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Factorio News

Friday Facts #428 - Reactor & Logistics circuit control

Hello,
It's another week! The release is getting closer!

Read the full post on our website.

Friday Facts #427 - Combat Balancing & Space Age LAN

Hello,
We are a bit busy this week hosting a small LAN party with some fans and community members to playtest the Space Age expansion, so this FFF might be a little bit shorter than normal.

Read the full post on our website.

Friday Facts #426 - Resource search & Assembler GUI improvements

Hello,
As the 2.0 release approaches, we have been spending time polishing and resolving things which we found during our playtesting.

Read the full post on our website.

Version 1.1.110 released as stable

Bugfixes


  • Fixed electric furnace shadow missing on some configurations. more
  • Fixed a crash when using weak tables in the lua global table. more
  • Fixed a bonus productivity exploit when crafting machine ingredients were force returned. more

Friday Facts #425 - Behind the legs

Hello,
Make Way for the Pentapods!

Last week we announced two entirely new enemies coming to Factorio: Space Age: Stompers and Strafers. This week, we're going to take you on a behind-the-scenes tour of some of the features, systems, and optimizations that brought these adorable monsters to life. We'll also talk about the techniques we used to prepare last week's announcement. We've got a lot of ground to cover, so let's dive right in.

Read the full post on our website.