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Machinarium News

My favorite rusty adventure game is free to keep, if you're quick

Some games just stick with you forever. I'll never forget playing Before Your Eyes, and I often pop back onto the Eye to grab some noodles at Emphis' stall in Citizen Sleeper. There are other games that you think about less often, but spark joy when they pop up on my radar. Machinarium is one such game. I hadn't thought about this quirky point-and-click puzzler for years, until it appeared as one of the free games on the Epic Games Store this week. And now I need to tell you all why should claim it and play it immediately.


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Machinarium's gorgeous new remaster is available now

Get up to 85% off some of the PCs weirdest adventure games, all to benefit 'humanitarian relief in Ukraine'




manita Design, the Czech studio best known for Machinarium and the Samorost trilogy, is currently offering up to 85% off all its games, with money from all sales going to humanitarian aid in Ukraine...
Read more.

Amanita for Ukraine

[h3]UPDATE: $68,000 USD raised for humanitarian aid in Ukraine[/h3]

The fundraiser has ended, and we’re honored to share that you helped us raise $68,000 USD for humanitarian aid in Ukraine.

Thank you so much for your contributions!
Lukas & Amanita Design

Machinarium - Technical Update (DirectX 12)



Hi everyone!

We’re pleased to announce that the Windows version of Machinarium has just received a technical update on Steam:
  • DirectX 12 support – This helps ensure compatibility with current and future devices.
  • Engine optimizations
  • Updated mouse controls - The game now behaves as expected when you switch the function of Left and Right mouse buttons in Windows; cursor speed matches your settings in Windows

[h3]Compatibility[/h3]
In case of the unlikely event that you can’t run the new DirectX 12 version, don’t worry! An older DirectX 9 executable is also part of this installation. You'll be asked which of the versions should be used when you launch the game on Steam.

[h3]Gamepad Support[/h3]
At this time, the game should work fine with PlayStation, Xbox, and generic controllers. If you experience any issues with gamepad controls, please ensure that Steam Input is disabled for this game.

Thank you for your continued support!
Lukas & Amanita Design ːmuchomurkaː

Machinarium Turns 15 Years Old



Machinarium, our first full-length game originally released in 2009, turns 15 years old today!

The success of Machinarium has allowed us to remain a fully independent studio, continue making games we love, and even grow a little to have more teams working on multiple projects at once. Nowadays, we are developing four games, including the cardboard-built Phonopolis, and we look forward to sharing more with you when the time is right!

If you’ve been thinking of picking up something Amanita, now might be the perfect time. Our early Christmas merch sale starts today and runs until November 6 to make sure all gifts are delivered in time, wherever you are. The sale, of course, includes the adorable Josef and Berta plushies or the Machinarium soundtrack by Tomáš Dvořák (aka Floex) on vinyl ːjosefːːmuchomurkaːːbertaː

We are forever grateful for the support you've shown us over the many years.

Thank you!
Amanita Design