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DDNet News

DDNet 16.4 released

DDNet 16.4 has been released with the following changes:
  • [Client] Running and AFK animations [Voxel]
  • [Client] Add different laser colors for different types [Voxel]
  • [Client] Smooth scrolling in many places [Robyt3]
  • [Client] Parallax-aware zoom [Fireball]
  • [Client] Use new ddnet.org domain
  • [Client&Server] Change log format [heinrich5991]
  • [Client] Auto refresh skins when changing related settings [Jupeyy]
  • [Client] Demo viewer: Use font instead of images [Voxel]
  • [Client] Demo viewer: Add period/comma hotkeys to skip one tick forward/backward [Robyt3]
  • [Client] Demo viewer: Allow using play in command line [Robyt3]
  • [Client] Ignore server info with control characters [heinrich5991]
  • [Client] List symlinks in list_dir [Patiga & Robyt3]
  • [Client] Improve "couldn't open..." error messages by listing target [Robyt3]
  • [Editor] Duplicate layers [archimede67]
  • [Tools] Add map_create_pixelart and map_find_env tools [sctt]
  • [Editor] Editor: Added "Order" button in quads popup [sctt]
  • [Editor] Added reload button for image and sound popups [sctt]
  • [Editor] Added a "Go" button [archimede67]
  • [Server] Add HTTPS map download URL field for game servers [heinrich5991]
  • [Server] Various fixes for server demo recording and playback [Robyt3]
  • [Server] First send message to team, then kill team
  • [Server] Add sv_sql_bindaddr and support bindaddr for http masterserver

Happy Halloween 2022

Special DDNet servers will run with popular Halloween-themed maps and new Halloween skins will be available!

Tournament #61: Strategic Paraplegic by Soapy Sandwich & Jimmy Jazz

It's time for the third tournament of the year! We will play the brand-new Brutal (★★★✰✰) map Strategic Paraplegic by Soapy Sandwich & Jimmy Jazz:

[previewyoutube][/previewyoutube]

The Tournament will be played on Sunday, September 4 at 20:00 CEST on special Tournament servers in every DDNet location! No one has seen the map yet and the first finish will win! The map can only be played in 2-player teams and requires real players, not dummy.

Thanks to louis for testing the map! The results will later be available on the Tournament page.

DDNet 16.3 released

DDNet 16.3 has been released with the following changes:
  • [Client] Faster PNG loading, warn about incompatible PNGs [Jupeyy, heinrich5991]
  • [Client] Console completion for tunings and renames (`binds`, `tunes`) [Robyt3]
  • [Client] Loading screen for map loading [Jupeyy]
  • [Editor] Add map_replace_area tool [sctt]
  • [Server] Time checkpoint improvements [c0d3d3v]
  • [Client] Improve rendering of demo list icons [Robyt3]
  • [Client] Include config info in help
  • [Client] Add appearance settings page [c0d3d3v]
  • [Client] Allow multiple addresses per server in the serverbrowser [heinrich5991]
  • [Client] Add Esperanto language [dannyhpy]
  • [Client] Fix finding server executable
  • [Client] Abort skin downloads too
  • [Client] Add Discord SDK for macOS arm64
  • [Client] Fix dump_local_console
  • [Client] Validate snapshot size and member variables and demo snapshots [Robyt3]
  • [Client] Fix game freezing up on duplicate snapshot [Fireball]
  • [Client+Server] Improve snapshot performance [Robyt3]
  • [Client] Check fully transparent quads with negative alpha [Jupeyy (on phone)]
  • [Client] Fix backlog page switching between local/remote consoles [Robyt3]
  • [Client] Fix client crash on Linux on freeze bar [c0d3d3v]
  • [Client] Improve UI inputs [c0d3d3v]
  • [Client] Rename `cl_show_quads` to `cl_showquads` to remove binds
  • [Client] Fix text alignment in popups [bluesky]
  • [Editor] Only apply size and color if changed, when editing multiple layers [Robyt3]
  • [Editor] Envelope preview: fix last point not being editable, fix movement of envelope points in Info mode (Ctrl+I) [Robyt3]
  • [Editor] Fix tab and F10 keys working inconsistently in editor [Robyt3]
  • [Editor] Fix editor crashes [Robyt3]
  • [Editor] Fix editor image delete [Jupeyy]
  • [Editor] Fix buffer-overflow in editor on shift-clicking brush [Robyt3]
  • [Editor] Fix shift-leftclick-drag with empty selection to delete
  • [Editor] Reset selected quads when switching layers
  • [Server] Option to remove weak hook & bounce (`sv_no_weak_hook_and_bounce`, for KoG testing) [Jupeyy]
  • [Server] Fix another swap bug [c0d3d3v]
  • [Server] Fix player input player flags translation with 0.7 client [Robyt3]
  • [Server] Only announce DDNet birthday once
  • [Server] Fix MySQL compilation

Client Crash with AMD Beta driver 22.7.1 using OpenGL

According to player reports and verified by Jupeyy the new AMD Radeon Beta driver 22.7.1 is currently crashing in DDNet client when using OpenGL.

So far we have no solution and have reported this problem to AMD. As a workaround you can downgrade the GPU driver to a stable version again, or alternatively use the Vulkan backend in DDNet as per these instructions provided by Jupeyy:
Right click DDNet in Steam, add "gfx_backend Vulkan" to the start parameters inside Steam (notice you HAVE to include the “)

For non-Steam version you can edit the %appdata%\DDNet\settings_ddnet.cfg or %appdata%\Teeworlds\settings_ddnet.cfg and add a line with gfx_backend Vulkan, then start client.