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Stardew Valley News

1.6.14 Update

Changes for vanilla players:
- Added a few extra spouse reactions when interacting with them without dialogue
- You no longer lose a fish if you pass out while holding it, or pass out while fishing into a fish pond
- Fixed animal products always harvesting with 0 quality
- Improved efficiency of playing sound effects.
- Fixed spouses being warped to 0,0 for farmhands.
- Fixed some cases where spouses would point the wrong direction after interactions
- Prevent rare crash when updating Robin's construction animation.
- Prevent rare crash when obtaining Stardrops with stowed tools.
- Fix chimney duplication when creating a new 1.6.9+ save.
- Fix crash when homeless farmhands remain after deleting cabins.
- Fix players inside farm buildings mis-positioned on world map
- Made geode menu more stable if you resize the window during geode opening
- Fixed roommates requiring 2 house upgrades instead of 1 like marriage candidates
- Improvements to Russian translation

Changes for modded players:
- Fix crash when mods add too many streamed .ogg sound effects.

Changes for mod authors:
- Allow for multiple instances of the same streamed .ogg sound effect.

Stardew Valley's "secret, experimental" new feature is locked behind this cheat

Despite having just shipped a new update that brings some cool new features to PC players and the entire suite of 1.6 enhancements to those on console and mobile, Stardew Valley's creator has revealed that there is a new multiplayer feature that wasn't mentioned in the patch notes. However, because it is in such an early stage, it isn't being plastered all over the main menu, and is instead being "hidden" behind a cheat code. Yes, really.


Read the rest of the story...


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Stardew Valley cheats: Every cheat code you need, no mods required




fter years of content patches and tens of millions of copies sold, Stardew Valley finally has an official, mod-free approach to using cheat codes—akin to those in The Sims. As part of the farming sim’s beefy 1.6 update creator Eric Barone added support for Console Commands, so if you’re only modding for the easy money and item dupes, the process just got easier...
Read more.

Stardew Valley creator says he 'could work on it for the rest of my life' and wants to keep sharing new things with players




t some point, the Stardew Valley updates have to end, right? Creator Eric "ConcernedApe" Barone has been working on it since 2011, and continually updating it since it launched in 2016. He's also working on a new game, Haunted Chocolatier. So surely the end is in sight. Except, it doesn't look like it is...
Read more.

Minor update 1.6.13

A small update that fixes some bugs and adjusts a few things.

Balance changes:
  • Fixed legendary fish in fish ponds being more profitable than intended.


Visual Changes:
  • Signs placed on legendary fish ponds no longer show a "1" under the fish


Bug fixes
  • Fixed NPC's not being able to walk over beach bridge
  • Fixed controller rumble being disabled after 1.6.9
  • Added support for more controller types
  • Fixed all phone calls being redirected to Robin after 1.6.9.12


Technical changes
  • Updated SDL from 2.30.4 to 2.30.9 (used for input and windowing)


Changes for mod authors:
  • Added tool.PlayUseSounds field, which allows disabling sound effects for a particular tool.