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Garry's Mod News

April 2019 Update is coming next week

Hi everyone,

We are planning to release the next Garry's Mod update next week, on 30th of April around 4PM GMT.

You can find the list of changes that will be coming here:
http://wiki.garrysmod.com/changelist/prerelease/

Help us test the update

We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update.

You will find instructions on how to use the upcoming update below.

Please note that this update will NOT backwards compatible with the current version of the game, so you may not be able to play on normal servers while on the "prerelease" branch.
After the update releases you will have to wait for server owners to update their servers before you can play on them.


You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting )
https://github.com/Facepunch/garrysmod-issues

Pre-release Steam Branch

The Pre-Release Steam branch for Garry's Mod has been updated and contains all the changes that will be included in the next update.

If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.garrysmod.com/page/Hosting_A_Dedicated_Server.

How to switch game branches:

  1. Exit the game
  2. Right click on Garry's Mod in Steam and select Properties
  3. Go to the Betas tab and select your desired branch
None - This is the normal version of the game
Pre-Release - This is the next update
Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual

February 2019 Update is live!



Half-Life: Source entities and developer tool improvements

View Post

Notice
Unlike many previous updates, this one will require servers to update before you can join them. We try to keep such updates to a minimum, but it was necessary for this update.

This means that for a certain time after the update you may get a message such as "The server is running an older version of the game" when connecting to your favourite servers. You will have to wait for servers to update before you can join them again.

You CANNOT downgrade to a previous version of the game.

The February 2019 update is coming next week

Hi everyone,

We are planning to release the next Garry's Mod update next week, on 19th of February around 4PM GMT.

You can find the list of changes that will be coming here:
http://wiki.garrysmod.com/changelist/prerelease/

Help us test the update

We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update.

You will find instructions on how to use the upcoming update below.

Please note that this update will NOT backwards compatible with the current version of the game, so you may not be able to play on normal servers while on the "prerelease" branch.
After the update releases you will have to wait for server owners to update their servers before you can play on them.


You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting )
https://github.com/Facepunch/garrysmod-issues

Pre-release Steam Branch

The Pre-Release Steam branch for Garry's Mod has been updated and contains all the changes that will be included in the next update.

If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.garrysmod.com/page/Hosting_A_Dedicated_Server.

How to switch game branches:

  1. Exit the game
  2. Right click on Garry's Mod in Steam and select Properties
  3. Go to the Betas tab and select your desired branch
None - This is the normal version of the game
Pre-Release - This is the next update
Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual

December 2018 Hotfix #2

Hello everyone, there was a quick update today to fix some recently discovered exploits in the game.

It is vital server owners update their servers as soon as possible to receive the fixes.

List of changes is as follows:

December 2018 Hotfix is live



The changes


Today's update brings a small amount of vital improvements to the stability and security of the game. This update is mandatory meaning servers will have to be updated before players can join them.

The update fixes some Team Fortress 2 maps crashing when looking at certain spots, and those maps now also properly load detail props. A long standing crash with decals on very high quality models was fixed as well.

This update also brings a new hashing algorithm for Lua files which will prevent people from running custom clientside code on servers when they are not supposed to be able to.

  • Fixed a crash with decals on high poly models
  • Fixed a crash with Projected Textures
  • Fixed crash issues on some TF2 maps
  • Fixed crash issue with physenv.AddSufraceData()
  • Fixed not being able to start a new game with too many game.AddDecal() calls
  • Fixed a crash issue with env_fog_controller
  • Fixed crash exploits with parenting of unremovable entities to removable ones and deleting them this way
  • Fixed certain players not being able to be muted on servers with large populations
  • Changed Lua file hashing algorithm to improve security