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Bridge Orders - Outrim: The Unseen Enemy News

Update 0.7.0 - New Missions

[p]Captain, reporting in! 🫡[/p][p]We’ve released Ver. 0.7.0, a mission update![/p][p][/p][hr][/hr][h2]Updates[/h2]
  • [p]Added Mission 5 (Main Mission).[/p]
  • [p]Added Mission 5.5 (Side Mission). This is a side mission focused on weapon performance testing.[/p]
  • [p]Added 1 new story progression achievement.[/p]
[p][/p][h2]Fixes[/h2]
  • [p]Updated Unity to 6.3 LTS.[/p]
  • [p]Fixed an issue where event sound data would remain in memory.[/p]
[p][/p][h2]Work in Progress [/h2]
  • [p]Mission 6 (Main Mission) — in development[/p]
  • [p]Mission 6.6 (Side Mission) — in development[/p]
  • [p]Mission 6.5 / 7.5 (Side Missions) — in development
    These missions are planned to be adventure & mini-game parts without fleet battles.[/p]
[p][/p][h2]Feedback / Bug Reports[/h2][p]Please send bug reports and feedback via the Steam Community or our Discord bug-report channel.[/p][p]Thank you for your continued support of Bridge Orders - Outrim: Unseen Enemy.[/p]

[Dev Update] Weekly Patch Skipped / Preparing the Next Update

[p]This week’s weekly patch will be skipped, as there are no fixes or balance changes to apply.[/p][p][/p][p]In the meantime, we’re working on the next content update:[/p]
  • [p]Main Mission: Mission 5[/p]
  • [p]Side Mission: Mission 5.5[/p]
[p]We’re making steady progress and will deliver it as soon as it’s ready—thank you for your patience!🫡[/p][p][/p][p]If any critical issues are found that require immediate action, we will respond with hotfixes as needed.[/p][p][/p][p] [/p][p](Screenshots are from a work-in-progress build.)[/p]

Captain's Dispatch: February 2026

[p]Captain, it's time for our monthly report! 🫡[/p][p][/p][p]Thank you for playing Bridge Orders - Outrim: Unseen Enemy.[/p][p]This is Captain's Dispatch—our update on what the dev team is currently working on.[/p][p][/p][p]Right now, we're working toward the following updates:[/p][p][/p][h3]In Development[/h3]
  • [p]Mission 5 (Main Scenario[/p][p]We're preparing a mission where you'll battle a mysterious fleet that appears on the radar. Just what are they…?[/p]
  • [p]Mission 5.5 (Side Scenario)[/p][p]We're preparing a mission where you receive orders from Vice Admiral Sato to conduct training exercises. You'll be able to test weapon loadout combinations and perform test firing.[/p]
[p][/p][p]We're pushing ahead so we can deliver it to you as soon as it's ready—please hang tight![/p][p][/p][p]For feedback and bug reports, please post in the Steam Community or our Discord bug-report channel.[/p][p][/p][p]The next Captain's Dispatch is planned for around March 2![/p]

[Weekly Patch] Ver. 0.6.1 (EA) | System Menu Now Opens by Click

[p]Captain, reporting in! 🫡[/p][p]We’ve released Weekly Patch Ver. 0.6.1 (EA).[/p][p][/p][h3]Fixes[/h3]
  • [p]On the Sector Map, you can now open the System Menu by clicking its guide display.[/p]
  • [p]Fixed missing translations in the weapon loadout (armament change) UI.[/p]
[p][/p][h3]Work in Progress[/h3]
  • [p]Add Mission 5 (Main Scenario)[/p]
  • [p]Add Mission 5.5 (Side Scenario)[/p]
  • [p]Add Mission 6.5 (Side Scenario)[/p]
[p][/p][p]Please send bug reports and feedback via the Steam Community or our Discord bug-report channel.[/p][p]Thank you for your continued support of Bridge Orders - Outrim: The Unseen Enemy.[/p]

Update 0.6.0 – Loadout Customization & New Missions

[p]Captain, reporting in! 🫡
We’ve just shipped Ver 0.6.0, featuring a new mission update![/p][p][/p][p]Thank you, as always, for playing Bridge Orders - Phantom Fleet of the Outrim.
This update includes the following changes:[/p][p][/p][h3]â–  Updates (New Features)[/h3]
  • [p]Added a Loadout Change feature. You can now add and change weapons when deploying in the Samsara. Two default weapons are automatically added.[/p]
  • [p]Added Mission 4 (Main Mission).[/p]
  • [p]Added Mission 4.5 (Sub Mission). Sub missions are repeatable, and clearing them rewards you with new weapons.[/p]
  • [p]Added a feature to display your acquired weapon list from the Gallery’s Collection menu.[/p]
  • [p]Added Nora Renner to the Gallery’s character information.[/p]
  • [p]Added a UI element during battleship combat that indicates the ship’s current orientation/attitude.[/p]
  • [p]Added achievements that reflect story progression.[/p]
[p][/p][h3]â–  Fixes[/h3]
  • [p]Made the To Be Continued sequence skippable.[/p]
  • [p]If there are repeatable missions available, the game will now transition to the space map after the To Be Continued sequence.[/p]
  • [p]Added an indicator in the space map mission UI to distinguish Main vs Sub missions.[/p]
  • [p]Fixed the mission name shown when saving on the space map so it now reflects the furthest progressed Main Mission.[/p]
  • [p]Fixed an issue where the emblem shown in the Gallery’s character details UI did not match the character’s affiliation.[/p]
  • [p]Fixed an issue where revealed character information was not being saved/loaded correctly.[/p]
[p][/p][h3]â–  Feedback / Bug Reports[/h3][p]Please send bug reports and feedback to the Steam Community or the #bug-reports channel on our Discord.[/p][p]Thank you for your continued support of Bridge Orders - Phantom Fleet of the Outrim![/p]