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DDNet News

DDNet 16.5 released

DDNet 16.5 has been released with the following changes:
  • [Client] Add favorite skins [Jupeyy]
  • [Client] Support multiple values to search/exclude in serverbrowser (using ;)
  • [Client] Improved crash reports with more information [Robyt3]
  • [Client] Tweak running visuals [Voxel]
  • [Client] Only announce servers using Steam/Discord integration which are registered
  • [Client] Add help text at bottom left ingame when menu is open
  • [Client] Fix config_directory.bat (whitespaces in the path) [BannZay]
  • [Client] Refresh serverbrowser when disconnecting / abort [luk51]
  • [Client] Laser menu tweaks; Changed some default colors [Voxel]
  • [Client] Fix unknown command handler for filenames containing spaces [Robyt3]
  • [Client] Fix UI elements behind color picker background being selectable [Robyt3]
  • [Client] Remove cl_http_map_download
  • [Client] Fix client crash when server does not send gameinfo [Robyt3]
  • [Client&Server] Fix receiving IPv6 packets after IPv4 ones on Linux [heinrich5991]
  • [Client&Server] Handle non-default Windows directory in os_version_str, print the operating system version on client/server launch [Robyt3]
  • [Editor] Fix map file argument not opening editor with absolute paths [Robyt3]
  • [Server] Enable antispoof for vanilla by default [heinrich5991]
  • [Server] Remove support for legacy 64 player info protocol [heinrich5991]
  • [Server] Only start registering once the server is fully started [heinrich5991]
  • [Server] Update move_sqlite.py to use sqlite3mysql
  • [Server] Respect reserved slots in old serverinfo
  • [Tooling] Code coverage reports on Github
  • [Tooling] Make submodules shallow by default [Ryozuki]

Tournament #62: Behemoth 2 by Pulsar, Ravie & Sorah

It's time for the fourth tournament of the year! We will play the brand-new Brutal (★★★★★) map Behemoth 2 by Pulsar, Ravie & Sorah:



The Tournament will be played on Sunday, October 30 at 18:00 CET (summer time end on same day!) on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win!

Thanks to Pipou for testing the map! The results will later be available on the Tournament page.

DDNet 16.4 released

DDNet 16.4 has been released with the following changes:
  • [Client] Running and AFK animations [Voxel]
  • [Client] Add different laser colors for different types [Voxel]
  • [Client] Smooth scrolling in many places [Robyt3]
  • [Client] Parallax-aware zoom [Fireball]
  • [Client] Use new ddnet.org domain
  • [Client&Server] Change log format [heinrich5991]
  • [Client] Auto refresh skins when changing related settings [Jupeyy]
  • [Client] Demo viewer: Use font instead of images [Voxel]
  • [Client] Demo viewer: Add period/comma hotkeys to skip one tick forward/backward [Robyt3]
  • [Client] Demo viewer: Allow using play in command line [Robyt3]
  • [Client] Ignore server info with control characters [heinrich5991]
  • [Client] List symlinks in list_dir [Patiga & Robyt3]
  • [Client] Improve "couldn't open..." error messages by listing target [Robyt3]
  • [Editor] Duplicate layers [archimede67]
  • [Tools] Add map_create_pixelart and map_find_env tools [sctt]
  • [Editor] Editor: Added "Order" button in quads popup [sctt]
  • [Editor] Added reload button for image and sound popups [sctt]
  • [Editor] Added a "Go" button [archimede67]
  • [Server] Add HTTPS map download URL field for game servers [heinrich5991]
  • [Server] Various fixes for server demo recording and playback [Robyt3]
  • [Server] First send message to team, then kill team
  • [Server] Add sv_sql_bindaddr and support bindaddr for http masterserver

Happy Halloween 2022

Special DDNet servers will run with popular Halloween-themed maps and new Halloween skins will be available!

Tournament #61: Strategic Paraplegic by Soapy Sandwich & Jimmy Jazz

It's time for the third tournament of the year! We will play the brand-new Brutal (★★★✰✰) map Strategic Paraplegic by Soapy Sandwich & Jimmy Jazz:

[previewyoutube][/previewyoutube]

The Tournament will be played on Sunday, September 4 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win! The map can only be played in 2-player teams and requires real players, not dummy.

Thanks to louis for testing the map! The results will later be available on the Tournament page.