured views of the full Brazilian tree and the political branches


[h3]Integralist Path[/h3]
First up, we’re going to look at the Integralist branch which constitutes the fascist path for Brazil. A little bit of context, the Integralist movement was established in the early 1930s by Plínio Salgado and in many ways mirrored the tendencies and aesthetics of Italian fascism with a distinctly Brazilian twist. In place of blackshirts, the Integralists formed greenshirted paramilitary groups which marched in opposition to liberalism and communism. Much of their doctrine consisted of an enforcement of typically traditional Christian values and a shared cultural/nationalist identity which glorified Brazil.

Last week we showed the historical/Vargas path and as you can see below, the Integralist branch is intertwined with that branch. The reason being, as Vargas attempted to increase his authority over the nation, he somewhat cozied up to the Integralists in order to sway them to back him. This can be seen in the manner Vargas adopted the rhetoric of contemporary fascists.


In this branch, the player has the option to Work with the Integralists which unlocks decisions to boost fascist support across the country.


Just as in the historical path, the goal at this point is to weaken support for democracy and to prepare for the forged Cohen Plan. With enough fascism support however, instead of taking the Estado Novo focus, the player can take Estado Moderno instead. This will realign Brazil to a fascist government with Vargas becoming leader of the Integralist party… for now.


With the Integralists in power, the need to to hold on to it becomes pressing. As such, the next logical step for the movement is to expand the greenshirted paramilitary groups across the nation and begin bringing Integralist advisors into government. In the states that we have already conducted an Integralist rally, militia divisions can be recruited.

(The Eagle Division Icon is a placeholder)


Following this, there are a number of focuses to choose from to reconfigure the nation along Integralist lines. But the most important of these decisions is the choice between who should lead the party.


If the player chooses In Vargas We Trust, Vargas will gain a new trait and secure himself as the face of the movement. Meanwhile, if For the Fatherland is taken instead, the previously mentioned Plínio Salgado will finally take his place as leader of Brazil.


Once the nation has been fully indoctrinated into the Integralist way of thinking, Brazil can begin to look at its neighbors and how to interact with them. This brings us to the Domination of South America sub-branch which will also be available to alt-history/fascist aligned Vargas and the Monarchist path.

[h3]Domination of South America[/h3]


This branch can be broken down into three components, alignment with Germany, alignment with Italy, and territorial expansion. By collaborating with Germany, Brazil will gain access to improved espionage abilities via operation Bolivar and the ability to purchase/develop Panzers and U-Boats. This will culminate in the final push by Germany and Brazil to dominate the South Atlantic Ocean, giving Brazil claims to a number of islands in the region.


Collaborating with Italy on the other hand, based on the historical connections between the two nations, will allow Brazil to procure/develop its air and motorized forces to better dominate the continent. This sub-branch culminates in a joint partitioning of Africa, which when taken in conjunction with some of the monarchist focuses for dominating Portugal, can lead to a sizable Brazilian overseas empire.


The territorial expansion section of this branch will of course give various wargoals and methods for conquest across the continent, up to and including the Panama canal. By this Brazil has more than likely gained the ire of the United States for a multitude of transgressions. As such, it better be prepared for an intercontinental war, and what better way to do that then to unify the continent under Brazilian leadership!


However, if Ethical Internationalism is a more appealing method of securing the continent, there’s also the option to Form Mercosul and work with Brazil’s neighbors to defend the continent.


[h3]Monarchist Path[/h3]
Next up, let's take a look at the monarchist path for Brazil. The starting focus for this path is shared with the democratic path and consists of rallying the opposition to Vargas to end the state of emergency he instituted. Without this, Vargas has no justification for securing more power for himself and his support will begin to crumble.


Following on from this, a new movement can be created from those who are disgruntled with the instability wrought by years of democracy and revolutions. Initially the movement will coalesce around the romanticization of Brazil’s Imperial history.


Once the movement begins to gain momentum, calls for a restoration of the monarchy will grow. However, the difficult choice of which claim to the throne should be embraced will have to be made.


Once enough support has been gathered for the chosen leader of the royal house, an initial push towards restoration is the establishment of a constitutional monarchy. Don’t worry though, this is a stop-gap before the fun begins…


With increased influence in government, the newly crowned King can get to work undermining the democratic apparatus of the country before finally pulling a Vargas and using a national security law to suspend it completely. Once this is done, the Brazilian Empire can finally be restored.


However, Brazil will still have a number of political issues to contend with such as a population that has been forced to become subjects largely against their will. While this can be overcome, alternative military recruitment methods, such as penal battalions, may be used to swell the Empire’s forces.

Through expansion of the Brazilian Empire, either through conquest or diplomacy, the population's initial reluctance to accept the new monarch can be overcome. And of course their are methods for unifying with Portugal to create a global Empire.


From this point in the tree, Monarchist Brazil has the decision to make between either collaborating with the Allies or pursuing more conquest via the Domination of the Americas sub-branch.


Before moving on to the next political branch, here’s a close up of one of our prospective monarch's Portrait;


[h3]Democratic Path[/h3]
The democratic path, as mentioned earlier, shares the same starting point with the monarchist path which requires ending the state of emergency. However, instead of wallowing in nostalgia, the democratic path requires altering the constitution to prevent another such erosion of democracy.


This results in Vargas being ousted from power and Armando de Sales Oliveira being ushered in as President.


The primary concern for the new president will be preventing the military from attempting to overthrow the fragile government. As such, there are two methods for dealing with them. The first option is to promote federalism across the nation, embracing the distinct identities of the constituent states and allowing the creation of national guard. The government can also take a more social-democratic route, nationalizing the banks and meeting the promises of Article 138 of the constitution to support families.


The second option for dealing with the military is to promote centralization, strengthen the national government and find a compromise with the armed forces. Such a compromise will consist of allowing military personnel to take a more prominent role in the government as well as enforcing a policy of strict anti-communism by banning the movement completely. This will also force the government to take a less interventionist economic policy and promote traditional values.


Collaborating with the military will allow Brazil to be better prepared militarily, but increasing federalism will lead to a more stable country in the long run.

Once the initial concern over government stability in the face of military pressure, attention will have to shift towards preparing the country for potential conflict as the world descends into war.


Inviting foreign corporations to Brazil will allow those playing with Arms Against Tyranny to gain MIO’s from a number of democratic governments.


Meanwhile War Bonds will allow Brazil to cut the need for consumer goods and increase war support.


Finally, with enough war support, Brazil will be able to progress towards the Good Neighbor Policy via The International Crisis.


[h3]Good Neighbour Path[/h3]
So, we touched on the Good Neighbor sub-branch in the historical dev diary but I didn’t expand on the alt-history aspects of it. You can of course do the historical thing of working with the United States and joining the war against the Axis powers. But There is also the potential to oust the fascists and communists from South America unilaterally as well as creating a faction based around the Organization of American States.


The culmination of this path results in the (somewhat) peaceful creation of a ‘United States of South America,’ which can be a pretty potent superpower in the late game.


[h3]Communist Path[/h3]
The final path we’re going to look at today is the communist path. As you can see below, this path is completely isolated from the others and does not have access to the Good Neighbor or Domination of South America sub-branches.


As mentioned in the historical dev diary, in 1935 the communists had taken part in an attempted overthrow of the Vargas government. As such, at game start the clock is ticking for the communists as Vargas and the military will be attempting to clamp down on communism, so any chance for a successful revolution will have to be taken as soon as possible.

The most likely result of increasing communist support will be a civil war. Therefore the communists need to make sure that they are better prepared than the government when it kicks off. This can be done by taking a number of optional focuses such as swaying the lower ranking personnel in the armed forces to the cause, reaching out to the Soviet Union for support or even persuading the Cangaço to take the side of the proletariat.


Gaining Soviet support for the revolution will however depend on releasing Luís Carlos Prestes and Olga Prestes from prison first. The pair were arrested following the 1935 attempted revolution as ‘ringleaders’ of the movement. Olga was believed to be an operative of Soviet intelligence due to undergoing military training at an academy in the Soviet Union.


Once enough support has been gained, the second revolution can begin.


Once the civil war is won, the next choice will be over who should govern the Brazilian Socialist Republic. Depending on the choices made earlier, there will be three potential options. First up is Prestes, allowing Brazil to become aligned with the Soviet Union. Next is the ANL council, which will allow Brazil to maintain its own path to communism. Finally, we have the wild card option of having the Cangaco trigger a coup and taking Brazil down an anarcho-communist path.


After a leader is chosen, the difficult task of rebuilding and modernizing the nation will begin. There are of course a number of ways to carry out the task.


Now we come to the foreign policy aspect of the communist branch which begins with Expand the Revolution.


After this, Brazil can either form its own communist faction in South America or join the Comintern. Regardless of the path chosen, Brazil will have the opportunity to expand its influence through both espionage and military aggression. However, the USA and the other great powers may not sit by idly while Brazil paints the continent red. In order to placate them however, they can take inspiration from China and dabble in some Jaguar Diplomacy.


With South America falling under the sway of Brazilian communism, a new world power can be forged to challenge the old powers.


[h3]Art[/h3]
Before wrapping up this week's dev diary, I want to share some of the awesome portraits and tech icons we’ve got hooked-in since the last Brazil diary, enjoy!


[h3]Conclusion[/h3]
That’s it for this week, I hope you enjoyed this dive into alt-history Brazil. Next week we’ll be taking a broader look at art and achievements.
See you then!



Make sure to check out Trial of Allegiance here
https://store.steampowered.com/app/2695150/Hearts_of_Iron_IV_Trial_of_Allegiance/

|| SALE HAS ENDED || Hearts of Iron Weeklong Sale!

[h2]This Sale has ended, have a great day![/h2]


Generals!

Command has issued a discount on rations, and more equipment for us all! Make sure to grab the content you're still missing, or perhaps some more for a friend, so you can all join the fray once Trial of Allegiance drops!

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Hearts of Iron 4 to get a big free update with Trial of Allegiance

Hearts of Iron 4 might be nearly eight years old, but there are plenty of reasons to keep coming back to the World War II grand strategy game giant. Boasting a 92% Steam rating from nearly 200,000 user reviews, HOI 4 stands tall among the likes of Stellaris, Crusader Kings 3, Europa Universalis 4, and Age of Wonders 4 as some of Paradox's finest - and most grounded - work to date. Now, alongside the upcoming Hearts of Iron 4 DLC Trial of Allegiance, all players are set to be treated to a sizable free update.


Read the rest of the story...


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Developer Diary | Giant Bag of Goodies

Hello there, Aveebee here to introduce this week's chunky Dev Diary covering a variety of topics. We’ll be covering everything free going into the upcoming patch that will release alongside Trial of Allegiance, an overview of some major map changes in South America, as well as some content pack specific updates. So without further ado, let’s get started!

First up, we have Jonathan!

[h2]Bolivar Patch[/h2]
Hello again everyone, now it’s time for me to show you guys some of the things for this bag of treats that I have been working on for the patch coming alongside the Country Pack Trial of Allegiance!

[h3]The Peru-Ecuador Conflict[/h3]
First up in terms of what I have contributed to this bag of treats is the Peruvian-Ecuadorian war of 1941. Now, Ecuador starts with ownership and a core on Pastaza, and Peru will have to take it through war, with the option of a scripted peace if they manage to take it. Ecuador can however also secure themselves a scripted peace from this ordeal, as long as they take Loreto, which means a skilled Ecuador player can even gain territory from the conflict.


[h3]New Formable Nations[/h3]
But wait, there’s more! Now onto new formable nations (that aren’t for the main countries getting a focus tree in the DLC) that are included in the patch. And for this part I’m especially looking at you Hovelax ;).

The First on up is the Peru-Bolivian Confederation, formable in-game by either Peru or Bolivia.


The next one is the United Guianas, formable by either Suriname, Guyana or Cayenne.


And finally for new free formable nations coming in this patch, we have Hispaniola, formable by either Haiti or the Dominican Republic.


[h3]New Releasable Nations[/h3]
Now then, we’ve arrived to the non formable, but instead releasable nations added alongside this patch, or at least the ones that I’ve implemented.

First up on the list we have Quebec.


After that comes Yucatan.


Then comes another historical Mexican breakaway state, the Republic of the Rio Grande.


And finally we have a new island nation, which you might have seen briefly in last week's Chile Dev Diary. That nation is Rapa Nui, most often known as Easter Island.


[h3]Canada War Effort[/h3]
And now, merged into this patch is a Canadian War Effort, updating and adding a small extra amount of content for our home and native land, Canada.

To start off with, Canada has a new industrial concern available to them, that being the Canadian Pacific Railway.


And after that comes the fact that the Canadian country leaders now start with their own unique traits.


And there are also three new focuses available to Canada, this time with more focus on the democratic branches.


The first two each give a National Spirit;


And then this focus allows you to gain Newfoundland and Labrador despite staying with the Allies, or even when going independent democracy.


A few of the old focuses have also been touched up, so I will show some. Not all of them are here, so you will have to find some differences on your own once the patch releases ;)

This focus now takes 35 days.


Taking this focus when having Mackenzie King as your country leader also gives him an extra trait.


And this focus now gives you two civilian factories.


Oh and what’s this?


[h3]Update Central American Formables[/h3]
The old formable nation of Central America now has two possible follow-up decisions that can give them a small bit of extra core states.

First up is Integrating Panama.


And then you also have Integrating Yucatan.


[h3]New American Industrial Concern[/h3]
And now we arrive at my final contributions to this patch. First up we have the Union Pacific Railroad for the USA.


[h3]New Operatives[/h3]
As for the owners of La Resistance, you will also gain new operatives such as the new American Operatives, George Musulin, Joe Savoldi, René Joyeuse, Willian G Sebold and Serge Obolensky. These operatives are unlocked for the USA through some of the various War Plans focuses.


As for new German Operatives, there are Erich Gimpel, Johannes Sigfried Becker, Herbert Hans Haupt, Norman Baillie Stewart and Fritz Joubert Duquesne.

Johannes Sigfried Becker;


Fritz Joubert Duquesne:


And finally, there have also been some new Japanese Operatives added. They are Patrick Vaughan Heenan, John Semer Farnsworth and Ignatius Timothy Trebitsch Lincoln.

Ignatius Timothy Trebitsch Lincoln:


John Semer Farnsworth:


And that’s all from me folks, next up Mordred Viking!

[h3]Naval Trait Rework[/h3]
Hello! My name is Mordred Viking, and I have recently joined the Hearts of Iron IV team. As some of you may know, I have a bit of a thing for naval warfare in HOI, and have wanted to retouch the Admiral Trait tree for a while now.

Here’s the old version:


There were a number of things about this tree I was not a huge fan of, firstly how certain earnable traits (the ones you need to get through use) effectively blocked the latter assigned ones. Cruiser Captain being a particular pain to get due to Fly Swatter being very slow to gain.

Furthermore, there were a couple of traits which very rarely saw use, Mine Sweeper / Layer being most prominent. Having two traits for an area not often focused on anyway basically meant they just never got used.

Working together with C0rax, we rejigged the positions, trying to keep traits in some kind of role order; Raiding, Escorting, Cruising, Carrier-ing, and Big-Gunning. We also increased the number of pathways to the assignable traits, meaning you should find yourself soft locked far less frequently. Fly Swatter has been made an assignable trait now instead.

And here’s the updated version:


We also combined the mine traits into one, and it has quite possibly the best description in the game (I’ll leave you to find that for yourselves!).

[h2]Trial of Allegiance[/h2]
AveeBee here again! Before jumping into the content pack specific part of this dev diary, I think it’s also worth pointing out that there will be a lot of bug fixes going into the Bolivar Patch that have not been mentioned here but are no less important. We’ll be looking more at those in a later Dev Diary.

[h3]Amazon Rework[/h3]
The Amazon Rainforest is probably one of the most hostile places on the planet to get embroiled in a conflict due to the array of geographical features it includes. It is not the type of place you can sweep through with tanks or rapidly construct infrastructure to support massive infantry formations. As such, we’ve made some changes to its portrayal in Hearts of Iron to better represent the difficulty of fighting there.


As you can see in the screenshot above, we’ve added a number of impassible regions to represent the deepest parts of the Amazon where fighting would be almost impossible. However, we have created channels through the rainforest that follow the course of the major rivers along which troops can pass.


This creates some really fun gameplay due to the natural choke points that develop in the area. However, we wanted to make sure there were still enough provinces along the riverside to allow for encirclements and interesting maneuvers.


These changes have made the region challenging, but definitely more interesting. Anyone who can use the terrain to their advantage will likely enjoy fighting here. For example, using supply hubs along the river to support your troops without the need for railways can make a massive difference to your success in the region.

On the topic of map changes, we have also broken down the air regions above South America to make air combat more interesting.


[h3]Peron[/h3]
Hey everyone, it’s Eilidh again. After taking your feedback into consideration, we have decided to implement a short alternate path in the historical branch where you, as the player, can decide to elect Juan Perón as the leader of Argentina. The position in this tree means that you can either choose to support the allies or go on your own conquest of South America, depending on the type of game you want to play.



And before I sign off, allow me to show you the leader portrait we have cooked up for the man himself.


We hope you enjoy this addition to the Argentinian tree! We appreciate you giving us feedback as we go, and whilst we cannot implement all changes in the time that we are allocated, we will do our best to accommodate!

[h3]Paraguay & Uruguay[/h3]
Mba'éichapa!

Craniummuppet here to present two mini-trees, Paraguay and Uruguay. These trees started as a side-project for me after the release of AAT, mostly to give a small treat to you guys but kinda kept growing in size as time went on from a smaller shared tree into fully separated trees with a scope target like Aussa or Iceland. (Note that much of the icons are placeholders and will get updated)

[h3]Paraguay[/h3]
At the start of the game Paraguay is reeling from two costly wars - The War of the Triple Alliance and the Chaco War against Bolivia.

This is felt in Paraguay


In Feb 1936 Rafael Franco will launch his coup against the government where you can pick to either let him seize control of the country or resist him. Allowing him to take power will lead you down the historical path, and resisting him will plunge you into a civil war.


Seizing power will allow you to do various socialist and military reforms, while not a communist per-se Franco (not that one) certainly had policies that were left leaning in nature, but also had typical military dictatorship tendencies.

He didn't last long though, and got ousted by the military after pulling back troops from the Chaco region. You can keep Franco though (not that one) by not pulling back from the Chaco, which is the second alt-history choice.

Pulling back from the Chaco will lead to a revolt within the army, putting Higinio Morínigo in power


If Franco was more left leaning, Morínigo is the polar opposite. To put it bluntly he had strong pro-Nazi sympathies,with parts of the police force and the military adopting the symbolism of the Third Reich. He also allied himself with militias, banned parties and consolidated his power.

This focus path will pivot the country from the Franco left leaning military dictatorship towards a more fascist and authoritarian military dictatorship under Morínigo.
(As an example the police chief at the time named his kid Adolfo Hioritho … )

While starting as unaligned in this path you can eventually commit fully to fascism, or you can stay as unaligned


One of the biggest reasons why Paraguay did not drift closer to the Axis powers was because of direct intervention from the USA. They started financing various endeavours in the country which kept Paraguay out of the war, such as favourable loans, road finance and technical assistance..

In game this is modelled by accepting American investment, whereby you won’t be able to join the Axis for the duration of the investment. Going down all the investment paths will keep you out of the Axis powers, but grant you massive boosts to the economy. How far you exploit this is up to you.

Going back to the world where Franco does not pull back from the Chaco, the alternative is war with Bolivia, this lets you keep Franco, and get some early conquest. With Bolivia conquered, you can finally get a coastline by getting wargoals against Peru and Chile, which leads to a very weird shape of a country. This is my current playthrough


And yeah… it has an interesting shape.


Going back to the top there is the other alternative history, the civil war route. Should you resist the Franco takeover you will enter a state of civil war where the army will rise up.


The army will have the upper hand at the start of the war, but the Paraguay river gives excellent defense.

To win the civil war, you can use the American scare of a “communist” state in its sphere of influence to increase your power. You can also use your wife's ties to France to get some aid from there.

Most powerful of all are the Marines, which will be used to break the river and win the war, or you can goad Bolivia to become involved in it which leads to a three way war that you can exploit.


When all is said and done you can use your civil war general, José Estigarribia to purge the military and cement your rule over the country. This leads to co-rule between Ayala and Estigarribia, or you can let Estigarribia take full control. It will take a while to rebuild the country as the civil war and various other wars have likely taken their toll, but eventually it will lead to a flourishing economy


[h3]Uruguay[/h3]
Uruguay was comparatively more stable than Paraguay during the time frame, despite being under a quasi dictatorship under Gabriel Terra.

Despite this they enjoyed a rapid GDP growth and relative stability. The beginning of the period centers around industrialization and the policies under Terra.


Around 1938 he will step down and you can pick between either the Colorados or Blancos, which are the two main parties in Uruguay, but both are democratic aligned.


If Democracy isn’t to your liking you can instead go down to the Furhmann plan, ally with agitators like Adolfo Agorio become fascist and use it as a springboard for the Axis powers in South America. This path is now locked behind any election event and can be b-lined to at game start if so pleased.

Before asking, of course there's events for the Battle of the River Plate.


Which will be triggered whenever a British and German ship is in the Southern Georgia Sea or in the Argentine Coast at the same time.

[h3]Shared Branches[/h3]


There are also some shared branches between Paraguay and Uruguay which will appear in both trees.


First off, the conquest branch allows you to do a small-scale war at the start of the game for some quick conquests if you are cheeky enough. You can even conquer parts of Brazil while being in the Paraguayan civil war to bypass parts of the river line.

Uruguay has access to this as well but they target Rio Grande do Sul and Región Mesopotámica. Later you can decide whether you want to go on a crusade against imperialism, forgoing any factions but having the ability to core more land, or a more conservative approach where you can core some land but you can still join factions.


Paraguayan Version;


Uruguayan Version;


A bit silly fun where hopefully it can be a challenge as well as long term goals in a playthrough.

The industrial branch focuses on the exports of the country, which mostly comprises Beef, Wool, Hides and other agricultural products.


You can also choose to empower the landowners, upon which they will start improving your economy automatically. In this screenshot they seem really keen on adding a building slot.


The research branch is where you get your 3th,4th and 5th slot. You require to have some industry to unlock each, with each slot getting gradually more difficult to get.


This focus will also unlock more civs the more you have invested in the industrial focus. So if you want those slots early you might have to sacrifice some industry.

Similarly to all other focus trees in this pack, Uruguay and Paraguay will use the shared military branch. :)

Uruguay


Paraguay


[h3]Next Week[/h3]
AveeBee here again, that's it for this week, hope you enjoyed it and are looking forward to Trial of Allegiance!

Next week we will be taking a look at alt-history Brazil.

See you then!

Make sure to check out Trial of Allegiance here
https://store.steampowered.com/app/2695150/Hearts_of_Iron_IV_Trial_of_Allegiance/