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Osiris: New Dawn News

Experimental Build v0.5.614

*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly.



Hey explorers! We put together this patch to solve nearly any and all of the story data issues. Notably, if you started your story adventure in version prior to 0.5.609, you might have some gameplay objects that need certain "flags" from a design perspective - otherwise important story events may not occur as designed. Here's a list of the various cases we solved:

[h2]Change List[/h2]
Fixed - Large Satellite Dish will now be properly interactive to complete the story
Fixed - Phoenix Base structures will now be the correct type for various gameplay design
Fixed - Certain Large Interior Crates will now give the proper objects needed to complete the story
Fixed - Autocorrecting any needed Cryptex based on your save data is now automatically applied
Fixed - Rover will now give proper Cryptex upon repair
Fixed - Lost OMPAs will now give proper clues to further enhance the story
Changed - Removed outdated Ingots from build recipes

IMPORTANT! If you started your Story Mode game from late October - Mid November, we suggest you perform the following to ensure your file is up to date. You'll only need to do this one time, and it's only for players who have experienced some progression stoppers in Story Mode.

  1. Launch your Story Mode game as normal.
  2. Once loaded, simply save your progress at a bed or even just a manual menu save.
  3. Cycle back to the Main Menu, select your Story Mode character as normal, and load in.
  4. At this point, all the correct hooks will be applied and you can safely continue your adventure.
  5. *Note - we'll never have to this again, it is simply a band aid to repair a mistake we made in the late October builds. For this, we sincerely apologize.


Next up we'll be releasing a batch of creatures converted to the new physically based AI, which should drop very soon.

Official Osiris: New Dawn Discord Server

-Brian

"I'd rather die trying to take them down than die giving them what they want."
-Andor

Experimental Build v0.5.611

*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly.



Hey explorers! This one is special. Not only have we cleared the rest of the way for the Story mode missions to properly complete, but we also added the ending cinematic and credits to the game. This has been a long time coming, and we got a little choked up seeing it all come together but are ultimately very proud of what we've been able to produce and how far we've come on this project.

[h2]Change List[/h2]
Added - Ending Cinematic
Added - Special items needed to complete missions
Added - Ability for Cryptex to unlock buildables in Crafting Tables
Added - Printer Cryptex
Added - Zirconium to Proteus 2 map
Added - Ability to build inside Phoenix Team structures
Added - New internal save system to allow completing missions out of order
Added - Early game mission objects around all spawning points for all modes
Added - Ability to designate power sources when using two Power Distributors
Added - Space Debris in space with physics
Added - Set dressing around lost Spaceship
Added - Sound and FX for Spaceship Ramp
Added - Animation and sound for Sat Dish mission complete
Added - Sound and FX for charting course in Space Station
Added - System computer announcing Mission Complete in non Story Modes

Changed - Console Commands have been re-added

Fixed - Comms Relay missions
Fixed - Water reclaimer giving XP
Fixed - Pink object inside Rover
Fixed - Small rock collision issue found above Alpha Mine Entrance

Next up we'll be focusing on the creature AI and remastering Crab Monster, Arachnoid, Gnat, and others.

Official Osiris: New Dawn Discord Server

-Brian

"I'm sorry Dave, I'm afraid I can't do that."
- Hal 9000

Experimental Build v0.5.609

*Note - These changes are only on the Experimental Branch. To access the Experimental Branch, be sure to select it in your Steam Library. If this app does not appear, please check if this app is hidden in your Library. Experimental Branch changes typically upgrade to the primary branch monthly.



Hey explorers! Just tossing up a small update on the Experiemental Branch that fixes many minor issues found.

[h2]Change List[/h2]
Fixed - Key Binding menu overlap
Fixed - Key bindings do not save when restarting the game
Fixed - Button overlays on top nav bar in game menu
Fixed - Zoom in/out in the map screen is backwards from expected
Fixed - Salvaging a hose with the "low tech" option reward
Fixed - Buggie for a satellite dish recipe
Fixed - Furnace Precipitation Upgrade
Fixed - Extracting liquid only working in 3rd Person
Fixed - Interact with pickaxe in first person
Fixed - Small Solar panels not giving power

Changed - Explanation on Private and Public - confusion about story missions stopping at Radar

Removed - Lock icon from Craftables

Next up we'll be updating the story progression, which is already in progress and should drop soon. Namely, the Rover and Coms Relay mission fixes and other related issues with the new mission system.

Official Osiris: New Dawn Discord Server

Red five standing by,
-Brian

Developer Blog

Hello Explorers! Since the Story Update released, we've been gathering your feedback and responses to the past update and wanted to share our priorities as we go into the next update.

Based on your feedback, this is what we've gathered:

[h2]Pros[/h2]
  • The story has added a new layer of immersion and reason to progress/explore
  • Mines and Caves are more immersive
  • Weather balancing seems to be universally improved
  • Power Systems show promise, but have a few more kinks to clean up
  • Overall polish of animations, players movements are well received
  • Sound mastering has been well received
  • Snubs creature AI is good, but it spawns too much sometimes

[h2]Cons[/h2]
  • Story progression seems stuck at a certain point (Rover Mission or Coms Mission)
  • AI variety is sorely needed (a known issue as we've stated we are refactoring the other AI with the physically based set up the Snubs Larvae has)
  • Progression unlocking is a hotly contested topic, especially for more experienced players
  • Skill Tree balancing (another known issue, we were planning on balancing the Skill Tree for this next update anyway)
  • A few bugs - we have a list that's been compiled over on Discord. So far, nothing too crazy or difficult to address


[h2]Goals and Tasks[/h2]
We have some ideas on how to tackle the progression issue in Story Mode. The current set up is a bit narrow at times and we think it should be opened up a bit. Additionally, the main trunk of tech should be available to you when needed, while exploration unlocks should offer optional/additive buildables that expand your tech tree capabilities further.

Creature AI is the other primary focus. The goal is to create meaningful AI that also creates strategy and variety. Having certain creatures act in certain ways, attack certain items (or each other), or live in certain places or conditions (in caves only, or in rain storms only) we hope will add more meaning and immersion to the experience.

Lastly, there's the progression stopper issues on the story. Please bare with us, we need a little time on this one. The reason is we want to improve/expand the ending and that fact that you currently can't get there yet gives us a chance to put in the ending we feel the game deserves.

[h2]Welcome New Players[/h2]
Thank you for choosing Osiris: New Dawn and joining our community! I hope you've been having a fun ride so far and if you feel so inclined, I look forward to meeting you over on Discord.
Official Osiris: New Dawn Discord Server


As always, thank you for playing Osiris: New Dawn. We know you have lots of choices to play other games out there and are so honored you're here with us playing this little passion project.


-Brian

Story Update Tweaks - v0.5.607

Hello Explorers! Since the Story Update released, we've received invaluable feedback from our community and instantly jumped in to handle some of these issues.

[h2]Change List[/h2]
Added - System Computer now explains Recycling in the Create Leather Mission
Fixed - Biodome and Hallway now properly unlock in the Mission structure
Fixed - Story based repairable objects will no longer dismantle
Changed - Gathering creature hide has now been merged with the Create Leather Mission
Changed - Creative console command now is only accessible in Creative Mode and Private Universe

There is still a bit more we're working on, such as the Comms Relay Mission, and will be looking at that next.

Also, please remember, the AI was completely refactored and many of the AI creatures are being reworked and fitted to this new AI system. These creatures will be re-added in the next major update.

Aside from that, thank you for playing and we hope you are enjoying The Story Update!

Official Osiris: New Dawn Discord Server

-Brian