Update 6 Update 6: V 1.004.0 Added voice-overs for some missionsFixed freezes in multiplayer (they were linked to connection issues with Steam chat)Fixed mod load re-setting
Update 5Update 5: V 1.003.0 Added game version in localizationAdded ability to destroy cannons when running them over with tanks if velocity at least 10kphAdded German voice-over for "The Big Prize"Added Vet Crew to Tiger I Hunt late war Doctrine unitFixed several inventory related crashesFixed bullet spawn crashFixed artillery flares to work on water terrainsFixed CP values of artillery to be consistent across nations and year settingsFixed destroyed Panzer 4 F1 turret textureFixed localization for ger/late/antitank_3 in EnglishFixed dcg_glushkovo haze altitudeFixed Aces of swords pilot not instantly discoveredFixed to CH localization and fontFixed localization for Yak weaponsFixed train/wagon1 volumes (can shoot through opening now)Fixed missing road terrain for Mp and DCG Pinsk MarshesFixed crew count for Ferdinand (late war)Fixed altitude for aircraft in missions so they don't crash into treesFixed helmets and body armor not showing for mid war assault sappersFixed sdkfz303b (goliath) to not be able to capture flagsUpdated 3v3 Glushkovo Terrain, Spawn and Cap zone balance changes (West Side)Updated player level panelUpdated credits pageUpdated Tiger family of tanks reverse speeds to be in line with gearing ratiosIncreased accuracy of rpg class weapons slightly at max rangeIncreased 150mm_nebelwerfer reload time from 45s to 60s and reduced range to 275Increased Aimtolerance for Heavy AA guns 85mm_52k, and 88mm_flak36 so help them engage aircraft betterDecreased Accuracy of HE shells when fired beyond intended max rangeDecreased Accuracy of rocket artillery when fired beyond intended max rangeDecreased cost of Tiger I Hunt from 50 to 40 DP (late war)Decreased range of aircraft MG's slightlyDisabled RPG class weapons to be used against infantry (AI was preferring them over small arms)Removed flag capture ability from wheeled vehicles
Update 4 Update 4: V 1.002.0 Added Yak-1 Series 69, and added this soviet fighter to the missions. On one cutscene it's still missing, we will hotfix this tonight.Added RU localized videos for mission briefings.Added a more complex AI airstrike logic for conquest.Improved "Ace of Swords" mission and numerous map fixes.Improved vaulting, tasks and camera on tutorialImproved binocular and sniper spotting capabilities.Fixed AA guns targetting planesFixed crashes to desktop in multiplayer from inventory exchanges.Fixed rare black screen on "Operation Bustard Hunt"Fixed CP in conquest for BA-20 to be inline with other MG armored carsFixed CP in conquest for T37A to be inline with other MG tanksFixed IL2 body from being torn from basisFixed T-26 mod.33 enumeratorFixed crater sizes in WotanFixed all deep water in FallFixed Swamp: fixed missing non passable terrainFixed Industry: removed problematic tree for better pathingFixed Runway: added non passable terrain around big rocksFixed weather sound on Blizzard and BarrikadyFixed track bugs T34-57/41Increased AA gun turning speeds to achieve aim faster and augment time for firing.Reduced DsHK stand cost from 180 to 150MP.
Update 3 Update 3: V 1.001.0 Added destroyed models for 2cm Flak 30 and 30cm Nebelwerfer 42Added vehicle view for Flak 18Added voice-over for tutorialAdded straw (hay) fx material in generic.incAdded ability for AI to target wheels on armored cars with bullet class weaponsAdded winter texmods for itemsImproved (redesigned) "Ace of Swords"Improved "Among the Heavens"Improved "Operation Bustard Hunt"Improved "Winter Storm"Improved tutorialImproved Su-152 textureImproved (optimized) several explosion fxImproved ownership of CtA basic edition missing messageImproved difficulty health rebalanceFixed crash on conquest loadFixed crash on vehicle destructionFixed tutorial tank repair Fixed black screen on "Winter Storm"Fixed spawn on barrikadiyFixed volume on pointerFixed designation for 100mm APHEBC ammo to be BR-412BFixed armor thickness for MG port on T-34 seriesFixed "underwater" terrain fxFixed pathfinding and obstacles on several mapsFixed obstacle ID's on all vehicle xx models Fixed armor setup for sdkfz221 Fixed armor setup for kv85 Fixed armor setup for is1_43Fixed armor settings for panzer4d and panzer4g Fixed vehicles with wheel ripped off are not recoverable for next conquest missionFixed AT mines trigger radiusFixed gunner/commander crew bug for kubelwagen_mgFixed obstacles for soviet_rural_house1 Fixed obstacles for _rural/environment/planksFixed crew count and type for T34-85, ZIS30 SU76, SU85, SU100, SU122, SU152Fixed resupply for german 30mm autocannon ammoRemoved conquest loss after exiting the gameRemoved capture ability from Panzer 1 Ausf. FRemoved service item that wasn't used and caused a crash when attempting to spawn.Increased AT mines blast damageReduced artillery accuracy at max rangeReduced conquest unarmed transport trucks CP from 4 to 2Reduced wheel durability for ba64 Reduced width of ba64 gunner vision Reduced defender resources at start of conquest on easy difficulty Reduced braking distance for wheeled vehicles (especially heavy ones)Reduced cost of soviet late war defensive doctrine Heavy Marines from 20 to 15 DPReduced cost of soviet late war irregular doctrine Heavy Recon from 20 to 15 DP
Update 2 Update 2: V 1.000.2 Added destroyed models for KV-85Added destroyed models to MG emplacements for conquest AIAdded improvements for "Among the heavens" missionFixed Ba-64 mobilityFixed SGrW 42 accuracyFixed Autosave on bootcamp (disabled it temporarily)Fixed out of sync bkg explosion soundFixed Sturmtiger from exploding endlesslyFixed Sturmtiger rocket to not be visible or destructible when it is being reloadedFixed (reduced) frequency of "cover_enter" emotes from humans