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Unity Upgrades & Community Creature Spotlight!

Unity Upgrade Progress + More Testing Help Needed

Thanks to everyone who's been testing on Pre-Release! We've gotten some great reports and we really appreciate all the help. We're still working on the Unity upgrade and networking framework (they're big changes) so please keep testing and report anything unusual!

Tell us...
  • Any oddness you experience in multiplayer
  • Crashes and performance issues
  • Saved game issues
  • Any other bugs you run across!

You can report your findings on our Pre-Release Forum or the CHKN Discord. And don't forget to also submit a bug using the in-game reporting feature so we have your game data for reference! Thanks for your help!

Hit ESC in game and choose Send Feedback/Report Bug to view this form. If we need to contact you about your report, you'll see our replies here as well.

Player-Created Creature Spotlight!

If you'd like to see your own creations in a future spotlight, be sure to share them over on Discord in the #creatures channel.

CHKNeer Mokyudog (Haku-san on Discord) has been hard at work getting very creative with Life Blocks! First off is this amazing tank. We're especially fond of the mech-dino-mouth dozers in the front.

もきゅたんくby MokyuDog

If you're looking for a slightly more traditional creature pal… well, Robodog isn't that either since it doesn't actually have any eyes or mouth. But we hear it's still very loyal. Plus, it's really fun to ride.

Robodog by MokyuDog

For something more dragon flavored, marionic6 is a wizard with dragon parts. Check out this hydra. "He will not hesitate to burn you to a crisp if you get too close. You've been warned." Erm, make sure you tame it first. (And browse through marionic's Workshop for other dragony creations.)

Landia by marionic6

We've spotlighted creator goat before, but we have to do it again. This GOLIATH definitely lives up to its name if its stats are anything to go by. Stay far, far away… unless you're really brave. Or want to die for some reason.

ゴリアテ by goat

Or maybe you just want a HUGE, friendly pig warrior to watch your back? kim_asplund has you covered. "Do not fight this pig-like giant! He has a deadly hammer!" And also a loin cloth. Nice touch.

Titan Pig by kim_asplund

You can subscribe to any of these player-created creatures in the Workshop to bring them into your own games! (Click on the links and hit the "Subscribe" button, or search for them in-game.)



Thanks again for helping us test our fixes in progress. It helps a ton! And keep sharing all your beautiful/horrifying creations with us! It really keeps us going on long days in the coding dungeons.

See you next time.

- Team CHKN



https://store.steampowered.com/app/420930/CHKN/

Game Data Help & Pre-Release Test



Thank you to everyone who's been reporting multiplayer and game data issues! We've got fixes in progress and a workaround for you to use in the meantime. We could also use your help testing our fixes on Pre-Release. More info below.


Game Data Issues

While playing multiplayer, or sometimes when returning to single player, many users are reporting missing data in their game. Most often this takes the form of missing inventory in chests and/or disappearing creatures. We’ve narrowed the cause down to some parts of the multiplayer framework, but in order to fully fix it we needed to bring in a new framework that we have better control over. That has been our main focus, and you can see the progress on our Pre-Release branch. Please help us test. More info below.

Here’s What You Can Do To Recover Lost Data
While we’re working on the fix, it is possible in many cases to recover the lost data. CHKN by default saves periodically while you’re playing as well as every time you return to the main menu. As soon as you notice that you have missing data you can load any of these past saves to recover. This will cause you to lose some progress, but this is often preferable to starting over. Here are the steps to take to recover your game:
  1. Save and return to the main menu to ensure you have a copy of your current save.
  2. Continue your adventure game.
  3. In the escape menu select the Load Save option.
  4. In this menu you will see a list of all the saves of your current adventure game, along with a timestamp of when it was saved. The bottom of the list is the most recent, so start there and work your way up to find a save that has the recovered data.
The Load Save screen. Choose an older save from the list to load it and check if your lost data is there.

If you have questions or need more help, hop over to the #bug-reports channel on our CHKN Discord and let us know.


Pre-Release Update & Testing

Our in-progress fixes have been pushed to Pre-Release (CHKN v0.7.7).
  • Updated to latest version of Unity Engine
  • Replaced networking framework with new solution to fix bugs and improve performance

It's a short list but they're big changes. We're still evaluating the Unity update and the networking framework needs more testing so we could use your help! We need folks to play multiplayer on Pre-Release and report anything out of the ordinary.

Tell Us...
  • Any oddness you experience in multiplayer
  • Saved game issues
  • Crashes and performance issues
  • Any other bugs you run across!

You can report your findings on our Pre-Release Forum or the CHKN Discord. And don't forget to also submit a bug using the in-game reporting feature so we have your game data for reference! Thanks for your help!

Hit ESC in game and choose Send Feedback/Report Bug to view this form. If we need to contact you about your report, you'll see our replies here as well.


Community Spotlight

As always, there have been some amazing community creatures and video creations from the community recently, so it's time to spotlight some of our favorites!

Player Workshop Creatures
You can subscribe to any of these player-created creatures in the Workshop to bring them into your own games! If you'd like to see your own creations in a future spotlight, be sure to share them over on Discord in the #creatures channel.

ねこバイク("Cat Bike") by goat
It's a motorcycle! Out of creature parts! An amazing amount of work went into this cat bike so that we can have motorcycle races with our friends in CHKN. Thank you, goat.




Shin Tsozilla by Rathymos
According to Rathymos, this fearsome beast wreaks havoc on new CHKNeers and destroys all their freshly built structures. We believe it. Beware the Shin Tsozilla!




Dragon Knight by Drake the Demon
Who says dragons and knights can't get along? Maybe some of them work together to rain fiery destruction down on their enemies!




Living Hamburger by wat94115
With no mouth, it will surely starve to death, which is pretty ironic actually. But we love this tasty burger anyway.




Let's Plays
Japanese streamer Jun (Unko-chan) started his CHKN life with a (mostly) chicken friend called FENIX… then gets the TELEPORTING VANISH ability and a basilisk so things get epic. Check out the whole stream for some fun adventures!

https://www.youtube.com/watch?v=HdEeOl6v72g
CHKNeer friend Jacemachine pits his famous Diogenes creature against one of his viewers' in a head-to-head arena battle. WHO WILL WIN?!

https://www.youtube.com/watch?v=5_Hyt46JZgQ
To share your videos or streams, make sure they're tagged as CHKN and post them on our Discord in #videos so we can get the word out!

Thanks again for sharing all your beautiful creations with us, and for testing our fixes in progress. It helps a ton. We'll keep you updated on the progress.

- Team CHKN





https://store.steampowered.com/app/420930/CHKN/

Player Creatures Spotlight + 20% Loading Fix



As always, we've been inspired (and a little scared) by all the amazing creatures and videos you guys create so it's time once again to spotlight some of our recent favorites!

We've also fixed a multiplatform bug that was causing players to get stuck loading at 20%. If you've experienced this in the past, please download the latest update and try again!

Workshop Creatures

You can subscribe to any of these player-created creatures in the Workshop to bring them into your own games! If you'd like to see your own creations in a future spotlight, be sure to share them over on Discord in the #creatures channel.

Faux Mantis by Godith Shadowind
With paralysis, poison, and quite a bit of speed, this is a creature you don't want to meet in the dead of night. It would definitely make a good companion for exploring, though.



The Krakyn by Berzerkinblaze
"An abomination even of this world, the Krakyn is a legendary leviathan feared for its immeasurable power and nightmarish mouth, from which no prey can escape." Uhhh… *runs away*



Transport crab by Momo
Need to move your homestead to another location? Or just afraid of traveling light? With high endurance and plenty of shelf space, this creature is perfect for protecting your chests on the go.



Hydragon by EvilLizard
Laser Eye, Venom Poison, Charge, and Tail Slash. A force to be reckoned with.



Purallergie by Ken
The most terrifying enemy of them all: Dander!



Let's Plays

If you want to go on an epic adventure, DanTDM has you covered. See what he and his pal Phillipé get up to while trying to survive. Spoiler: there are hijinks.

https://www.youtube.com/watch?v=KFpLnKD1FpE
Mefelz has been doing a whole series of CHKN adventure videos with his friends in multiplayer! They're all a lot of fun to watch even if you don't speak Indonesian. Here's episode #4 where they discover the power of the MECHACHICKEN.

https://www.youtube.com/watch?v=nlMF5uXfRk4
To share your videos or streams with us, make sure they're tagged as CHKN and post them on our Discord in #videos so we can get the word out!

Thanks, CHKNeers!

Big thanks to our CHKNeers over on Discord for helping us track down bugs and sharing all their creations with us! If you want to report a bug, ask a question, or chat with us about what you'd like to see added to CHKN, come join us.



See you there!

- Team CHKN


https://store.steampowered.com/app/420930/CHKN/

Hotfixes for Top Player Reports (Saves & Multiplayer)



Thank you so much for the bug reports since the last update! The in-game feedback form sends us a ton of info along with your reports and it really helps us squash these bugs more quickly. We’ve released a few patches with many fixes since then, including the top-reported issues with saved games and multiplayer, so here are all the patch notes in one place.

You can also report bugs and see patch notes as soon as updates are released over on the CHKN Discord.

Happy Friday!

Creature Improvements
  • Friendly creatures do a better job avoiding running into the player when pathing.
  • Creature movement improved so they backup correctly when walking into them.
  • Creature to player collision is now less erratic during combat.
  • Charge ability to will no longer damage structure floors.
  • The player will now dismount automatically when a creature is affected by a control-based status effect (fears, possessions, etc).
  • Possession abilities (like Purrfect Charm) are now represented in the UI when active on a creature.
  • Increased mill and hatchery out-of-range distance slightly, and a message is now displayed if a party creature cancels a job at a mill or hatchery due to moving out of range.
Gameplay Improvements
  • Club tool can now break stone.
  • Fire will now be put out when underwater.
  • Reduced incoming damage if the player is hit while riding.
  • Changed Life Shaper level to learn new recipes.
  • Player weapon melee range increased.
  • Riding a creature can now automatically toggle to third-person camera.
  • Depth of field added to post processing.
  • Added new console commands to rescue missing Loot and Chests: /LiftLoot and /LiftChest
  • Shift + Click shortcuts for managing inventory now works with either shift keys
Multiplayer Bug Fixes
  • Fixed bug that broke a client’s saved game if the host changed the game mode to Adventure from Creative game via the console command.
  • Fixed the map showing the “other player” indicator for yourself in multiplayer games (now just correctly displays the “self” indicator).
  • Fixed riding state in multiplayer where players did not sit on the saddle correctly for clients.
  • Fixed party creatures not syncing correctly for clients if spawned through the creature collection.
  • Fixed bug where creature guardians and other player’s tamed creatures could be tamed.
  • Fixed feedback for clients when striking things they cannot break.
  • Disabled taking damage for clients in multiplayer until they have finished loading.
  • Chests now show the correct items for clients.
  • Fixed creature naming bug in party screen for clients in networked games.
  • Fixed errors with tamed creature data in networked games.
  • Fixed players becoming invisible over time.
  • Fixed saddle and structure casting on the wrong player in networked games.
Other Bug Fixes
  • Added a fix to infinite loading when continuing a save
  • Added save game corruption check to attempt to recover if in a bad state.
  • Fixed bug with achievements that failed to include player’s tamed creatures as contributors.
  • Fixed garbled looking creature arms that would appear at times.
  • Fixed party slots not reflecting actual state on game initial load.
  • Fixed fire rendering on stomps.
  • Fixed chicken wing flap sound timing and added sound to the right wing.
  • Fixed hatchery bug that would cause hundreds of eggs to spawn in the world, whoops.
  • Fixed egg physics so they don’t fall on LOD change.
  • Fixed issues with health and death values causing creatures to not see entities.
  • Added safeties to creatures where actions are being done on them before they are fully assembled.
  • Fixed bugs with Purrfect Charm ability.
  • Fixed an exploit allowing use of infinite items.
  • Fixed item rendering when entering riding state.
  • Fixed bug in creature animation system that could cause it to be stuck in state that prevented it from using abilities.
  • Fixed the map compass waypoint icons.
  • Added safety code to animation networking to prevent running logic before creature is assembled.
  • Fixed a display issue with the countdown when an out of range creature is added to a party.
  • Fixed issues with navigation stopping distance that prevented creatures from using mills and hatcheries.
  • Fixed summon bug that prevented spawning a party creature.
  • Fixed Dragon animations.
  • Fixed teleporting underwater on death when riding a creature
  • Fixed issues with ride command distance checks.
  • Fixed bugs with creature collisions.
  • Fixed bug with camera offset when riding.
  • Fixed creature data issue that could cause save corruption and loss of party or tamed creatures.
  • Fixed non-responsive creature state
  • Fixed creature brush to correctly brush tamed creatures when used
Known Issues
  • Summoning tamed creatures to join your party while in multiplayer isn't working. We’re looking into it!

If you have any other issues, please use the form in-game to send a report and we’ll take a look ASAP. You can also hop in the Discord to let us know… or just to say hello!

Community Creature Ideas!

The CHKNeers over on Discord have been sharing great ideas with us. Everything from abilities to features to creatures, of course. Here are just a few, with concept art even!

Flame has submitted a lot of great ideas but you can never go wrong with a frog. They also suggested it could be purple and poisonous instead. *takes notes*



SlimeBoy123abc suggested this adorable axolotl be added to the game. It’s pretty hard to resist that face.



And Tabletopcheese shared their idea of adding a spring part. Pure genius. We think the poachers would approve.



Keep them coming, everyone! We love all your creativity and will be spotlighting more amazing ideas in the future. You can share yours in the CHKN Discord.

- Team CHKN








https://store.steampowered.com/app/420930/CHKN/

Daily Deal - CHKN, 35% Off

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*Offer ends June 25 at 10AM Pacific Time