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World Expansion + Builder Improvements!



Lots of cool stuff in this update (if we do say so ourselves) thanks to the feedback and testing from our friends over in the CHKN Discord. We’ve got a lot of CHKNeers hanging out, sharing creatures, playing together, and calling out our bugs. ;) And we’re still growing. Come join us!

Check out the notes below for all the updates in this latest patch... or just download it and jump in a game to see what’s new!

Expanded World!
  • The world has gotten a major expansion, with more temples, Lifeshaper upgrades, and wild creatures to discover!
  • Everything is now randomly generated beyond the starting area. This means that new Adventure or Creative games will generate a different world and no playthrough will be the same.
  • NOTE: If you’re continuing from a saved game, world objects might float or be underground where the old world and new world meet since the world data has changed.
  • Let us know what you find out there!
An example of a generated map (from one of John’s Adventure games).

Creature Builder Improvements
  • The new building workspace let’s you remove and reattach groups of blocks without them returning to your inventory! Just move a block away from your creature and “drop” it there in the build sphere. You can pick it up and attach it again, or finish building and any disconnected blocks will return to your inventory.
Important decision: snake head or dog head?
  • Improved undo/redo states
  • Improved visual clarity on creature while building
  • New and improved effects on building
More Updates
  • Balance changes
    • Reduced the power of the initial starting area creatures and bosses
    • Cooked food now restores more energy; Log and branch durability has been increased; Breakable rock health has been reduced
    • Laser Eyes now can break stone
  • Additional creatures added to the game for both the Arena and world generation.
    • Many of these were created by our community members! Big thanks to cohollow, jelly butter, hedgehog pug, Dinoman9877, lordofd, tycothepug, deathasholds, fallensolger666, and paradox for their awesome creations this round.
    • Share yours over on our Discord and they might end up in game!
You may run into Moodusa by Cohollow on your adventures. It’ll probably be fine… just don’t look directly into its eyes.
  • Added in-game Feedback and Bug Reporting, which makes it easier for you to report any issues you might be having. It will automatically send us a screenshot, your session’s log, and your saved game so that we can debug issues more quickly.


Bug Fixes
  • Fixed Mac being stuck at 30% when initially loading
  • Fixed several issues that caused ID collisions in multiplayer games and break the game state
  • Fixed trees and bushes burning forever and not taking damage
  • Fixed rare case where exiting a build sphere would cause player to be dragged to another location
  • Fix to an error in building that would break game state
  • Creature wing flapping is now synced over the network
  • Fixed client creatures in multiplayer games not taking falling damage when being ridden
  • Disabled undo/redo in multiplayer (This was causing inventory syncing confusion, especially when multiple players were attempting multiple undo/redos.)
  • Fixed several bugs with the creature party system that would cause a broken game state resulting in frozen, non-reactive creatures
  • Fixed several issues with editing a creature through the party screen
  • Fixed several issues with storing a creature if it had an item in its mouth

As always, please share your feedback, creations, and suggestions with us! We’re making CHKN together with you all so we really love seeing what you create and listening to your ideas.



- Team CHKN

https://store.steampowered.com/app/420930/CHKN/

New Builder Controls



We’ve added even more control to the creature builder with some new improvements. We’ll keep this post short so you can get in and try them out! ;)

New Builder Controls:
  • New rotation tool! Rotate in all axes, rotate blocks that are already attached, and have more control over your creature builds
  • New highlight colors on Life Blocks make it much easier to see what you have selected and where you can place them
  • The undo/redo system has been reworked to be more smooth and consistent, so it’s easier to experiment while building

And thanks to all our CHKNeers for your help reporting and testing so we could get these new bug fixes out!

Bug Fixes:
  • Fixed a bug where party creatures would not summon correctly outside of the world area where they were stored
  • Fixed item duplication bug caused by clicking “Pick up all” from containers
  • Fixed a big where clicking “Edit” on the party screen of a creature did nothing
  • Torch and Lifeshaper FXs will no longer stay on in your hand even after the item is unequipped
  • Poachers no longer change appearance when taking damage
  • Multiplayer:
    • Client creatures now set the correct LOD on connect (This fixes issues where creatures were missing or in wrong positions!)
    • Equipped items now display correctly when a client first connects to a game
    • Client creatures now correctly burn stamina when gliding
    • Clients no longer have to “rediscover” their own creatures in multiplayer games
    • Fixed a bug that caused certain quest conditions to not progress correctly for clients in multiplayer

If you’re not on our Discord yet, come say hi and let us know what you’d like to see in CHKN.

- Team CHKN

https://store.steampowered.com/app/420930/

Homestead Contest & Bug Fixes

“Welcome to my mansion, Mr. Piggles. Please do not eat my entire farm, kthx.”

Creative CHKNeers have been sharing their Homesteads over on Discord so we think it’s time for a...

Homestead Screenshot Contest!


We’d love to see what you’re building in CHKN. Take a screenshot and then head over to the #buildings channel on Discord to share it. Show us your lavish mansions, spooky bunkers, cozy farms, impenetrable fortresses… or maybe you’ve built something completely different? Show off your handiwork and we’ll showcase them in our next post!

Updates & Bug Fixes (v0.7.3B)

We’ve pushed another update live. Thank you to our Discord friends for all the feedback and helping us track down some of these bugs.
  • Crafting progression quests will now always trigger as you explore, regardless of whether you’ve completed the initial on-boarding quest
  • You now need an open party slot to create a new creature in Adventure Mode (This is to prevent confusion people were reporting when creating a new creature and then being unable to add it to the party. You can still have multiple tamed creatures!)
  • Life Blocks no longer open the edit sphere when used, so no more unwanted launching of the creature builder at inopportune moments (like combat, whoops). You can use the Life Shaper or select Edit in the radial menu to build whenever you like.
  • Party/tamed creatures will now help remove stumps
  • Bug Fixes:
    • Identified and fixed an issue that caused frame rate to drop over time
    • A creature being ridden in Automatic Riding Mode no longer moves erratically
    • The “Build a powerful creature” quest condition now works correctly
    • Fix to in-game HUD not appearing after completing the “Build a creature” on-boarding quest
    • Fixed input glitches that were occurring in the Creature Builder
Live Streams Today & Sunday

Don’t forget, we’re streaming today (Friday, Feb 8th) at 3:30 pm EST. Watch on Twitch, YouTube, or here on Steam. Greg and John will build homesteads and then try to defend them against your creations. Send us your best raiding creatures in the #creatures channel on Discord. Winners get bragging rights over the devs!



Plus, survival streamer Joefudge will be back on stream playing CHKN! He’ll be adventuring with friends so there’s sure to be lots of role-playing, shenanigans, and epic voices. His stream is:

🗓️ Sunday, Feb 10th
⌚ 2pm EST


Follow Joefudge on Twitch and come back on Sunday to hang out with him. In the meantime, here’s some adventuring from his last stream to keep you cozy:

https://www.youtube.com/watch?v=dC8l6YqOLOk
We’ll see you in the chat!

- Team CHKN

https://store.steampowered.com/app/420930

Updates Join Dev Stream Feb 8th!

New Creature Builder improvements give you more control. Rigid neck or bendy neck? It’s up to you!

We want your creatures for our next dev stream! See more info below… but first, check out the latest updates.

Creature Builder Improvements

The builder has gotten some much-requested improvements to give you more control when creating and modifying creatures. Thanks for all the feedback and suggestions!
  • Easily control which blocks are flexible (or not) when the creature moves in the world with a new block rigidity setting in the UI, plus improved voxelation detection
  • Reposition whole chains of blocks so they no longer rotate awkwardly
  • Control building better with two additional axes of rotation on Life Blocks
  • Preview how the creature will move with new animation feedback in the builder (so you don’t have to exit and relaunch to get things how you want them!)

More Updates in v0.7.3
  • On-boarding/Quest improvements
    • We’ve modified quest progression and added additional on-boarding quests
    • All tasks are now powered through quest system to keep feedback consistent
    • On-boarding state is now properly tracked
    • NOTE: This means your saved Adventure game may ask you to redo quests you’ve already completed. You can do them again or just untrack them in the quest log to ignore them.
A new on-boarding quest teaches creature riding for more mobility (and fun) early on in survival progression.
  • UI Improvements
    • In-game UI tab names have been replaced with fancy icons for readability (and cuz it just looks pretty)
    • Tweens added to some elements
    • Minor polish to some colors, positions, anchors
    • Improved loading feedback during last stage before main menu
  • Bug Fixes
    • Fixed a bug where quickly clicking the spawn creature button multiple times would cause duplicate creatures to spawn
    • Fixed a bug when editing a creature from the party screen
    • Fixed the phantom +1 notification bug shown on the Journal badge
Create Creatures for Our Next Stream!

Our next live stream is coming Friday, Feb 8th @ 3:30pm EST… and we need your creatures! Greg and John are going to build Homesteads using the new structure blocks and then try to defend them against your creations. It’ll be Homestead raiding pandemonium!

“PROTECT THE CASTLE AT ALL COSTS!”

So create your best structure-demolishing creature and then head over to our Discord and share it with us in the #creatures channel. You may just see your creation on the stream, laying waste to Greg or John’s hard work. Winner gets bragging rights over the devs!

- Team CHKN

https://store.steampowered.com/app/420930/CHKN/

Upgrade Your World with Workshop!



Did you know you can customize your Adventure world with creatures from the Workshop? Give it a try to add some variety and surprise to your next adventure. It’s easy:
  1. Open the Workshop tab in the Creature Collection and click “Subscribe to New Creature”. (See the example above!)
  2. Find a creature you like—it can be a friend’s abomination or browse hundreds of unique community creations—then click on it and hit the “+ Subscribe” button.



  3. Close the overlay and go back to the Workshop tab.
  4. Click on your newly subscribed creature to see its details, then select “Spawn in Adventure”.

    Floppy Horn by Jelly Butter!

You’re done! These creatures can now spawn in the wild for you to discover. Creative CHKN players are adding new creatures to the Workshop every day so the possibilities for expansion are endless.

You can also bring these Workshop creatures into the Arena to test them in battle, or into Creative Mode to experiment with them yourself.

New to Adventuring? Try These...
Might we suggest starting with a couple of our favorites? Hat Cat by Jelly Butter and Lazer Pea by cwilfinger both have low CP (Creature Power), meaning they can show up early on in your survival progress, and they have some fun abilities to discover Nine Lives, Hiss Stun, and Laser Eye.



For more challenging discoveries later on in survival, find creatures with higher CP to add. Or head over to our CHKN Discord to see what cool creatures the community is sharing right now.

Share Your Own Creations
If you want to share your own creations for other players to use on their Adventures, just select “Sync to Steam Workshop” on the details screen. Then your fellow CHKNeers can favorite, comment, and spawn it in their own games.

He was a chicken before it was cool.

Latest Hotfixes (v0.7.21)

The game has been updated with another round of hotfixes and improvements:

Multiplayer:
  • Option to open world to multiplayer added to the in-game ESC menu (in addition to the Online menu)
  • Clients joining a multiplayer game will now be automatically grouped with the host by default. This prevents aggressive creatures from attacking other players. A toggle in the Online tab is available to turn off co-op mode.
Gameplay:
  • Respawn checkpoint now scares away aggressive creatures (to provide a bit of a safe zone when you first respawn after death)
  • Trees now grow over time!
  • Riding: Improved movement and targeting when riding a creature… try it out with the Glide ability!

https://www.youtube.com/watch?v=P_5sICucq5g
Workshop:
  • Clicking on a creature in the in-game Workshop list now launches the Steam Overlay to see its Workshop web page. See details, favorite, comment and subscribe from this page. (Click the green “+ Subscribe” button!)
  • You can now also see the Workshop page from a creature’s detail screen in-game. Click “View in Workshop” at the bottom.
  • Old shared creatures with obsolete Life Blocks have been marked as incompatible with the new game (v0.7+) and will no longer clutter the in-game Workshop (Read more info here!)

    You’ll see an orange notice at the top of the page if a creature is incompatible.
Performance/Optimization:
  • Minor pooling system tuning to improve small initial hitching
  • Fixed a bug with dynamic objects world streaming to slightly improve performance
Chat With Us!

Join us on the CHKN Discord to tell us what you think of the game, share your creations and ideas, find multiplayer friends, or just hang out in the #share-your-pets channel that’s currently full of cats!!! Come say hi.

See you there!

- Team CHKN

https://store.steampowered.com/app/420930/CHKN/