Developer blog #156

Community members! As the Spring Sale has started which now offers the largest discount on our WW2 bundle to date. We also have some news and visuals for you from the team.
Have you checked your discount yet?
https://store.steampowered.com/bundle/26447/Call_to_Arms__WW2/
[h2]Community[/h2]
A month or 2 ago, we passed 30K members on the Call to Arms - Gates of Hell official Discord server.
The community is currently involved in a fierce 1 v 1 PvP competition, which is being organised by the community itself; it has already started, but you can still spectate. You’ll find the details on our Discord.
On Reddit, we passed 10K members last week - even if we only started using Reddit in earnest when we announced the Liberation DLC. These numbers go hand in hand with a growing playerbase and we’re very, very happy about all of the activity and the incredible mutual support in our community.

And that’s not everything; we currently run a meta game on Discord, and the best 3 vehicle spotters after a set number of challenges win a key to the next faction (the British). You can still join the battle by clicking the banner at the bottom or HERE.
There is a new challenge every Sunday evening (evening in CET), and since we currently have 5 different points scorers with 1 point each, a single correct answer would put you on the leaderboard immediately!

[h2]Other development[/h2]
A number of things are in the works; of course, we’re working on improvements and new content. As you can tell from the screenshots, progress is being made on the British DLC, which is going according to plan.
Other updates we’ve been working on are also progressing nicely. We’re sure they will be received quite well.
For the “Liberation” DLC we’ve decided to overhaul a few of the single player missions according to the feedback we received and improvements we’ve always wanted to add. They will now play quite differently, both more historically but also in a much more detailed format, to eliminate the monotony of some of the mission stages, where the players told us it just felt like “cleaning the map from enemies”. The missions which will be upgraded are Day of Days (Pointe du Hoc landings) and Hedgerow Hell.

There’s also some new developments which we are making for the whole game. Some of them we are not yet ready to announce, as they are still in the early stages, but they’re improvements that have been a long time coming. We don’t know when we will be able to finish them, but you will hear from us when we’re ready to announce them.
One of the features which is currently in development is the automatic medic feature. It will enable you to select a spot, customised in location and size, where your medic will be automatically attending to wounded soldiers. This will enable you to lift the heavy burden of micro-managing the soldiers in need of medical attention, whilst also controlling the limits of where your medic goes.

Another greatly anticipated feature is close quarters AI improvements. We have changed the way the AI engages enemies over the full range of their weapons. At long ranges, the AI will wait for the recoil to settle between bursts. At short distances however, the AI will magazine dump and engage a lot more aggressively. This will improve the perceived annoyance that soldiers stay idle without shooting at point blank range.
Moreover, we’ve done some improvements to the UI accessibility. Already in the last update, we added reloading bar indicators on the icons and UI elements, to observe the state of the weapon reloading. Now we’ve added the vehicle damage messages to the direct control UI, so that you can keep up to date with when your vehicle is being damaged. Other quality of life improvements will also be included in the update.

We will issue release predictions for all of this as soon as we’re ready for it; there’s a lot still to do but we’re eager to get there sooner rather than later, and we’ll keep you posted.
In the meantime, let’s not forget we have a sale going on. Let’s grow that community, tell all your friends about that insane discount:
https://store.steampowered.com/bundle/26447/Call_to_Arms__WW2/
[h2]Did you know?[/h2]
- The addition of "Automedic” was originally a community request.
- Compared to the first month after release in 2021, our player base has increased by 350%
- Planned development will continue in years to come
