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Stardew Valley News

Eric Barone says he 'might eventually make a Stardew Valley 2,' but not because it'd make a zillion dollars: 'I honestly don't care about money that much'




Stardew Valley creator Eric Barone, who's presently considering hiding away in a cabin to finish his long awaited next game, Haunted Chocolatier, says he might one day get around to making a sequel to the farming life sim that made him famous...
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Eric Barone's been playing lots of chess and reckons Elon Musk's 'tech tree' idea isn't awful: 'What if someone did a Balatro treatment… a chess roguelike?'




PC Gamer's Wes Fenlon recently sat down with Stardew Valley creator Eric Barone to discuss everything from Jojamart to his next game, Haunted Chocolatier. One question was what Barone himself is playing, and the man is as old school as it comes...
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Eric Barone has regrets about not fleshing out Stardew Valley's characters more, but likes that it's so open ended since it makes things 'more personal' for each player




Outside of cultivating the season's most profitable veggies or endlessly fainting in the mines, a lot of the time you spend in Stardew Valley is working alongside its townspeople. You develop friendships and relationships with Pelican Town's villagers over the years, but no matter how long you spend giving gifts and completing requests, Stardew doesn't really offer a final ending to a lot of its storylines...
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'A lot of people hate it, but I think it's fun': Eric Barone backs Stardew Valley's fishing minigame, but does admit that 'it starts too hard'




Stardew Valley's fishing minigame gets a surprising amount of hate, whether it's because of how annoying it is to find all the legendary fish or because fishing minigames are a dime a dozen nowadays. But I've always loved it as a way to break up my farming hyperfixation, and it sounds like Eric Barone, the creator of Stardew Valley, is also backing this system...
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'I kind of failed in that particular aspect': Eric Barone doesn't understand all the Pierre hate and wishes that he'd been 'a little bit more nuanced' when it came to creating JojaMart




It's hard to imagine Eric Barone saying that he failed in any aspect regarding Stardew Valley. What started out as a simple Harvest Moon clone, a way to teach him how to code and perfect pixel art, evolved into a phenomenon that is still having a lasting impact on the cosy farming sim genre. But nothing in life can be perfect, and everyone has regrets...
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