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Road to Ballhalla News

Road to Ballhalla is 75% off & Introducing Kill It With Fire!

Hello everyone!

The summer heat is on, and we at tinyBuild wanted to do something to brighten up your day. Today, Road to Ballhalla is going on a weeklong sale at 75% off.

We’ve been doing lots of interesting things recently, and I wanted to take the opportunity to highlight some of the things we’re working on.

Specifically, on August 13 (that’s next week!) we are launching Kill It With Fire - a physics comedy game about exterminating spiders and burning down your house in the process. It’s a very lighthearted game the alphas of which have had 90%+ ratings on Steam.


The game is on Pre-Order that allows you to save 10%, or you can simply Wishlist it! We greatly appreciate it.

https://store.steampowered.com/app/1179210/Kill_It_With_Fire/

67% off Road to Ballhalla



[h3]Road to Ballhalla, a rhythm-driven RPG (roll-playing game), has recieved the 67% discount:[/h3]

https://store.steampowered.com/app/425410/Road_to_Ballhalla/

Hurry! The deal ends on March 16th!

Editor Hotfix

Heya,

I've just uploaded another small update. The editor now again properly sets the game exe path on first start. This didn't work recently, as the Rerolled update changed the game exe parent folder, so the editor couldn't find it.

Happy rolling!

Soundtrack now includes the BONUS TRACKS

Hey guys,

For those of you that have bought the Soundtrack DLC, I've just uploaded the 4 new tracks of the bonus levels that were added in the big update last week (for free, obviously). They make up about 14 minutes of sweet new music - as usual, composed by Nicholas Singer! The soundtrack now contains 78 minutes of music to remind you of your exploded balls.

For those of you that haven't bought the Soundtrack DLC yet, it would really help Nick & me out a lot if you did. :) We're trying to get our next project going right now, so we can use every bit of help there.

Thanks, and happy listening!

Rerolled Hotfix

Heya,

Yesterday I pushed a small update that fixes two issues introduced with the Rerolled update:

1. The game no longer triggers your VR software on start. Not sure if that was an attempt of the game telling me "I want to have a VR mode and make everybody puke", but it's gone now.
2. In rush mode of trial 1-5, restarting during the final section will no longer break the warball spawners. That was a facepalm-worthy failed attempt from me to improve performance.

Happy rolling!