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Call to Arms - Gates of Hell: Ostfront News

Steam Autumn Sale and Gates of Hell: Ostfront!



The Steam Summer Sale has launched and all of our games are on sale!

On top of that, Gates of Hell: Ostfront, our newly released WW2 DLC for Call to Arms, is available!

https://store.steampowered.com/app/302670/Call_to_Arms/

https://store.steampowered.com/app/400750/Call_to_Arms__Gates_of_Hell_Ostfront/

https://store.steampowered.com/bundle/15829/Call_to_Arms__Complete/


https://store.steampowered.com/app/244450/Men_of_War_Assault_Squad_2/

https://store.steampowered.com/app/64000/Men_of_War_Assault_Squad/

https://store.steampowered.com/bundle/12027/Men_of_War_Assault_Squad_2__Complete_Your_Set/


Follow our developer website to stay updated on future sales, new games and updates. You may also want to join our official Discord to stay in touch with us more closely!



Update 6

Update 6: V 1.004.0
  • Added voice-overs for some missions
  • Fixed freezes in multiplayer (they were linked to connection issues with Steam chat)
  • Fixed mod load re-setting

Update 5

Update 5: V 1.003.0
  • Added game version in localization
  • Added ability to destroy cannons when running them over with tanks if velocity at least 10kph
  • Added German voice-over for "The Big Prize"
  • Added Vet Crew to Tiger I Hunt late war Doctrine unit
  • Fixed several inventory related crashes
  • Fixed bullet spawn crash
  • Fixed artillery flares to work on water terrains
  • Fixed CP values of artillery to be consistent across nations and year settings
  • Fixed destroyed Panzer 4 F1 turret texture
  • Fixed localization for ger/late/antitank_3 in English
  • Fixed dcg_glushkovo haze altitude
  • Fixed Aces of swords pilot not instantly discovered
  • Fixed to CH localization and font
  • Fixed localization for Yak weapons
  • Fixed train/wagon1 volumes (can shoot through opening now)
  • Fixed missing road terrain for Mp and DCG Pinsk Marshes
  • Fixed crew count for Ferdinand (late war)
  • Fixed altitude for aircraft in missions so they don't crash into trees
  • Fixed helmets and body armor not showing for mid war assault sappers
  • Fixed sdkfz303b (goliath) to not be able to capture flags
  • Updated 3v3 Glushkovo Terrain, Spawn and Cap zone balance changes (West Side)
  • Updated player level panel
  • Updated credits page
  • Updated Tiger family of tanks reverse speeds to be in line with gearing ratios
  • Increased accuracy of rpg class weapons slightly at max range
  • Increased 150mm_nebelwerfer reload time from 45s to 60s and reduced range to 275
  • Increased Aimtolerance for Heavy AA guns 85mm_52k, and 88mm_flak36 so help them engage aircraft better
  • Decreased Accuracy of HE shells when fired beyond intended max range
  • Decreased Accuracy of rocket artillery when fired beyond intended max range
  • Decreased cost of Tiger I Hunt from 50 to 40 DP (late war)
  • Decreased range of aircraft MG's slightly
  • Disabled RPG class weapons to be used against infantry (AI was preferring them over small arms)
  • Removed flag capture ability from wheeled vehicles

Update 4

Update 4: V 1.002.0

 
  • Added Yak-1 Series 69, and added this soviet fighter to the missions. On one cutscene it's still missing, we will hotfix this tonight.
  • Added RU localized videos for mission briefings.
  • Added a more complex AI airstrike logic for conquest.

  • Improved "Ace of Swords" mission and numerous map fixes.
  • Improved vaulting, tasks and camera on tutorial
  • Improved binocular and sniper spotting capabilities.

  • Fixed AA guns targetting planes
  • Fixed crashes to desktop in multiplayer from inventory exchanges.
  • Fixed rare black screen on "Operation Bustard Hunt"
  • Fixed CP in conquest for BA-20 to be inline with other MG armored cars
  • Fixed CP in conquest for T37A to be inline with other MG tanks
  • Fixed IL2 body from being torn from basis
  • Fixed T-26 mod.33 enumerator
  • Fixed crater sizes in Wotan
  • Fixed all deep water in Fall
  • Fixed Swamp: fixed missing non passable terrain
  • Fixed Industry: removed problematic tree for better pathing
  • Fixed Runway: added non passable terrain around big rocks
  • Fixed weather sound on Blizzard and Barrikady
  • Fixed track bugs T34-57/41

  • Increased AA gun turning speeds to achieve aim faster and augment time for firing.
  • Reduced DsHK stand cost from 180 to 150MP.

Update 3

Update 3: V 1.001.0


  • Added destroyed models for 2cm Flak 30 and 30cm Nebelwerfer 42
  • Added vehicle view for Flak 18
  • Added voice-over for tutorial
  • Added straw (hay) fx material in generic.inc
  • Added ability for AI to target wheels on armored cars with bullet class weapons
  • Added winter texmods for items

  • Improved (redesigned) "Ace of Swords"
  • Improved "Among the Heavens"
  • Improved "Operation Bustard Hunt"
  • Improved "Winter Storm"
  • Improved tutorial
  • Improved Su-152 texture
  • Improved (optimized) several explosion fx
  • Improved ownership of CtA basic edition missing message
  • Improved difficulty health rebalance

  • Fixed crash on conquest load
  • Fixed crash on vehicle destruction
  • Fixed tutorial tank repair
  • Fixed black screen on "Winter Storm"
  • Fixed spawn on barrikadiy
  • Fixed volume on pointer
  • Fixed designation for 100mm APHEBC ammo to be BR-412B
  • Fixed armor thickness for MG port on T-34 series
  • Fixed "underwater" terrain fx
  • Fixed pathfinding and obstacles on several maps
  • Fixed obstacle ID's on all vehicle xx models
  • Fixed armor setup for sdkfz221
  • Fixed armor setup for kv85
  • Fixed armor setup for is1_43
  • Fixed armor settings for panzer4d and panzer4g
  • Fixed vehicles with wheel ripped off are not recoverable for next conquest mission
  • Fixed AT mines trigger radius
  • Fixed gunner/commander crew bug for kubelwagen_mg
  • Fixed obstacles for soviet_rural_house1
  • Fixed obstacles for _rural/environment/planks
  • Fixed crew count and type for T34-85, ZIS30 SU76, SU85, SU100, SU122, SU152
  • Fixed resupply for german 30mm autocannon ammo

  • Removed conquest loss after exiting the game
  • Removed capture ability from Panzer 1 Ausf. F
  • Removed service item that wasn't used and caused a crash when attempting to spawn.

  • Increased AT mines blast damage

  • Reduced artillery accuracy at max range
  • Reduced conquest unarmed transport trucks CP from 4 to 2
  • Reduced wheel durability for ba64
  • Reduced width of ba64 gunner vision
  • Reduced defender resources at start of conquest on easy difficulty
  • Reduced braking distance for wheeled vehicles (especially heavy ones)
  • Reduced cost of soviet late war defensive doctrine Heavy Marines from 20 to 15 DP
  • Reduced cost of soviet late war irregular doctrine Heavy Recon from 20 to 15 DP