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Stardew Valley News

1.5.2 Patch Out Now


Hi everyone,
Hope you're having fun playing Stardew Valley. The 1.5.2 patch is now available. It fixes some lingering issues from the 1.5 update. Below is a changelog:

- Qi Fruit can now be grown on the Farm during Winter.
- Tools now track the previous two enchantments that were added to them and prevents those enchantments from being randomly selected.
- Adjusted one of the Journal Scrap treasure map images to more accurately represent the in-game location.
- Junimos will now harvest crops on the farm even if you spent the night on the Island. They will also properly harvest crops even if you are not physically present on the farm.
- You can now place Mini-Fridges inside the Island Farmhouse.
- You can now collect Honey from Beehouses on the Island farm in Winter.
- Garden Pots on the Island farm no longer become watered on days it is raining in Stardew Valley.
- Forage crops no longer disappear overnight on the Island farm on Saturdays/Sundays.
- Added a failsafe preventing players from warping to the upper left corner of the southern Island map.
- Fixed an issue preventing Perfection in the Joja route.
- Fixed graphical issues with the post-Perfection event.
- Coral and other aquatic forage items are now included for the "Botanist" profession.
- Coral is now classified as a considered a "red" item.
- Added Dark Cowboy Hat to Skull Cave chest loot table.
- Hearts that are dropped during Qi's Hungry Challenge can always be collected in even if inventory is full.
- Qi Seasoning will no longer increase speed buffs. The duration of buffs granted by Qi Seasoned food/drinks has been increased by 50%.
- The "Level Up" screen's "Ok" button will never be positioned offscreen. You can also dismiss the menu by pressing the ESC key.
- The Key to the City now allows you to go into Pierre's Seed Shop, even if you completed the game through the Joja route.
- Fixed an issue where large amounts of Beets placed in a Mill would not produce the proper amount of Sugar.
- Fixed gifting related Special Order objectives not correctly checking the minimum liked value of items gifted.
- You can no longer complete the "Danger In The Deep" Qi Challenge by visiting the Skull Caves.
- Special Order related items that are stashed in Junimo Chests are now properly removed once the Special Order expires.
- Fruit tree saplings and seeds sold at Festivals now properly reduce their price according to the profit margins setting.
- Fixed an issue where most minigames would appear misaligned in split screen.
- Fixed a crash that could occur in the Mermaid Show in split screen.
- When two split screen players select the same farmhand, one of them will no longer get stuck on a Loading screen.
- Passing out in Qi's secret room no longer causes you to wake up on the mainland.
- Fixed Sign items no longer showing their placement indicator once a Fish Pond had been built on the farm.
- Combined Rings now properly display the stat buffs of all of their component rings instead of just the first.
- Combined Rings now properly uses their localized name.
- Fixed a Ring duplication glitch in the Dye Pot menu.
- Fixed a crash and other issues related to obtaining the Iridium Krobus item.
- Potential fix for a random crash that occurs when going to bed.
- Potential fix for a crash in the mines.
- Fishing from the pond on your farm using Magic Bait no longer crashes the game.
- Fixed a crash when Crabpots are removed by a farmhand.
- Ducks now sell for the appropriate price.
- Reduced the sell price of Cookout Kits from 3000g to 80g.
- Fixed a bug causing Cheese Cauliflower to not display in Collections tab.
- Breaking open Geodes and Artifact Troves no longer erroneously count as 2 item collects on the Collections tab.
- You can no longer sit on chairs if the game is currently pausing your character due to an animation (such as using a tool or kissing your spouse).
- Fixed a crash that could occur when clicking in the scrollbar region of a shop menu when there are less than 4 items available.
- Bomb fuse sounds are now forcibly silenced overnight, fixing an issue where placing a bomb and sleeping could cause the fuse sound to play indefinitely.
- You can no longer instantly kill Fector as a Zombie in Journey of the Prairie King.
- Adjusted the rendering of very wide furniture items so that they do not extend too far past an inventory slot.
- Fixed an issue where weeds could appear as Batteries.
- Weapon cooldown timers no longer display on weapons in the Shop menu.
- Fixed a missing event in Willy's shop from the Hungarian localization.
- Fixed an issue with Leo's 6-Heart event in the German localization. This fix is applied retroactively .
- Fixed an issue where some weapons added in 1.5 would display an incorrect weapon name in the German localization.
- Fixed crashes related to Lewis's phone call in various localizations.
- Various minor typo fixes.
- Various localization fixes.
- (Modding) Made the order and naming of tilesheets on the Beach Farm more consistent with the other farm types.

Also of note, Stardew Valley broke it's all time in-game player record on Steam recently (almost 5 years after release!), with 94,879 players in-game at the same time. Pretty cool.

-Ape ːstardropː

Hotfix at 8:00PM PST 1/8/2021: Fixes a graphical issue with spouse outdoor areas.

This Stardew Valley mod lets you sit to restore stamina

There are plenty of big new features in Stardew Valley's 1.5 update, but the biggest one of all? Sitting. Okay, well, maybe that's not as major as a new endgame region and everything, but the ability to sit on chairs does offer a nice spot of role-playing - if not much else. However, one mod aims to make relaxing a little more, er, relaxing.


Sit for Stamina is a simple little mod which, as the name suggests, allows you to sit for stamina. So while you're resting on a bench or chair, you'll passively regenerate energy. The mod is customisable via a config file, so you can determine exactly how much regeneration you get. You can either turn it into a game-breaking cheat with a never-ending font of stamina, or a smaller boost for whenever you take a rest.


You can grab Sit for Stamina over on Nexus Mods, courtesy of modder Entoarox. Just sit back, relax, and watch the stamina roll in.


Read the rest of the story...


RELATED LINKS:

This Stardew Valley mod adds a whole region, 24 NPCs, new romances, and more

This Stardew Valley mod overhauls the cooking so you can become a master chef

Stardew Valley just hit a new player count record

The Stardew Valley Expanded mod has gotten a big update and new farm too


You may have heard that Stardew Valley had had another huge update in December bringing a new farm map and some cool endgame secrets. It’s not the just the main game though, some of Stardew’s biggest mods were updated on the same day, including one of my personal favorites, Stardew Valley Expanded. This giant mod has also gotten its share of new characters, content, and a new farm map too.


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This Stardew Valley mod adds a whole region, 24 NPCs, new romances, and more

Stardew Valley has a thriving modding scene, with ways to tweak, tinker with, and add to the farming game in abundant supply. Some of the best Stardew Valley mods are those that add entire new places to visit, people to meet, and things to do - and one impressive new creation has all of those, and more.


Rafseazz's Ridgeside Village mod adds a "small town located on the west side of Stardew Valley", as its creator explains. "Meet new interesting people with immersive backstories, engaging dialogue, and exciting events! Discover new forage, stories, secrets, maybe even fall in love? Who knows? A lot can happen in Ridgeside Village!" Looking at the breakdown of what the mod includes, this certainly seems to be the case.


There's a whole new - and very pretty map - peppered with features like cherry blossom trees, waterfalls, and windmills among the scattered houses, farms, and the mod's new shops. Plus, there are new festivals included complete with dialogue, and "over 200 locational messages" in the mod overall.


Read the rest of the story...


RELATED LINKS:

This Stardew Valley mod lets you sit to restore stamina

This Stardew Valley mod overhauls the cooking so you can become a master chef

Stardew Valley just hit a new player count record

This Stardew Valley mod overhauls the cooking so you can become a master chef

The cooking in Stardew Valley isn't entirely conducive to really stretching your culinary skills. This mod aims to fix that, giving you more options and features in the kitchen, and adding a little depth to way the farming game uses food.


In The Love of Cooking, you get a revamped cookbook, more opportunities for progression and friendships, extra ingredients, and the power to burn your meals or create leftovers. In creator Blueberry's cooking menu, you can search for foods using a number of criteria, including filtering out what you currently can't make, and you can craft up to nine recipes at a time.


The Community Centre has an extra challenge, requiring you to fetch food for the resident forest spirits to upgrade the kitchen there. Onions, cabbages, and carrots are among the new crops, and oils are no longer an ingredient, but a way to upgrade the quality of the meals you make. Cooking has another specific layer of progression, with rewards that unlock the more you cook, and you can use other people's kitchens, to entice you to be a little more sociable.


Read the rest of the story...


RELATED LINKS:

Stardew Valley just hit a new player count record

Stardew Valley 1.5 is live with a whole new region for endgame players

Stardew Valley 1.5 brings beach farms and "advanced game options"