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Dev Update 2019

https://www.youtube.com/watch?v=BJGQfG2Zvp8
Happy New Year! Firefly begins a promising 2020 with a look back over an exciting year of Stronghold: Warlords and Romans: Age of Caesar development.

First a Stronghold: Warlords update straight from Senior Producer Paul Harris. From our initial E3 announcement to subsequent improvements for troops, walls, fear factor, fire and more, the Stronghold production team had a busy year indeed. Fuelled by feedback, design debates, reams of new code and a bunch of promising suggestions from the community, it's been a fast and furious ride set to continue toward release in 2020.



We then catch up with Online Producer Ben Tarrant and his co-op city builder team working on Romans: Age of Caesar. An entirely different beast full of unique production challenges and lofty design goals, Romans has made great progress in 2019. With our first public Alpha now underway and the game's update road map revealed, our dedicated group of community testers will be helping us mould this epic MMO throughout 2020 as we return to Rome!



If you want to stay up to date on everything Firefly Studios, including both Stronghold: Warlords and Romans: Age of Caesar, we will of course be continuing our regular video update schedule in 2020. In addition you can also now join the Official Stronghold Discord and follow us on Twitter to be the first to hear the latest announcements straight from Firefly!

https://store.steampowered.com/app/907650/Stronghold_Warlords/

The History Behind Stronghold

https://www.youtube.com/watch?v=JWxcxejZeP0
We return this week for one final pre-Christmas update, Aaron coming back for our final instalment of 'History Behind Warlords'! A series of deep dive videos on the historical events leading into the single player missions of Stronghold: Warlords, this week we turn our eye to the Land of the Rising Sun. So join Aaron, Oda Nobunaga and Toyotomi Hideyoshi for a historic overview and the beginnings of their campaign to unify a fractured land.

Learn about the chaotic period of Sengoku Jidai, the Japanese Warring States Period we'll be recreating in-game in the later stages of Warlords' main campaign. One of the most bloodthirsty and brutal periods of Japanese history, with every clan looking to overthrow their enemies while keeping a watchful eye on their allies, Hideyoshi's exploits are perfect for exciting siege combat. A dramatic period in the later stages of Japanese history, Hideyoshi's sieges and skirmishes are ideal for the point in Warlords' main campaign when some of the most advanced siege weapons and tactics are introduced.



Want more? Then check out the Stronghold: Warlords playlist on Firefly Studios' YouTube for videos with more history, raw gameplay, new features, units, characters and buildings. With much more to come between now and Stronghold: Warlords' release in 2020, there's a huge amount to look forward to for strategy-sim fans everywhere!

https://store.steampowered.com/app/907650/Stronghold_Warlords/

80 Rapid-Fire Questions

https://www.youtube.com/watch?v=X_AnfLskMdY
Today we're teasing new features, modes and units in a rapid fire Q&A! Answering over 80 community questions from future Stronghold: Warlords players, Senior Programmer Matt Smith discusses everything from hot keys and talking peasants to the final unit count and DLC. He even addresses the pressing question of whether you’ll be able to pet the dog!



Covering a variety of topics, this new video reveals fresh details about the game and hints at upcoming events in our Discord:
  • An expected release on Steam
  • Cow names
  • Modding through day one Steam Workshop support
  • Warlord recruitment and abilities
  • A possible new single player campaign
  • Units and AI characters featured in the game
  • Multiplayer details including map sizes and matchmaking




As a handful of developers working with our own engine we can't say yes to everything, but as an independent studio we do listen. So whether it's something small like removing unit caps as an advanced feature or a larger ask like new modes we'll continue to adjust and improve Warlords as best we can, saving larger requests for future games in the series.

As a reminder this update answers questions taken from the official Stronghold Discord. We asked and players responded with queries surrounding the Warlords system, city builder gameplay and eccentric cast of characters, after which we set to the task of interrogating Matt. So if you question wasn't answered be sure to get involved by joining the Stronghold Discord today!

https://store.steampowered.com/app/907650/Stronghold_Warlords/

New Castle Sim Features

https://www.youtube.com/watch?v=5STOp7qTUyU
We've just announced six new castle economy features coming to Stronghold: Warlords next year. The latest historical real-time strategy game in our classic ‘castle sim’ series, Warlords will take Stronghold east to explore new castle economies, religion and fresh resource chains. In addition a host of series improvements are on their way, including a brand new roads system and mini-economies for the titular warlords!
  • Boost troop morale with opera houses and martial arts performances
  • Strike fear in the hearts of peasants and boost productivity with torture devices!
  • Connect roads to streamline certain industries and resource chains
  • Build temples and boost the Spirit of your populous
  • Get friendly warlords to boost your industry with their own mini-economies
  • House your peasants in luxury accommodation to keep them happy


From dancing bears and peasants skipping around the maypole to jousting, and even the controversial gong system, Stronghold has always added plenty of fine touches to help simulate the bustle of a large feudal city. City builder elements are what define Stronghold both as an RTS and a simulation of castle life, with Stronghold: Warlords adding its own unique sim elements to the mix.

https://store.steampowered.com/app/907650/Stronghold_Warlords/

The History Behind Stronghold

https://www.youtube.com/watch?v=AOGlNTAQZkE
Join the Stronghold Discord - https://discord.gg/u3ms8MK

We're back with another episode of History Behind Stronghold: Warlords! This week we delve into another of the incredible backstories serving as your lead up for the sieges and conflicts depicted in our upcoming castle sim. Having delved into the tribal history of Vietnam and the rise of the Qin Dynasty, we now explore the history of Genghis Khan and the Mongolian Steppes.



Join Firefly's very own Aaron Hayden and learn about the bloody foundations of the Mongol Empire, how a boy called Temüjin became one of the most influential leaders on the world stage. In Stronghold: Warlords you will join the Mongol Empire in its first conquests and skirmishes across Central Asia, so what better way to prepare yourself for the dozens of battles you'll be orchestrating than a dose of early Empire History!



https://store.steampowered.com/app/907650/Stronghold_Warlords/