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Garry's Mod News

August 2020 Update


Artwork by Chem

Update Highlights


This update brings a whole host of spawnmenu and Sandbox tool related improvements.

You can now right click on NPC icons and quickly spawn them with a specific weapon: (This will not affect normal left-click spawning)


Wheel tool got a bunch of fixes, for old and more recent problems, such as the wheel direction indicator sometimes appearing at a wrong angle/distorted and the Wheel tool preview floating above ground/walls unexpectedly.

Thrusters got some fixes and a visual improvement to their effects, where they will now conform to the thruster model dynamically:


There are also a number of improvements to the built-in weapons and NPCs.

Smaller issues were fixed with the RPG Launcher and S.L.A.M., and the Gravity Gun can now be upgraded into it's "super" state, (however Super Gravity Gun effects are not ready yet and will come in the next update) which enables players to play through the Citadel levels of the Half-Life 2 campaigns. It is, of course, also available outside of those levels using console commands. There were also fixes towards using weapons in vehicles.

A bunch of NPC related fixes were also introduced, such as Combine Soldiers not using Scripted Weapons properly (SWEPs still need to be coded properly to be usable by NPCs), certain NPCs ignoring the "Disable Thinking" setting, and the longstanding issue of Rollermines and Floor Turrets becoming floating with the "Keep corpses" option being turned on.

As usual there are also plenty of crashes fixed, as well as new features and fixes for the addon developers.

You can find the full change list below.
https://gmod.facepunch.com/blog/august-2020-update

GmodStore Gamemode Competition livestream tomorrow

Hello everyone,

GmodStore are organizing a Gamemode Competition that will be livestreamed at 17:00 UTC on Sunday the 9th of August. It will feature 8 unique gamemodes created over the past 2 months, with a prize pool of more than $6000 up for grabs.

The stream will be taking place here:
https://gmodstore.com/redirects/ggc-live

For more information and friendly chatter feel free to join the GmodStore discord:
https://discord.gg/gmodstore

NOTE: This event is organized by the community and is not associated with Facepunch in any way.

August 2020 update is coming soon

Hello everyone,

The next Garry's Mod update is coming soon!

The current plan is to release the next Garry's Mod update on 19th of August at the usual 4PM GMT.
The update will be optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features.

You can preview the list of upcoming changes here:
http://wiki.garrysmod.com/changelist/prerelease/

Help us test the update

We kindly ask anyone willing to help us test this update before it releases (especially modders and server owners), to minimize any potential problems with the update.

You will find instructions on how to test the upcoming update below.

You can report any found issues in the comments below, or on our official bug tracking repository on GitHub: ( be sure to search before posting )
https://github.com/Facepunch/garrysmod-issues

Pre-release Steam Branch

The Pre-Release and x64-86 Steam beta branches for Garry's Mod has been updated and contain all the changes that will be included in the next update.

If you want to set up an Dedicated Server instance using the Pre-Release branch, see this article: https://wiki.facepunch.com/gmod/Downloading_a_Dedicated_Server

How to switch game branches:
  1. Exit the game
  2. Right click on Garry's Mod in Steam and select Properties
  3. Go to the Betas tab and select your desired branch
None - This is the normal version of the game
Pre-Release - This is the next update
Dev - This is a bleeding edge version of the game, expect it to contain more bugs than usual

June 2020 Hotfix

We have released an small hotfix update that addresses a few issues with the June 2020 update.

This is a server only update, so all servers are recommended to update.

The entire change log is as follows:
  • Fixed clients getting disconnected due to duplicate clc_ClientInfo packets
  • Fixed "exit" and "quit" commands crashing dedicated servers on Linux

June 2020 Update is live


Artwork: "GM" by Noga, which was the winner of the background competition.

Update Highlights


This update fixes a few multiplayer related issues. Performance issues and crashes due to missing textures/materials were resolved, Networking related issues were resolved which should help addons work better when players (re)join busy servers.

Certain sound related issues were also fixed, such as sounds not playing immediately after joining a server, underwater and Leech sounds playing when they are not supposed to, most notably when the player is dead. DSP effects (echo, etc) now also properly reset on map change, so playing on a map with echo should no longer carry the echo onto other maps.

The update is optional for server owners, however it is always a good idea to keep your server updated to receive all the latest fixes and features.

The winning backgrounds from the main menu background contest were added into the game with this update.

You will find the full change list for this update in our blog post:
https://gmod.facepunch.com/blog/june-2020-update