1. Simutrans
  2. News

Simutrans News

Announcing the winners of Steam Simutrans Screenshot Contest 2020

The votation has come to and end, and it is now time to announce the winners!

Winners


PAK64

1 - First (and only) winner is "City of Malaga" by Yau.


PAK64.nippon

1 - First winner is Kasukabe Station by danivenk


2 - Second winner is Kanegasaki Station, also by danivenk


3 - Third winner is Kinashi Island, surprisingly by danivenk


Other winners (4-6) can be seen on the pakset steam workshop page
- Yoshida Station
- Yoshida Station - Underground
- Kasukabe Station - Underground

PAK128

1 - The first winner of PAK128 is... ¡"New Harbour" by ayylmayooo (Absolutely Nobody on Steam)! Congratulations!


2 - The second winner is "Zeebrugge" by Lieven. It seems like the jury like ports :P


3 - And the third winner is "Road spaghettis 2", by Lieven. Can you see the beauty in all this disorder?


Other winners of pak128 (4-10) can be seen on Simutrans Main Store Page (alongside the first winners of each category):
- City of Brussels 1
- City of Brussels 2
- City of Brussels 3
- Countryside of France
- Mining complex
- Shigetomi JCT
- Wakita Station

PAK128.Britain

1 - The first winner of PAK128 is "Lakebourne transport hub", from Vladki. Simple yet convincing. Congratulations!


2 - The second winner is "Ledbury Main Station" by DThunder518. A great railway system.


3 - And the third winner is "Withernsea Junction". Another great railway system by DThunder518.


Other winners (4-8) can be seen on PAK128.Britain Steam Store Page:
- Burnham Mail Facility
- Port Jervis
- Reigate Airport
- Wickwar Airport
- Wootton-Basset Airport

PAK128.CS

Unfortunately, PAK128.CS is not yet available via Steam (but it will in the future). I'll leave here the original image links.

1 - The first winner of PAK128.CS is "Near the main station" by Zeruon. So colourful, good job!

2 - The second winner is "Brno" by DThunder518

3 - An the third winner is "Dublovieky Crossing", by DThunder518 too.

Other winners (4-5) are:
- Nechalov Interchange
- Oil Refinery

PAK128.German

1 - The first winner of PAK128.German is... "Oktoberfest needs more beer!" by iGi. I wonder why you choose this.


2 - The second winner is "Alpine City Brentham" by DThunder518 (poor DThunder518 never gets the first position).


3 - And the third position goes to... "Flughafen Torwick", also by DThunder518.


Other winners (4-10) can be seen on the PAK128.German Steam Store Page, and those are:
- freight distribution station
- Flughafen Oak Bay
- Regionalflughafen Oldham
- Renton Hauptbahnhof & Renton Westbahnhof (good thing I don't need to pronounce this)
- Renwick Center
- Garmisch 2
- Ruhrgebiet 3

PAK128.Japan

1 - First (and only) winner of PAK128.japan is "Mountainous Area" by ahakuoku. Congratulations?



Conclusion


I want to give my sincere thanks to every participant - even if you didn't win, you helped Simutrans by submitting your best screenshots so that other (potential) players can apprecite how great Simutrans can be in the hands of experienced players like you. You have also helped to improve the store pages, not only we have new (and better!) screenshots, I remember you that:

- First winner of each category will be displayed on the main Simutrans page (so that players know that other paksets exists by looking at screenshots).
- Second winner of each category will be used as the header for the pakset DLC. This is now the header for PAK128.Britain or PAK128.Japan, as examples, which will be visible also on your library and on store searchs:

- Third winner will be used as the background of the store page.

For the second winner of PAK128, as changing Simutrans main header is not a good idea (it is very distintive as it is), I thought it was a good idea to use "Zeebrugge" for the "Library Capsule". I really like the result, and now we have a better image for Simutrans on our library main page.


I'm very happy with all the participations we have received this contest, and I look forward to celebrate another contest this year. The only sad thing is that no one participated in the PAK192.Comic category, which is really lacking good screenshots. For now, I have to focus on other things, but that will probably be the theme for the next contest. Until them, happy Simutransing!

Vote now on the Simutrans Steam Screenshot Contest 2020!


Hello Simutrans Community! Thanks to everyone who have submitted screenshots for this first Simutrans Steam Screenshot Contest. Submissions are now closed, and we have over 50 participations from 7 different paksets. It is now time to select the winners! Let's procceed to cast the votes.

[h2]Wiki Survey[/h2]
You can all vote now on the Official Simutrans Wiki survey created for this contest. Remember you can only cast one vote for every pakset.
IMPORTANT: Remember that each checkbox corresponds to the image above and not to the image below. Pick the right one ;-)

=> Link to the wiki survey here

You have until January 10th to vote.

[h2]Participations[/h2]
I will let you below a complete list of participations, so you can see the screenshots at their original quality. I can't include all the images on this post (since some of them are from outside Steam), so you will have to open the link to see the screenshot.

"New Harbour" by ayylmayooo (Absolutely Nobody on Steam)

Pak128
1 - Lieven, City of Brussels 1
2 - Lieven, City of Brussels 2
3 - Lieven, City of Brussels 3
4 - Lieven, Countryside of France
5 - Lieven, Railway Spaghettis 1
6 - Lieven, Railway Spaghettis 2
7 - Lieven, Road spaghettis 1
8 - Lieven, Road spaghettis 2
9 - Lieven, Zeebrugge
10 - Lieven, Mining complex
11 - ayylmayooo, "New Harbour"
12 - danivenk, Shigetomi JCT
13 - danivenk, Hiroki-Sesekushi Suspension Bridge
14 - danivenk, Kaimon Station
15 - danivenk, Usuki Station
16 - danivenk, Wakita Station
17 - danivenk, Ishino Station area
18 - danivenk, Highway Exit Kurotaki
19 - danivenk, Takaono Station
20 - danivenk, Shigetomi Station
21 - danivenk, Miyama Station
22 - danivenk, South-East Tokiwa

Pak64.nippon
23 - danivenk, Yoshida Station
24 - danivenk, Yoshida Station - Underground
25 - danivenk, Kanegasaki Station
26 - danivenk, Kinashi Island
27 - danivenk, Kasukabe Station
28 - danivenk, Kasukabe Station - Underground

Pak128.Britain
29 - Vladki, "Lakebourne transport hub"
30 - DThunder518, Burnham Mail Facility
31 - DThunder518, Ledbury Main Station
32 - DThunder518, Port Jervis
33 - DThunder518, Reigate Airport
34 - DThunder518, Wickwar Airport
35 - DThunder518, Withernsea Junction
36 - DThunder518, Wootton-Basset Airport

Pak128.German
37 - makie, "Garmisch" [1] [2] [3]
38 - makie, "München" [1] [2] [3]
39 - makie, "Berlin" [1] [2] [3]
40 - makie, "Soest" [1] [2] [3]
41 - makie, "Ruhrgebiet" [1] [2] [3]
42 - iGi, "Oktoberfest needs more beer!"
43 - iGi, "freight distribution station"
44 - DThunder518, Alpine City Brentham
45 - DThunder518, Heppby
46 - DThunder518, Flughafen Oak Bay
47 - DThunder518, Regionalflughafen Oldham
48 - DThunder518, Renton Hauptbahnhof & Renton Westbahnhof
49 - DThunder518, Renwick Center
50 - DThunder518, Flughafen Torwick

Pak128.Japan
XX - ahakuoku, Mountainous Area

Pak.64
XX - Yau, City of Malaga

Pak.128.cs
51 - Zeruon, Near the main station
52 - DThunder518, Brno
53 - DThunder518, Dublovieky Crossing
54 - DThunder518, Nechalov Interchange
55 - DThunder518, Oil Refinery

PAK128.German Beta 2.1 released



Surprise! PAK128.German developers have a christmas gift for us all. The new pak128.German version 2.1 (beta) is out this christmas. This is a minor version with mainly bugfixes and some changes:

[h2]Patch notes[/h2]
  • Some bugs have been corrected. For reporting, thanks to Huperspace on Steam.
  • English translations improved. Thanks to Duke and Ampersand.
  • A train now needs a driver at the head. So either in a locomotive or in a control car.
  • That's why there are now some new control cars. Pushed freight trains are no longer possible.
  • New: E69, Kö 1 and new silverwagons also with new control car
  • New: ford for muddy paths, railway barriers now have a German sound.
  • Changed: some of the ships now have significantly higher freight volumes.
  • With a current nighlty, level crossings over high-speed tracks or highways can no longer be built.
  • Deleted: The Tatra T6 A22 tram car is double, is automatically converted to Tatra T6 A6.


The beta is available for Release 122.0 (default), but because of the fords and the level crossings, a current nightly is recommended.

Simutrans Steam Screenshot Contest!


Hello, everyone! I, Roboron, have the great pleasure of opening the first Simutrans Steam Screenshot Contest (or, as I like to call it, "SSSC"). This is also the first contest the Simutrans Community has started in over 4 years, so we are very excited! And we have a good reason. The prize for the winners is... to be displayed on the Steam Store Page!

[h2]TL;DR[/h2]
Participation is opened now. You can submit your screenshots to the "Screenshots" section of the community Hub. You need to include a title and the pakset used. You can submit as many screenshots as you want, until December 21st.

Note: I have updated the game to preventing F12 from displaying the help windows. That treacherous window won't spoil your screenshots anymore!

[h2]Participation[/h2]
1 - There's a category for every pakset (including workshop paksets and the yet unavailable pak128.cs).
2 - You can submit as many screenshots as you want.
3 - You only need to submit your screenshots to the "Screenshots" section of the community Hub.
4 - You need to include title and category (pakset) for every screenshot. Screenshots without title or category will not be eligible.
5 - You have until December 21st to submit your screenshots!

[h2]Theme and guidelines[/h2]
1 - The theme is... Transport structures! (Unoriginal, you say?). Let's show new players what is possible to build with Simutrans. A great train station? Perfect! An amazing road network! Sweet! An underground complex? Wow! A country road with nothing more than grass? Not so impressive...
2 - To keep screenshots clean, try to disable city/station names and avoid showing title bars, overcrowded menus, etc.
3 - While I won't impose any limits to screenshot size, recommended size is 1920x1080 as this is the most common resolution.

[h2]Prizes[/h2]
1 - For the first winner of each category: The screenshot will be displayed on the main Simutrans Store Page, alongside the winners of all categories.
2 - For the second winner of each category: The screenshot will be used as the header for the pakset DLC.
3 - For the third winner of each category: The screenshot will be used as the background of the pakset store page.
4 - For winners 1-10 of each category: The screenshot will be displayed on the pakset store page (or workshop) page.

[h2]Voting[/h2]
Voting will be done on a wiki survey (I will post a new announcement when the time comes). Everyone (participants and non-participants) can vote, but you can only vote one time per category.
If two or more screenshots have the same votes, our benevolent dictator will benevolently select a winner, taking into account theme and guidelines.

[h2]Participation via other platforms[/h2]
Apart from Steam, you can participate through the following platforms (don't forget to include title and category):
  • Reddit: Submitting your screenshots to /r/simutrans/
  • Twitter: Using the hastag #SimutransSteamScreenshot
  • The good old forum: Posting your screenshots on this thread

The paksets update

After exposing my thoughts on paksets on the Simutrans on Steam Roadmap, I went back to dicuss changes with the Simutrans Community. My initial idea of bring every pakset independently with his own store page was not as well received as I thought. Then, I opened a survey with different options, and the result of the survey was clear. A majority of members preferred to bring only current, maintained paksets to the store, and let out old, unmaintained paksets. This was not in contradiction with my main idea of totally avoid bundling paksets, so I agreed.

Over the last week I have been silently doing changes to the store page of the paksets, and today changes are live. This means that your current paksets DLC have been replaced by the new ones. Let's see the list of changes:

[h2]Updated list of DLC's[/h2]
* The "Comic Paksets" bundle has been replaced by "Pak192.Comic"
https://store.steampowered.com/app/434632/Simutrans__Pak192Comic/

* The "German Paksets" bundle is now "Pak128.German" (it was already only providing pak128.german)
https://store.steampowered.com/app/434633/Simutrans__Pak128German/

* The "Japan Based Paksets" bundle has been replaced by "Pak128.Japan"
https://store.steampowered.com/app/435960/Simutrans__Pak128Japan/?snr=1_5_9__405

* The "Miscellaneus Paksets" bundle has been replaces by "Pak64.German" (unofficial version)
https://store.steampowered.com/app/435963/Simutrans__Pak64German/?snr=1_5_9__405

* Pak128.Britain and Pak64 are the same
* Unfortunately, I couldn't get rid of "Workshop Tools" DLC. While I have already published a separate tool called "Simutrans SDK" (you can find it in your library), the workshop uploader utility does not work if it is executed from another appid. This change will require to reimplement the workshop uploader, and I need more time for that. In the future, "Workshop Tools" is intended to be replaced by "Pak128.CS" DLC (currently in development).

[h2]What happens to previously available paksets?[/h2]

Don't panic! Old paksets which were bundled previously together are now available standalone via Workshop https://steamcommunity.com/workshop/browse/?appid=434520&requiredtags[]=pakset

If you wee playing one of those paksets, you will need to install it from the workshop to keep playing. Your savegames will not be lost.

[h2]And what more?[/h2]

I have to remember that the focus was to improve the store pages (and now also offer better default paksets). I have been updating store pages with new descriptions, translations to Spanish, metadata, etc... But something is still required: New screenshots! In the following days, I will announce a new screenshot contest where everyone can participate... and win! The prize will be to be displayed on the Steam Store Page. More details coming soon. Keep an eye on the announcements!