1. DDNet
  2. News

DDNet News

DDNet 14.6 released

DDNet 14.6 has been released with the following highlights:
  • [Client] OpenGL graphics improvements & fixes [Jupeyy]
  • [Client] Updated entities [Soreu]
  • [Client] Add buttons for Kill (k) and Pause (p)
  • [Client] Only send valid UTF-8 over the network, fixes joining server [heinrich5991]
  • [Client] Use the correct name for determining ranks in server browser [heinrich5991]
  • [Client] Load server browser more fairly
  • [Client] Fix word wrapping for unicode strings [TsFreddie]
  • [Client] Add cl_nameplates_friendmark to see your friends more easily [BannZay]
  • [Client] Fix mouse interaction when game console is open [BannZay]
  • [Client] Don't show wrong servers in server browser [BannZay]
  • [Client] Allow changing entities text size on-the-fly [Jupeyy]
  • [Client] Warn about textures with sizes not divisible by 16 [Jupeyy]
  • [Client] Fix texture destroying [Jupeyy]
  • [Client] Add platform and arch in console output
  • [Client] Remove some confusing settings from graphics menu
  • [Client] Fix rendering of menu background with dark background [BannZay]
  • [Client] Allow empty max ping filter in server browser [BannZay]
  • [Client] Remove fallback for Teeworlds' settings.cfg
  • [Client] Upgrade SDL2 for Linux Steam release, fixing Unicode input
  • [Editor] Set search field to active when opening file dialog
  • [Editor] Fix map details layout [BannZay]
  • [Editor] Fix right click on items [BannZay]
  • [Server] Fix voting for 0.7 clients [Learath2]
  • [Server] Allow loading from any server independent of server it was saved on
  • [Server] Fix port in error messages & teehistorian [BannZay, heinrich5991]
  • [Server] Ignore duplicate records when inserting

DDNet 14.5.1 released

DDNet 14.5.1 has been released with the following highlights:
  • [Client] Sort servers by a combination of players & ping by default [trml]
  • [Client] Use player name from Steam API as fallback [heinrich5991]
  • [Client] Grab input when starting client
  • [Client] Enable "Switch weapon on pickup" by default
  • [Client] Send larger distance when zooming
  • [Client] Only send pain sound in freeze if fire was released [trml]
  • [Client] Fix connecting to some servers by adding back vanilla maps for compatibility
  • [Client] Refresh browser on "Indicate map finish" click [BannZay]
  • [Client] Support Linux shared libraries in autoupdater
  • [Client] Remove panic quit button (use alt-f4 instead)
  • [Server] Give a more instructive message on DNSBL ban (telling players to connect without VPN)
  • [Server] Forbid some more whitespace and whitespace-like characters

DDNet 14.5 released

DDNet 14.5 has been released with the following highlights:
  • [Client] Sort servery by a combination of players & ping by default [trml]
  • [Client] OpenGL graphics improvements & fixes [Jupeyy]
  • [Client] Use player name from Steam API as fallback [heinrich5991]
  • [Client] Enable "Switch weapon on pickup" by default
  • [Client] Send larger distance when zooming
  • [Client] Only send pain sound in freeze if fire was released [trml]
  • [Client] Fix connecting to some servers by adding back vanilla maps for compatibility
  • [Client] Support Linux shared libraries in autoupdater
  • [Server] Give a more instructive message on DNSBL ban (telling players to connect without VPN)

Quick Tournament #51

I'm happy to present you our first DDNet Tournament since the Steam release, the Insane (★✰✰✰✰) map "Not Naufrage 4" by SickCunt & Feuerfaust Ace:



The Tournament will be played on Sunday, August 30 at 18:00 CEST on special Tournament servers in every DDNet location. No one has seen the map yet and the first team to finish wins! The map is really hard and faily, so if you're not a pro yet you might want to check out of the livestreams someone will surely be running! Stay tuned for more information!

Thanks to Ravie for testing the map!

ZiKkie & Virus2k will stream the event in English.

maggi323 will also stream the event in English.

DDNet 14.4.1 released

DDNet 14.4.1 has been released with the following highlights:
  • [Client] Support CJK for everyone, improve font [Jupeyy]
  • [Client] Add back skins by Moby Dog [heinrich5991]
  • [Client] Don't bother Steam users with red update text anymore
  • [Client] Add welcome instructions about how to kill (k) and pause game (q)
  • [Client] Enable showing other players' key presses by default
  • [Client] Ignore clan of friends by default
  • [Client] Add ctrl-u to delete entire line in text fields
  • [Client] Disable SDL IME on Windows to improve Chinese input
  • [Client] Add tele checkpoint number to debug screen (ctrl-shift-d)
  • [Client] Add +resetdummy [ardadem]
  • [Editor] Fix memory leak when loading map in editor
  • [Server] Allow switching weak/strong with saving and loading
  • [Server] Ship map_convert_07 executable, allow drag'n'drop
  • [Server] Add ban_region & ban_region_range [Learath2]
Full list of git changes