Devblog #84: No land beyond the Volga

Hello everyone, once more we have an update for you.
In this update we want to do 3 things; first, we want to tell you a little bit about what we’ve been up to and where our development stands at the moment; and second, we want to present a mission to you. Third, we have a little competition for you!
All in all, we have been very busy in these sweaty summer months, toiling to make progress despite the heat, but we will not shed a single tear about it.
"I have nothing to offer but blood, toil, tears and sweat" - Winston Churchill
Development
The past weeks have been quite intense. We have produced many new things such as new textures, new maps & missions, and lots of secondary assets such as houses, barns and other objects. After that we started adding them to our new maps and into the ones we already had.
We have also added new aircraft - among which the legendary Ilyushin IL-2 - and a lot of work was done in the area of engine porting and other stuff.
Besides that, we’ve been testing new things, such as prolonged death animations, we have tested mission scripts and the like. As soon as we can, we will show you in- game footage.
We also plan to give a sort of “visual catalogue” of vehicles and other things in one of our next updates.
The mother of all missions
The second thing we want to tell you about is a mission that may well be the “mother of all missions” in Gates of Hell, set in the city of Stalingrad.

Most of you will know about this battle, which made for one of the most bitterly contested battlefields in the history of warfare. Not only did the fighting take a fearsome toll; sickness and starvation added to the cruelty of war in a horrendous way. Also, many civilians fell victim to this battle, which ended when Operation Uranus was a success and the German 6th army surrendered.
Also, most of you will have seen movies and documentaries about this battle, which lasted from august 1942 to february 1943. By the time the fighting ceased, the city - that had been a proud, modern and beautiful city before the war - was reduced to rubble and ruins.
The mission in Gates of Hell
So how will we set this up in Gates of Hell? Let’s start with the name, which is taken from legendary sniper Vasily Zaitsev’s burial site at the Mamayev Kurgan war memorial. He once said: "For us there was no land beyond the Volga". Zaitsev killed no less than 11 enemy snipers and 225 other german troops.
Obviously, we will have street fighting; after the bombing of the city by the Luftwaffe, there was so much rubble blocking the streets that tanks had trouble moving about and they could not freely do what they needed to do. This will be represented in the mission.
We will also include the bloody Volga crossing scenes, with extremely risky ferry trips and German aircraft trying to prevent Chuikov’s 62nd army to reinforce the west bank with troops of all calibres. For these scenes we have built all- new naval units.
We will have fighting over ruins and famous buildings; we will show artillery bombardments that triggered the “hugging the enemy” tactics.
Just like it was in real life, we have created tunnels under the rubble and nests inside ruined buildings. Some of these buildings you can walk through, allowing for intense fighting - and the AI will put up a good fight as well. All in all these elements will make for some very intense gameplay that will favour the inventive player as much as the history- conscious player. Besides that, the map is quite large and it allows for a number of different scenarios to be played out.
We think this mission will spark your imagination, and that you will love it!
Now, let’s show you some of the visuals you can expect; but keep reading, next up is the competition we promised you.






Stalingrad competition
On to the third subject of this blog.
So now you know about just two of our Stalingrad related maps (Operation winter storm is the other one we have already revealed, see devblog #66).
What if we told you we will be adding 3 more maps related to Stalingrad to the game?
If you had to guess which 3 historic/ iconic Stalingrad locations we will add, which would it be?
We have decided to make this into a little competition for the community.
The first 3 community members to guess all 3 locations correctly get a free game key!
Simply go to the competition page on our website and fill out the competition form, and next week we will let you know who are the lucky three to receive a full game key. How about that?
The competition closes on sunday, september 2nd 2019, at 23:59 CET.
That’s it for this update, folks. Thanks for your continued support, it’s what keeps us indie developers going! Remember, you can always make suggestions in the forum, and don’t forget to subscribe to our social media if you also want to catch the stuff we don’t put on steam:
Thanks and see you next month!