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Stella Polaris | Patch 1.13.6 Open Beta [Checksum 4b5c ]

Generals!

The dev team has been hard at work on the next patch that will be releasing soon, as we didn't want to break any of your saves with a smaller one. But first, there will be an Open Beta to make sure everything is working, and some things you can expect to see are quality of life changes, some tweaks to the MIO's, balance changes as well as many many bugfixes for multiple nations including Iceland, Norway and more!

We're planning on releasing the patch next week, so here are the planned changes below;


##################################
# Balance
##################################

- reduced airframe weight curve for small airframes, with a higher effect at higher tiers
- increased air attack of lmg and hmg plane modules by 50%
- Finland: Tweaked AI weights for the Finnish decisions to surrender to Soviets or switch sides in the Continuation War so that Finland actually puts up a fight.
- Fixed several issues with the Karelian Uprising triggered by Finland during the Soviet Civil War, the non-Stalinist side of the civil war receiving both the Karelian Uprising and National Uprising events about Karelia, Finland not always properly joining the war against the Soviet tags, and the non-Stalinist side of the Soviet civil war not being able to decide whether to declare war on Karelia (and Finland when appropriate) or be friendly to them.


##################################
# Gameplay
##################################

- Germany: Removed starting import trade from Sweden
- Can now press enter to accept a resource trade


##################################
# Stability & Performance
##################################

- Fixed potential CTD encountered when removing all production lines


##################################
# UI
##################################

- Fixed visual bug when selecting ship refit production lines
- Added description to supply tooltip that increasing the infrastructure level increases base supply
- Replacing or upgrading MIO in Equipment Designer now updates the variant name
- From now in international market the equipment cost will be rounded to 2 decimals .
- Stats in Equipment Designer will now update when unlocking new MIO traits depending on whether the Upgrade MIO button was pressed
- MIO effect preview now works in legacy (non-modular) equipment designer
- Legacy equipment designer will generate a new name for equipment if MIO upgrade is possible


##################################
# Modding
##################################

- Add better debug info about AI research (in imgui ai_strategy window)


##################################
# Bugfix
##################################

- Log error and prevent CTD when trying to display 3D model of a non-existent entity in the division designer view
- Fix of bug where sometimes wrong 3d models of divisions were shown on map.
- The decisions to form a Nordic Formable Nation are now mutually exclusive with each other
- Fixed errors in MIOs and production lines in the Japanese and Soviet OOBs when No Step Back dlc is not active.
- Implemented missing tank generic tank icons for Germany, Soviet Union and Italy in the tank designer.
- Norway: Implemented Norwegian-themed custom counters.
- Fixed issue with the naming of the achievement icon No One Crosses the Finnish Line.
- Sweden: Fixed a faulty trigger for Hungershield not canceling correctly unless you removed your construction queue. Now needs to build > 14 civs from game start
- Norway: Vidkun Quisling is no longer available as advisor without Arms Against Tyranny.
- The controller of Greenland now also gets the last remaining, inaccessible province of that state
- Denmark will not have a Balance of Power during a Civil War
- USA will no longer hand over Greenland as soon as Denmark becomes free, but rather when they have no more wars
- Denmark gets lowered fascism/communism support when completing "Expand the Resistance" if the Overlord id fascist/communist
- Tweaking Danish ai weights for Occupation BoP Decisions
- Fixed AI having access to BoP decisions without having the BoP active
- Norway: Fixed Army Chiefs withincorrect Political Power costs
- Fix bug where annexing country, did not removed expeditionary forces provided by it.
- Fix bug where leaving faction removed all expeditionary forces even those from puppets.
- Fix of bug where freeing puppet did not give back the expeditionary forces automatically.
- Fixed the position of Porajärvi VP on the map. Fixed ships advancing deep into the Icelandic mountains when going into Reykjavik's port.
- Finland: Focus Seek German Protection now requires Germany to be either Fascist or Non-Aligned.
- Finland: Aksel Airo will no longer run and hide during the Fascist Civil War. if the decision Secure the Militayr is taken, he will be available to Fascist Finland both as general and as advsior. If the decision is not taken, he will be moved to the other side of the Civil War.
- Fix of bug where sometimes on start of war enemy divisions which had military access were not teleported out from country.
- MIO: Fixed British dominions sometimes lacking or having extra MIOs of certain categories.
- Iceland: Fixed bypass trigger for focus Reclaiming the Empire, which could make it impossible to either complete or bypass the focus in certain conditions.
- Iceland: Fixed wrong tooltip indentation in focus Keflavik Airbase.
- Sweden: The king can no longer conscript most of the population of the earth
- Iceland: Fixed political advisor Ólafur Thors having no trait icon on his sheet.
- Iceland: focus Keflavik Airbase now requires the first Anti-Air technology.
- Iceland: Improved tooltip in focus Break with the Crown focus to properly communicate potential effects coming from other focuses, as well as the removal of the National Spirit Christian X (in any of its versions).
- Iceland: The focus effects of Rally the Workers of Reykjavik and Prepare for the Revolution will now be properly applied even if they are completed after the focus Break with the Crown.
- Norway: Fixed issue where country name, color and flag wouldn't change for the Alternative Democratic path
- Norway: When changing ideologies after content-scripted instances, the name, color and flag of the coutnry will change accordingly.
- Norway: Trotsky now has the correct General portrait.
- Norway: Focuses 'Secure Swedish Ore' and 'Secure Denmark' now have the correct bypasses.
- Norway: Decision 'Modernize Armed Forces' now unlocks with 'Reform the Army' as intended.
- Nordic Shared Tree: Fixed missing Filter Tag for focus 'Nordic Development Fund'
- Norway: Focuses 'Ask for Foreign Support' and 'The Secret Army' will no longer be available if fascist.
- Norway: Focuses 'Ask for Foreign Support' and Nasjonal Samling' will now show the correct target if Germany is at Civil War or doesn't exist.
- Tweaked the probability of Danish overlord accepting Denmark's declaration of independence
- Removed the Danish overlord plenipotentiary if Denmark declares independence and the overlord accepts
- Achievement Two Arms Against Tyranny now actually requires Finland to be in faction with only one Nordic country when capitulating the Soviets
- Norway: Use XU now gives a National Spirit if you don't have La Resistance.
- Norway: Decisions 'Foment Resistance in Norway' and 'Support Rebellion in Norway' now unlock through focuses 'Use XU' and 'Preparing a Return to Norway' repectively.
- Norway: Peder Anker Wedel-Jarlsberg now has a more appropriate Generic Portrait when AAT is not active.
- Fix of bug where strategic redeploment by player sometimes could cause out of sync in multiplayer.
- Switzerland: Fixed issue where 1939 start wouldn't have Marcel Pilet-Golaz as councillor.
- Fixed the decisions to form the HRE and the European Union, the French focus Disunite Germany and the achievement It has my name on it to properly include the new state of Schleswig.
- Achievements:Fixed Brexit achievement tooltip missing "Northern Ireland" as a required target in which to start an uprising in order to get the achievement.
- Mexico: Fixed issue with focus One World Government being available when Soviet Union was led by Stalin.
- MIO: Fixed typo in trait name Low Drag Wings
- Can't create designed equipment variants with negative stats.
- Fixed a divide by zero in AI market equipment evaluation
- Fixed scrollbar for navy loss view
- Medium bomb bay now gives bonus to naval attack, rather than ground attack
- Soviet Union: Fix conscription bonus for The People's Revolution idea
- Fixed give and add state control where declining would re-apply the request
- Fixed pathing for exfiltration of marine commandos
- Fixed issue where air wings were assigned incorrect regions due to them being banana shaped (the regions, not the air wings)
- Finland: If Finland is a puppet, the decision to Demand Peace to the Soviet Union will now also make the Finnish overlord to sign peace with the Soviets, as well as any overlord's allies or subjects.
- Tank Designer: Medium and heavy turrets can now be converted into fixed superstructures.
- Finland: Fixed requirements of the focus Soviet Threat targeting the UK instead of the USSR.
- Fixed potential issues with achievement Not Much Fun in Stalingrad.
- Finland: Focus Preserve Sápmi now requires at least one Sami core to not be cored by Finland and to not be controlled by a Finnish enemy. This should fix instances in which completing the focus grants no reward.
- Soviet Union: Soviets will no longer send an ultimatum to Finland demanding Karjala if they are already at war with them. The focus will only provide a Soviet claim in the state in that case.
- Norway: Quisling's Regime path will only require not being in a civil war if there aren't any other Norways around.
- Norway: Fixed small typo in focus Lurk in the Shadows.
- Norway: Fixed missing admiral portraits.
- Norway: Initial production now has MIOs assigned.
- Norway: Fixed General Trotsky's portrait.
- Norway: Fixed missing icon for trait in the Akers MIO.
- Norway: Focus 'Ask for Foreign Support' can now lower the Political Power cost on top of the time reduction.
- Switzerland: Fixed issue where completing 'The Alpine Protectorate' wouldn't disable the Absolute Neutrality System.
- Switzerland: Adjusted some National Spirits' Consumer Goods modifiers so they conform to the new scale of value for it.
- Switzerland: Focus 'The Alpine Protectorate' now cancels if it's not valid.
- Switzerland: Event 'David Frankfurter's Trial' now applies the correct Opinion Modifiers
- Denmark: Fixed the issue of broken text in the Occupation Branch if Denmark becomes a puppet of Sweden through the Swedish focus "Danish Alignment"
- Germany: Focuses that give air technologies now give bonuses to the correct category when By Blood Alone is active.
- Fixed bug where sometimes Bulgaria could declare war even if it was puppet of other country.
- Updated the Consumer Goods bonus from Italian National Spirits International Day and Peace Keepers of Europe to be in line with the latest Consumer Goods changes.
- Fixed a broken tooltip for Screen Efficiency in the Danish focus "Baltic Sea Domination"
- Norway: Rikstanken now appears in the right Tech when No Step Back is disabled.
- Fixed Greater Denmark flags not showing up.
- Fixed an issue with a number of flags from formable nations and cosmetic tags that were not showing up in Linux.
- Norway: Elias Corneliussen and Henry Diesen now have their correct portraits.
- Switzerland: Added missing tooltip for focus 'Switzerland on the Offense'
- Switzerland: Achievement 'You Shall Not Pass' will no longer be obtained with a non-defensive war.
- Fixed MIO effect preview in Equipment Designer causing the current MIO bonus to upgrade
- Switzerland: Adjusted the Air Volunteer Cap value for the National Spirit 'Volunteer Forces'.
- Soviet Union: Fixed issue preventing the Left Opposition to get some of the weapons that provided by countries via the focus Funds for the Cause.
- Soviet Union: Fixed an issue where the national spirit Anti-Soviet Military Thinking Banned would persists after a peaceful right opposition coup. Now it can be removed with the decision while Beriya is in charge, and will be removed automatically upon completion of the focus Coup d'Etat which establishes a Right Opposition government.
- Division designer can now be moved in front of equipment designers.
- Fixed one issue with overhaul mods crashing
- Republican Spain: Enrique Líster will now properly receive the trait Stalinist, preventing him to join the Anarchist side in the Civil War.
- Special Forces: Fixed unintuitive tooltip in Special Forces doctrine bonuses in Finland, Denmark and Sweden so that they use a more intuitive category that specifies "Doctrine" instead of "Tech".
- Finland: Finnish focus Marine Jaeger Divisions has been fixed so that the SF doctrine bonus only shows up if AAT is enabled. A tech bonus for marine and transport tech has been added regardless of DLC.
- Italy: The focuses Cruiser Submarines and Midget Submarines now have a different small bonus each to the Regia Marina national spirit when Man the Guns is not active.
- MIO: Fixed an issue preventing Italian Ship MIO CRDA to be assigned properly to the starting production lines of Caio Duilio battleships when Man the Guns was not active.
- Soviet Union: Mine Warfare focus now grant mines-related content only when MtG is active. Without MtG, the focus provides a Research bonus and a Doctrine Cost Reduction.
- Denmark can no longer get the achievement "Everything is Awesome" if they get puppeted by Sweden through the focus "Danish Alignment"
- Italy: Focus Intensify Torpedo Manufacturing will grant Research Speed for Torpedoes only when the DLC Man the Guns is active. When it is not active, the focus will grant a doctrine cost reduction bonus instead.
- Changed num_of_factories trigger to not include factories gained from trade or lend-lease.
- Re-open division and equipment design view on peace conference ended
- Ethiopia: Fixed multiple issues with Ethiopian character portraits, which in turn fixes previous issues with missing portraits for promoted generals with BBA, and missing portraits for generated generic characters and alt-hist country leaders without BBA.
- Italia: The description of the focus Moschettieri del Duce will now change based on the government, just like the focus name does.
- Finland: The text of the event "The White Death Embraces Us!" will now talk about "weeks" of combat instead of "months", since it is unlikely that the event will trigger more than a month after the previous event in the chain.
- Latvia: Focus Expand the Women's Aizsargi will no longer attempt to activate the decision Women in the Workforce since most of the time the decision will not be available or even visible, causing errors and resulting in the effect being invalid.
- The Swedish AI on historical mode should no longer guarantee other nations, and be less likely to join other nations
- Prince Frederik will now be called Frederik IX if he becomes king
- Influencing other countries as Denmark is now repeatable
- Tweaked ai weights for certain decisions
- Tweaked ai weights making countries more likely to accept Danish Influence actions
- Certain Focuses won't automatically cancel if you lose a puppet or World Tensions dips below a certain limit
- Remove country flag to make "Sway the Public" decision repeatable
- Fixed a number of scripted ship variants that were invalid or triggered errors: Italian DD Alessandro Poerio Class. Italian Coastal Defense Ship Eritrea Class.
- Fixed scripted Italian Super Heavy Tank variant The Hand of God that became invalid.
- Diplomatic actions: Fixed typo causing missing loc in a diplomatic game rule.
- Fixed typo in the Italian spelling of Repubblica Sociale Italiana.
- If co-op is disabled, random country will not select a country already selected by another player
- Fixed issue with adding more convoys to a sell contract
- Removed negative stat as a positive from design check



That should be it from us, you all have a great day, and a wonderful rest of your week!

Steam Awards 2023 — Nominate Hearts of Iron IV!

Generals.

7 years. It has been 7 glorious years of strategy and conquest, of encirclements and outwitting your opponents. The amount of generals continues to rise as well, hitting a record amount this year here on Steam!

So far in 2023, we’ve released Arms Against Tyranny, revamping the Nordics and adding so many cool new features like the international market and the special forces doctrines. Before that, we continued our war effort initiative to try and update older content to bring it up to par, fix old bugs that slipped through the cracks, and add so much more to keep the experience fresh.


While your tournaments thrived, we came up with a way to give them even more exposure and rewards by releasing FRONTLINES, our tournament organiser to make sure more people can participate, can watch and can enjoy the action, and to give back to your hard work!


And the War Academy that ended yesterday, bringing a more personal touch from us to it and trying to get into a cool event for those attending and those watching from home alike by live streaming from a CASTLE. (How cool is that?!)


We’ve continued to expand on our socials to make sure you get the latest HOI News wherever you can, by continuing to grow on Instagram and Facebook, posting more on Twitter (OR it’s X now huh) and having our discord reach over 90 THOUSAND members, which is amazing and is thanks to you.

All in All, none of this would be possible without you all, and we appreciate you immensely. Many games plateau or lose their player base, but you’ve all stuck with us for so many years, it's difficult not to admire your dedication and not be humbled by your continued support.

Here’s to this year, and to the future.

-The HOI Team

Steam Autumn Sale and HOI Grandest LAN!

Generals!

The Steam Autumn Sale is in full swing, and now is the time to grab the content you're missing or need, or perhaps a gift for a friend as well!

And at the same time, the Grandest Lan has taken place, streaming to YouTube and Steam, with some highlights over on Instagram as well! And while the event is now over, make sure to check out the vods over on YouTube!

So here are the sale discounts;

[h3]Base Game[/h3]

  • Hearts of Iron IV 70% off
  • Hearts of Iron IV: Starter Edition 70% off

[h3]Expansions[/h3]
  • Hearts of Iron IV: By Blood Alone 30% off
  • Hearts of Iron IV: No Step Back 30% off
  • Hearts of Iron IV: Battle for the Bosporus 50% off
  • Hearts of Iron IV: Death or Dishonor 60% off
  • Hearts of Iron IV: Together For Victory 60% off
  • Hearts of Iron IV: Waking the Tiger 60% off
  • Hearts of Iron IV: La Résistance 50% off
  • Hearts of Iron IV: Man the Guns 50% off

[h3]Music & Model Packs[/h3]
  • Hearts of Iron IV: Eastern Front Music Pack 50% off
  • Hearts of Iron IV: Eastern Front Planes Pack 50% off
  • Hearts of Iron IV: Allied Speeches Music Pack 50% off
  • Hearts of Iron IV: Radio Pack 50% off
  • Hearts of Iron IV: Sabaton Soundtrack 50% off
  • Hearts of Iron IV: Sabaton Soundtrack Vol. 2 50% off
  • Hearts of Iron IV: Allied Armor Pack 50% off
  • Hearts of Iron IV: Axis Armor Pack 50% off



Stella Polaris | Patch 1.13.5 Changelog - Checksum f730

Generals!

Command has sent through the patch for 1.13.5 and with it comes loads of bug fixes, many balance changes to Sweden alongside some to Norway and Germany, plenty of bugfixes and gameplay tweaks!

Read below for the full patch notes!

##################################
# Balance
##################################

- MIOs assigned to research can now be changed in the middle of research.
- Added manpower bonus for RK Nordland focus.
- All MIOs that have participated in a research now get a proportional amount of funds when the research is complete.
- Sweden: Alva and Gunnar Myrdal is now available for all ideologies when completing Stadsbarn.
- Sweden: Hungershield crisis is now active if less than 68% stability (from 65%).
- Sweden: Removing hungershield now gives 120pp as a reward.
- Sweden: Increased Hungershield requirement for removal to 45 (from 40) including trade, or you can remove it by having 25 civilian factories (excluding trade) in your territories, whichever comes first.
- Sweden: Hungershield crisis reduces political power gain by 25% (from -15%).
- Sweden: Värnplikt conscription increased from 0.5% to 1%.
- Sweden: Reduced Gå på Blitz tactics and rapid defense force speed slightly.
- Sweden: Totalförsvar (Total Defense) now requires > 75% DEM support.
- Sweden: The Counter revolution now gives 120pp and neutrality/fascism popularity, depending on what you took before.
- Sweden: Extending the time of preparedness now gives flat 26000 manpower.
- Sweden: Focuses that modify Folkhemmet now Swaps mils/civs bonuses by only 10% (from 16%). War support and stability is still swapped by 16%.
- Sweden: Reduced the bonus speed of Lynx armored cars support companies drastically (no more VolvoVrooms).
- Sweden: Slightly reduced the chance of other Nordics accepting the pressure from Monarchist/Fascist Sweden.
- Sweden: Reduced starting Folkhemmet bonus/malus to +20%/-20% civ/mil speed (from 25%).
- Germany is now slightly happy when Sweden joins the anti soviet pact.
- MIOs: Improved the funds to level up calculation to have a curve and be lower for early levels.
- Sweden: Spheres of influence lasts 2 years instead of 1.5 years.
- Sweden: Increased manpower gained from Nordic volunteers from 2000 per subject to 5000.
- Sweden: Reduced Ebbas law cost factor to 25% (from 33%) and advisor cost to 15% (from 20%).
- Sweden: Swedish volunteer force spirit now reduces required volunteer divisions required by 50% and removes existing neutrality idea.
- Sweden: Deep mining complexes now gives a 1y ahead reduction, reduced from 2y.
- Improved the AI tempĺates for ENG planes to be better.
- Increased base heavy airframe ranges.
- Reduced agility impact of fighter weapons, reduced weight of large airframe armor.
- Norway: Made Monarchist Demonstrations cost Political Power on top of Manpower.
- Norway: Adjusted Victory points so the south has a bigger impact in capitulation.
- Norway: Adjusted the balance for the Monarchist Demonstration decisions.
- Sweden: Getting the 5th late game research slot now requires 50 controlled factories instead of 35 civs.
- Norway: Focus Expand Hæren now unlocks Winter Logistic Battalions so Norwegian troops can now ski their way to victory.
- Sweden: Sweden is now more likely to switch to free trade after 1941-06-01.
- Norway: Increased the cost of Historical Preparation decisions.
- Added Winter Attrition Reduction to New Hæren National Spirit.
- Sweden: Nordic Defence Council puppet now has 0.35% CIC to overlord (from 5%) and 65% MIC to overlord (from 100%).
- Sweden: Reduced requirements for going down the Nordic Defence Council path.
- Sweden: Increased base stability by 4%.
- Sweden: Defense act now gives 3% stability.
- Sweden: Weapons contract now gives 3% War support.
- Sweden: Reduced required mils to complete Standardize equipment from 17 mils to 10 mils.
- Sweden: Fifth research slot now only requires 80 factories (including trade) instead of several late game focuses.
- Sweden: Reduced time for some focuses.
- Sweden: Old enemy stirs requires 8% WS, from 10%.
- Improved agility from jets, jets now cost chromium instead of tungsten, fighter weapons weight balance pass.
- Airframes increase in weight as they get more advanced.
- Slight improvement for germany air fighter presets.
- Norway: Added Army Chief role to Jonas Lie.
- Norway: Added Military high Command role to Henry Diesen.
- Norway: Added Chief of Army and High Command roles to Vidkun Quisling.


##################################
# Gameplay
##################################

- The new order now has a cosmetic tag.
- Sweden: Added a new late game Swedish formable and King Gustaf can now get the eternal trait.
- Sweden: Added strings notifying what variables affect the outcome of Monarchists/Fascists takeovers of the Nordics.
- Sweden: Now starts with heavy ship hull unlocked at game start.
- Sweden: Added conscription trait to Nordic Defense council.
- Sweden: Christian Gunter is now available at game start again.
- Sweden: Beneath sticks and stones no longer requires having the Ranger trait.
- Sweden: Added the king as a high cost advisor if he is not a country leader.
- Sweden: NDC Can now create faction if needed.
- Luxembourg: Germany will now attack the Soviets if Luxembourg manages to survive until the end of time.
- Norway can now get some of the generic political events after a certain point.


##################################
# Stability & Performance
##################################

- Added missing on map buildings, including a missing port in Stralsund that would crash the game if built.
- Fixed a rare crash occurring when a player lagging behind the host in MP tries to interact with a dead Air Wing or Air Group.
- Fixed a CTD on macOS related to large maps (multithreaded pathfinder running out of stack space).
- Sped up hourly move order revalidation by using all work threads.


##################################
# UI
##################################

- Equipment tooltip in the buyer's view of the International Market now also shows which country originally created the equipment (if different from the seller).
- Fix Military equipment production lines with MIO and collapsed making them draggable again.
- Support brigade 3D models now show up in the Division Designer.
- Background of the MIO detail window now changes depending on the MIO type.
- Fixed mission icons for planes being hidden when using filters.
- Equipment stats in legacy designers are now shown the same way as in the new designers.
- Upgrade button in the MIO History tab is now disabled if the latest bonus has already been applied.
- Added more information in the delayed tooltip in the MIO Details screen.


##################################
# AI
##################################

- Changing UK's armor division target templates to fix bugs and generally improve it.
- Adding info about AI target template replace_with chain to ai_templates debug IMGUI.
- Fixed bugs in how the AI selects best templates to produce and design.
- Soviet will no longer try sending every convoy it has to deliver supplies to Vladivostok.
- Task forces will engage faster and AI will cover slightly more naval regions per task force.
- Added better logic for AI buying and selling convoys (now based on ratio of total owned convoys instead of absolute number).
- Fixed bug where AI was so concentrated on constructing buildings in territory they didn't control that they forgot to build other things. (looking at you, democratic Germany).
- Fixed a bug that caused Germany to research airplane modules when they actually wanted to research radar.
- AI strategy 'research_tech' can now take technology name as argument instead of only technology index (which was bug-prone).


##################################
# Modding
##################################

- Fixed the auto unassignment of MIOs on production line when over task capacity.
- The game will now warn you on startup if you forget to setup a port building in the nudger for a coastal province.
- Added optional 'mark_older_equipment_obsolete' argument to add_equipment_variant effect.
- Added debug IMGUI for seeing music player information.
- Added documentation.info file to ai_templates folder.


##################################
# Bugfix
##################################

- Fixed description of the focus Keepers of the North to emphasize the "Nordic" aspect of it.
- Fixed the typos in tooltips related to International Market content.
- Added an event to proclaim Greater Denmark as well as events for Denmark to join democratic or imperial Germany.
- Sweden is no longer known as Sweden when doing RK Nordland and The New Order.
- Fix a bug where resources from overseas colonies do not need convoys to be transported.
- Fixed Steal Industrial Blueprints operations that were giving twice the tech bonuses.
- Fixed missing land policies for some tank MIO's.
- Fixed issue that made Polish Foreign MIOs disappear after completing the focus Adaptive Designs.
- Fix of bug where exiled templates and units were not transferred to host after the exile government ceased to exist.
- Implemented Norwegian tank and plane icons into the tank and plane designers.
- Fixed Rikstanken icon when creating the equipment variant.
- Added a version of the Danish 'Declaration of Neutrality' National Spirit for when 'By Blood Alone' is not activated. Also fixed the focus 'Securing Swedish Steel' so that Denmark doesn't puppet Sweden without sending the appropriate event.
- Fix crash on Mac & Linux when adding Traits to MIO queue.
- Fixed a tooltip showing the wrong number for overlord drift in all languages.
- Showing obsolete branches will no longer overlap each other and the appropriate focuses are no longer available if you are a subject.
- Fixed several issues with description texts for events and focuses for Denmark.
- Added a decision to request the return of Greenland from the USA, as well as tweaked the decision to request the return of the Faroes from the UK.
- Sweden: Made Rickard Sandler remove neutrality spirit, and simplified his requirements.
- Sweden: Swedish volunteer corps no longer gives equipment to Finland if at war with Finland.
- Sweden: Fixed an issue where Germany would not blow up Swedish factories if Sweden picked Allow Landsverk to operate independently, also added a less confusing string.
- Fixed a rare crash when an army group is deleted due to losing the last units in its armies.
- Fix Divisions reinforcement, now they will be reinforced with equipment with better MIO bonuses.
- Finland: Join Comintern Focus name is now more dynamic.
- Fix for the magic school bus counting days badly.
- Finland: Join Allies Focus name is now more dynamic.
- Finland: Join Axis Focus name is now more dynamic.
- Fix of exploit where players in coop could get back more equipment from the market stockpile than stored there.
- Finland: Minor tooltip improvements for Foreign Armor and Foreign Aircraft focuses.
- Finland: The tooltip of the focus Approach the Soviets will no longer mention the Finnish civil war if it has already happened.
- Finland: Finnish AI will no longer accept the Soviet territorial demands in the Soviet Ultimatum when historical focus is on, unless they are a Soviet ally or puppet.
- Norway: Fixed issue where Historical Quisling would start reviving Norgesveldet.
- Added several new state and province names if Denmark (or another "viking" nation") controls certain states.
- Baltics: Estonian and Latvian AIs should no longer cave in to the Soviets on historical setting, ensuring now that they will be totally integrated by the Soviet AI on historical.
- Fixed the bug where showing subsidy tooltip could cause an out of sync.
- Fixed bug where the mechanized infantry battalion wasn't unlocked after researching the technology.
- Finland: Focus Mineral Wealth Development will no longer require Finland to be in a faction, but to control (or have a puppet controlling) any Nordic state producing steel, chromium, tungsten or aluminum.
- Finland: Fixed scope issues in the event chain triggered by Mineral Wealth Development, where it looked like Finland would receive Finnish aid and that Finland would grant resource rights to Finland on a state in exchange. Now the appropriate faction leader should be displayed in the events, and the events would only be triggered if Finland is in a faction but is not the faction leader.
- MIO: Soviet naval MIOs will no longer have both Man the Guns and NO-Man-the-Guns versions of Plant 370 and Mariupol Plant traits when Man the Guns is not active.
- Finland: Fix typo in tooltip in the focus A Cry for Help.
- MIO: Soviet MIO traits can no longer be taken more than once by different MIOs. Each trait can now be completed once by a single MIO.
- Heavy gantry crane policy now targets the correct aircraft and MIOs.
- Norway: Norsk Hydro now has the Industry filter tag.
- Norway: Removed Political Filter tag from 'Expand Military Industry'.
- Balanced the AI weights for countries to accept a Danish event to join factions.
- Fixed crash when canceling a production line while MIO Roster screen is opened.
- Jan Mayen rises to its rightful place on the world stage!
- Norway: Custom decision costs now have the icons in the right position.
- Sweden: Fixed several issues with the Narvik solution.
- Sweden: Fixed an issue where severe lack of ammunition would not give the proper maluses.
- Sweden: Swedish volunteer corps can no longer be taken while at war with Finland.
- Sweden: Scania Vabis Armored Car MIO is now LaR DLC locked.
- Greece: Stratagems no longer show for all countries.
- Norway: Fixed various missing capitalizations in focuses.
- Norway: Power to the Royal Guard now gives proper bonuses to Special Forces.
- Norway: Doctrine tooltips now provide the name for Offensive Doctrines national focus bonuses.
- Norway: Doctrine tooltips now provide name for Rikstaken national focus bonuses.
- If Denmark becomes a puppet through their National Spirit "Declaration of Neutrality" they will not be able to join a faction until the right criteria are met..
- Installing a plenipotentiary in puppet Denmark will no longer switch out the overlord's country leader.
- Tweaked AI weights for some Occupation Balance of Power Decisions for Denmark.
- Sweden: Added localization improvements for Rationing decisions and fixed a bug where Gengas would repeat its timeout mission.
- Sweden: Fixed several lowercase errors that should have been uppercase.
- Denmark no longer switches ideologies before installing overlord's plenipotentiary.
- Adjusted some incorrect Special Forces Cap modifiers in Norway, Switzerland and the Joint Focus Tree.
- Norway: Fixed issue where Quisling coup branch wouldn't hide when going monarchist.
- Norway: Fixed issue where Trotsky would go to the Democratic side when the Communist civil war starts.
- Production Output bonus now works correctly.
- Fixed a bug where Preemptive Invasion of Iran focus of Soviet Union caused Finland to be attacked by Allies.
- Sweden: Fixed the wrong icon being used for Swedish Trucks in the production line.
- Sweden: Liquidate the Monarchy will now liquidate the Monarchy by removing the king advisor as it is supposed to.
- Sweden: Random AI now disallows achievement #SwedishBiasCorrected.
- Sweden: Joining the Anti Soviet pact targets all Soviets countries they have the big Soviet Kerfuffle.
- Sweden: Fixed some spirit issues with the 39 start bookmark.
- Norway: Added a way to remove Christian Laake as the Norwegian Fascists.
- Changed music player shuffle algorithm to weighted random (but avoiding recently played songs).
- Denmark: Field Marshal William Wain Prior's name is now visible.
- Denmark: Tweaked AI weights to make the AI more likely to do certain occupation decisions and event options.
- Forming either the North Sea or the Baltic Sea Empires now only requires that you control the Mainland of Denmark and only gives you cores on Mainland Denmark.
- Added a custom truck production icon for Denmark.
- Added "Will lead to war" warnings several Danish focuses.
- Fixed tooltip saying player could naval transfer to shoreline province without naval base.
- Fixed use-after-free that could lead to CTD on end of peace conference.
- Fixed CTD on resync when international market is open.
- Fixed stat issue with tank designer comparison.
- Fixed repair tooltips estimated time of completion.
- Allow factory conversion map icon during construction view.
- Norway: Trotsky finally goes to the correct side of the Communist civil War.
- Fixed production penalty modifier signedness. Can't be penalized from modifier without having penalty.
- Add mutually exclusive icons only if the trait is visible.
- Fixed CTD on steam callback during session change.
- Fixed issue with disabling music track enable button.
- Norway: Alt Democratic preparations decisions now take time to complete as intended.
- MIO: Fixed the research category of the Submarine MIO so that it can be assigned to research of Submarine tech and related modules only.
- Sweden: NDC no longer transfers its puppets’ armies to Sweden but creates 5 elite divisions for every NDC member joined, to avoid teleporting armies.
- Sweden: Made it easier to invite members to the Scandinavian defense union.
- Sweden: Fixed a bug where subjects would get the generic focus tree if puppeted.
- Norway: Fixed issue where Fascist Branch would disappear if focus 'Arrest Quisling' was bypassed.
- Fixed the American handover of Greenland back to Denmark and the disappearing Greenland Patrol National Spirit.
- The Occupation Law National Spirit for Denmark will be removed when Denmark no longer is a subject no matter the circumstances.
- The Butter Front National Spirit will no longer disappear if the overlord controls mainland Denmark.
- Made the Telegram Crisis Event more likely to happen.
- Norway: Country-wide preparation decisions in preparation decisions for the Alt-democratic path will still be available during war, as long as there's Country Preparedness.
- Norway: Made it less likely the Soviet Union will reject events sent from the Stalinist branch of the Focus Tree.
- Fix of bug where applying effect set_garrison_strength on state without resistance caused CTD.
- Fixed bug which led to players unlock mutually exclusive doctrines.
- Finland: If Arms Against Tyranny dlc is active, when Estonia causes the fascist civil war in Finland, the fascist side will get the Finnish focus tree if they win the civil war.
- Denmark will now be able to join factions, drop their occupation name, and get their original Balance of Power through peace conferences if being released as independent during the right circumstances.
- World tension modifiers for subjects now apply in both directions.
- Sweden: Fixed an issue where wargoal against the Baltics would expire.
- Denmark's Focus Tree will now show all branches, including the Occupation Branch, if the setting to show obsolete branches are enabled and Denmark is a puppet.
- Grumman smooth finish trait now affects CV light aircraft and naval bombers.
- Finland: Keepers of the North focus will now include Karelia if it exists, and states transferred to Finland via event will also get the compliance bonus promised in the focus.
- Norway - Fixed issue where Quisling has a generic portrait without Arms Against Tyranny DLC.
- Germany - Fixed issue where form Reichskommissariat Norwegen decision would require a Swedish State.
- Fixed issue where 'Operation Gunnerside' would not work with Arms Against Tyranny enabled.
- Denmark white peacing every nation its overlord is at war with when it becomes a puppet won't trigger the "You Shall Not Pass" achievement.
- Norway: Fixed issue in Monarchist Decisions where you should use National Interventions while demonstrating in states if more than one was active and any of them was completed earlier.
- Norway: Fixed missing icon for 'Investing in Norway' National Spirit.
- Nordic Shared Focus Tree: Fixed missing icon for 'Economic Cooperation' National Spirit.
- Sweden: Fixed issue where supporting communist civil war in Norway causes the communist side to have a generic leader.
- Norway: Quisling will no longer trigger his coup if the country is in a civil war already, regardless of origin.
- Removed World Tension limit to Rally the Nation for fascist Denmark.
- Norway: Changed the Nasjonale Regjerings color so it's not so close to Soviet Union's red.
- Norway: Focus 'Reawaken the Permanent Revolution' now creates either the Norintern or the Joint Faction depending on conditions.
- Divisions can no longer get citation by performing paratroop order on own territory.
- Fixed marine commandos so they can retreat from coastal areas. Can click on province with naval port to move troops from a naval port. Marine commandos can now path to fallback lines.


That's all for us today, we appreciate all the bug reports and input on changes that continue to help make the game great! You all have a lovely continued week, and an even better day!

Stella Polaris | Patch 1.13.4 Changelog - Checksum 15a3

Generals!

​We have been hard at work to squash all of Arms Against Tyranny's pesky bugs, but we've also taken the liberty to do a small balance pass as well as add a small surprise feature for your MIO's, so make sure to read below for all of the info!





################################################################
######## Hotfix 1.13.4 "Stella Polaris" #########
################################################################

##################################
# Surprise Feature
##################################

- Military Industrial Organizations now have a queue function, allowing you to pre-select which traits to unlock and in which order. As the MIO then gains points over the game, traits from the queue will automatically unlock. Nb: Policies still require manual intervention.

##################################
# Balance
##################################

- Nordic defense council puppets can now remove the Centralized Nordic Army command once Sweden completes the Nordic Defense Complex focus.
- Sweden: Fika with the king unleashes his true warrior potential, removing his negative PP gain.
- Sweden: Can no longer have Birger Furugård in both leading role and advisor role, increased recruitable pop from 5% to 10%.
- Sweden: Reduced bonus from hygienic housing from 12% to 10%.
- Sweden: Jägartrupper focus for Sweden now give at max 4 generals Ranger trait, instead of all.
- Norway: Reduced the amount of military factories awarded in Focus 'Expand Military Industry'.
- Norway: Made it more likely for the Soviet Union to accept Norway into the Comintern when the 'Join the Comintern' Focus is completed and when Trotsky is sent to the Soviet Union.
- Norway: Made it so the focus 'A New Norway' requires the 'Independent Norway' National Spirit, and completing said focus now improves it.
- Norway will regain the National Spirit 'Independent Norway' if it stops being a subject.
- Returned air wing deployment to 2 days due to unintended interactions.
- Norway: Reduced War Support requirement for Focus 'Shield of the North' and changed its War Support reward to Stability.
- Norway: Changed the decision 'Request Reinstatement' to require not being Capitulated plus controlling Oslofjord, instead of requiring controlling all states.
- Norway: focus 'Revive the Pomor Trade' now requires Troms and Finnmark.
- Fixed wrong values for agility on agility MIOs.

##################################
# Gameplay
##################################

- Added text describing ways to increase the acceptance rate of the Nordic Defence Council.
- Sweden guaranteeing a country now increases the chance of them accepting an invitation to the Nordic Defence Council.
- Flipping fascist as Sweden now spawns some Militias.
- Nordic defense council focus now gives funds instead of PP.
- Improved and redid some text to be more appropriate for the Nordic Defense Council Branch.
- Nordic Defence Council puppets now become automatically set as a NDC puppet if puppeted by Sweden while it is going down the Nordic Defence Council Route.
- The 'Quisling's Coup' focus branch in Norway will now be hidden if the focus 'Arrest Quisling' is completed.
- Added flavor rank names for Finnish Division Commanders.

##################################
# Stability & Performance
##################################

- Improved the performance of evaluating several costly state decisions.

##################################
# UI
##################################

- Removed erroneous use of ‘The’ for country name in a window.
- Fixed localization error on Soviet decision.
- Added sub unit trait modifiers to effect description.
- Removed map icon adjustment. Fixed overlapping issue.
- Added creator flag to equipment entries in buyer's view of the International Market (if seller is different from creator).
- Make consistent the decimal numbers for the international market equipment costs.
- Avoid overlapping texts in the equipment designer stats grid.
- Avoid unnecessary long tooltips detailing all possible equipments when attaching a policy to an MIO.
- When building forts in construction, we now ignore clicks on naval and air bases. No more construction roulette (maybe?).

##################################
# AI
##################################

- Tweaked AI division production to reduce the time they aren't recruiting any divisions while the war is still ramping up.
- Prevent summed diplomatic AI strategy values (e.g. contain, befriend, etc.) from being negative before using them in a bunch of places where negative values didn't make sense.
- The Soviet Union will no longer try sending every convoy it has to deliver supplies to Vladivostok.

##################################
# Modding
##################################

- Fixed CTD on hot-reloading AI strategy plans.
- Target_state triggers can now be restricted to owned states, controlled states, and continents to lessen their impact on performance.
- Fixed a bug where reloading focuses by console command or changing the focus scripts led to a crash on a new game in the same session.
- If the “Defines setting” for the cost of assigning MIO is 0 then the cost is always 0.
- Added hot-reload functionality to ai_template script files.


##################################
# Bugfix
##################################

- Norway: Fixed issue where Historical Quisling would start reviving Norgesveldet.
- Fixed a bug where showing subsidy tooltips could cause out of sync.
- Fixed bug where the mechanized infantry battalion wasn't unlocked after researching the technology.
- Fixed a bug in the previous open beta build where the on map factory conversion button wouldn't work.
- We added a new logic so variants get made obsolete when designing new ones with the same role.
- When you get a new chassis the old ones are made obsolete.
- Removed generic duplicated illusive gentlemen for Sweden.
- The King in council now says "Royalists" becomes ruling party instead of “Högern”.
- Karelian Uprising can now also include Karjala and Salla states, if appropriate.
- Fixed issues with Karelian Uprising during the Soviet Civil War. Karelia will now start the uprising at war with Stalin's side in the civil war, and the other side will decide if they want to declare war on Karelia too or not, just like with other nationalist uprisings.
- Fixed issue where tech categories for some Tank and Motorized MIOs were targeting Armored Cars when they shouldn't.
- Fixed double "League" in League of Nations Arms Resolution.
- Vilho Annala's Personal Agenda tooltip now clearly specifies that "Strong Nation" requires 300k+ Manpower in the field.
- Added localization for Militia tech.
- Fixed an issue with Militias not working as intended for Sweden.
- Fixed an issue where the Nordic Defense army complex would not set a country to have extensive conscription.
- Improved the tooltip for Finnish Influence in the Baltic focus, to name the appropriate Finnish faction, if any.
- It is no longer possible to kick capitulated countries from a faction.
- Sweden will no longer steal every unit leader from Nordic Defense Council puppets since certain unit leaders can also be country leaders (Looking at you Mannerheim) but rather a subset of generals.
- Nordic Defense Council puppets no longer need to have their focus set to generic.
- From now on, the planning factor dynamic modifier tooltip will support scripted localization.
- Renamed the modifier for changing production cost at production line level to avoid confusion with the one at equipment variant level
- Added missing foreign MIOs for Ethiopia: Fairey Aviation, Avia, Bofors, Volvo and Landsverk.
- Decisions to invite MIOs have been improved and some issues fixed so that now they show the flag of the country owning the original MIO, and the majority of their requirements have been standardized for all MIOs and all countries.
- The German AI is now less super-angry at Sweden if they go fascist or monarchist.
- Fixed missing bracket in the Bofors MIO.
- Improvements to Urbanization decisions trigger performance.
- Germany going to war with Sweden now cancels all resource rights in Västerbotten.
- Fixed British MIO Fairchild Aircraft requiring the wrong focus.
- Fixed the Portuguese focus Portuguese Artillery showing the wrong MIO in the tooltip, instead of Portuguese FMA.
- Fixed issue with the three unique traits of Italian MIO Officine Meccaniche. Now they have the intended requirements, are granted the desired MIO research bonus (+5% per trait) and their name shows the equipment they target. The tooltip of the focus that auto-completes these traits, New Ricostruzione Industriale, should also be clearer now.
- Limited the number of countries that can puppet Denmark through its Declaration of Neutrality National Spirit; a country now must be stronger and nearby Denmark for the Danish to immediately surrender.
- Offer military access now also gives an opinion bonus, the same as Request Military Access.
- If Denmark was puppetted through the peace conference or other circumstances other than the Declaration of Neutrality-spirit they can now be called into wars and will be more cooperative with their overlord.
- Added clearer text that Denmark will lose off-map Civs if the Trade Deal is canceled.
- Fixed focus tooltip in Keepers of the North and Keepers of the Baltic Countries, now mentioning that Nordic/Baltic independent allies will also receive the annexation event.
- Fixed certain events triggered by Keepers of the North mentioning Baltic instead of Nordic.
- Fixed a couple of tooltips in the Keepers of the North and Keepers of the Baltic event chain to better display the actual potential event option's outcome.
- Fixed the correct pronouns in 2 events.
- Oslo can no longer be prepared in the Rouse the Proletariat Decisions.
- Made the Norwegian prepare state and deploy preparations in state more efficiently.
- Fixed missing capitalization in some Norwegian militia division names.
- Norma Projektilfabrik now gives +1 mil factory if completed while democratic Norway has a civil war, whereas it previously targeted fascist Norway.
- The Defend Finland-decision can now only be taken if Finland has a defensive war to avoid continuation wars shenanigans.
- The opposing side in the fascists civil war for Sweden will no longer use fascists Militia.
- Made the Communist Sweden AI path never accidentally pick the old enemy stirs.
- Made it so Joint Focus 'Fighter command' can require either Small Fighters or Heavy Fighters.
- Norwegian Advisor Peder Anker Wedel-Jarlsberg will no longer be available if the Royal Family is sent to Denmark.
- Sending Trotsky to the Soviet Union from Norway now awards the correct Opinion Modifier in the Soviet Union.
- Fixed pathfinding and movement options for exiled divisions.
- Fixed issue where changing the division template could delete the unit.
- Fixed issue where loading a game didn't reset the observer country for the tech tree.
- Fixed CTD on resync due to OoS when IM was opened.
- If master has totally cancelled the production, and progress has been made, leave at least 1 level on the subject side, so they don't loose the progress in case they did lots of contribution. When Master decide to build the same thing there again, we will link back to that existing production line.
- Made the BoP Decision "Speak out in Favor of Rearmament" available after completing the "Unify the Right" focus. Made the tooltips for "Seek Industrial Investments" and "Seek Military Investments" more clear. Removed the mutual exclusivity between "Agricultural Reinvestments" and "Industrial Reinvestments", and "Invest in Research and Development" and "Increase Industrial Production". Also balanced the National Spirits "Danish Produce" and "Improved Logistics".
- Privacy policy will now be displayed in the in-game language.
- Fixed an issue where the USSR could snatch the Baltics from another country that was occupying it.
- Assigned the correct equipment icon for early and basic Norwegian fighters.
- Fixed issue where deploying militias in state in Democratic Historical Norway would block from using any other deployment decisions in that state.
- Fixed issue where Norwegian Decision 'Integrate Militias' would add convoys instead of subtracting.
- Fixed wrong template counters for militias and integrated militias.
- Fixed overlap with the Joint Branch in Norwegian Focus Tree.
Norway - Focus 'Invite Soviet Designers now requires a Communist faction leader to exist
- When using auto-upgrade for modules and chassis in equipment designer, new variants will keep the MIO assigned when it generates a new variant
- Fixed Baltic countries starting the game in the 1939 bookmark with No Step Back national spirits when No Step Back is not active.
- Made the Return of the King-civil war harder to cheese.
- Fixed wrong focus check in the subsidies effects of Chinese focus Purchase Tanks.
- Fixed some characters that should not be available to communist Finland being available if Finland turned communist via other methods than focus tree.
- Akseli Anttila will no longer be available to the social democrats as a general.
- Erkki Raappana and Emil Vaateri will no longer be promoted to a corgi.
- Fix for Support Norwegian communist bypassing when it's not supposed to.
- Fixed an error where Volvo TLV-141 would have a wrong icon.
- Changed Norwegian Exiled decisions to require being In Exile rather than Capitulated.
- Norway: Fixed issue where Exile preparations event triggers when returning to Norway instead of when it goes into exile.
- Stop Youtube videos when closing the in-game browser.
- Fixed issue where Norwegian focus 'Co-opt Secret Army' didn't give the units shown in the effect.
- Fixed issue where Norwegian focus 'Fascist Invasion of Norway' wouldn't autocomplete if focus 'Arrest Quisling' was completed.
- Finland should no longer join war against the Allies when joining the Germans in Barbarossa for the Continuation War, they will only declare war on the Soviet faction.
- Germany should no longer join the Italo-Ethiopian War before World War 2.
- Removed check for embargoes between Finland and Sweden in the Finnish focus Foreign Armor, now the check is the embargo is checked between any potential equipment provider and Finland after completing the focus and only when BBA dlc is active.
- Fixing issue where Norwegian focus 'Revive Pomor Trade' gave rewards regardless of who controlled the mentioned states.
- Fixes to the Fascist and Communist Finnish AI plans to enable Finnish AI to properly prepare for the civil war and have an easier time winning it.
- Fixed old script issue that prevented every country's AI from hiring a fascist demagogue unless the country had completed the focus America First.
- Fix political screen to show MIOs in MP for clients that do not possess Arms Against Tyranny
- Fixed planes, infantry weapons and artillery icons for Norway.
- Fixed rare CTD when trying to access non-existing trade influence data.
- The dynamic tag in the Finnish communist and fascist civil wars will now properly receive a copy of the Finnish MIOs at their current size when the civil war starts, and will get back the Finnish focus tree in case they win the civil war.
- 1939 Bookmark now will apply +4 size levels to every MIO in a major country, and +3 size levels to every MIO in minor countries. This is additional to any extra funds/levels/traits possibly coming from focus completion.
- Support divisions with multiplicative battalion modifiers will no longer be further multiplied by the number of division types of the target type in the template.
- Added musical scores to appropriate Danish events and adjusted their probability
- MIO assigned to a research doesn't get removed anymore if that research is replaced
- Fixed bug where the game crashes when France is about to be capitulated while being the last major in the faction and Vichy France events trigger.
- If equipment bonus description is the only description. Remove first newline addition.
- Made it less likely for the USA to take Greenland if the Danish overlord isn't fascist or communist and not a major power.
- Removed extra comma from timed idea effect.
- Fixed tooltip in intel ledger for navy count.
- Fixed tooltip when paradropping into impassable terrain.
- Fixed modifiers being removed when switching view in country army view.
- Fixed issue where canceling war goal justification would not update world threat correctly.
- Fixed missing MIOs in Belgium.
- Added initial industrial manufacturers for Danish equipment.
- Norway: Demoted several Norwegian Heads of Navy to Admirals instead.
- Added missing roles for the Norwegian Royal Family.
- Trotsky now acknowledges Mexico as the place he arrives at after leaving the farm.
- Tooltip for Norwegian Focus 'King's No' will not show decimals anymore.
- Added convoy icons to decision and made them block the other option when active.
- Fixed requirements (have a buildable light/medium tank) and adds a tooltip to inform the player that recon will be added if that tech is researched.
- Fixed missing loc for the research bonuses Germany gets from the Italian-German research pact.
- Fixed the one word description of the popup tooltip for aircraft research.
- Fixed a small typo in the event where the owner of Palestine hands it over to the Papal State.
- Added scripted loc to the focus "The Fight Against Stalinism" so that it changes depending on the ideology (and leader in the case of communism) of the Soviet Union.
- Fixed missing loc in tooltip of "Invoke the Alliance of 1373".
- Fixed missing word in the event "The Swiss Confederation seeks secret pact".
- Adds scripted loc to have different texts for the event "The Fall of London" for the USSR/Russia dependent on ideology and leader.
- Updated the tutorial hint for MIO about PP cost on production lines, which have been cut.
- Changed the Back button to a Apply button on Custom Game rules, because Back is ambiguous on if the changes are applied or not.
- Fixed some wheels looking weird on a few tanks when the move animation is playing.
- Adjusted the width and location of the text in Swedish decision Train the Sheltered.



That's it from us, we appreciate the feedback, and as always if you have more suggestions make sure to leave some over on the Forums for the Developers to see :)

Have a great day!