Hello Walkers!
I have made some changes to the game. Some of them small, some of them big, so let's get started.
One of the biggest progress I made was that I added dragons. There are two of them roaming high and low near the end of both paths. But as the game's story is complete, the dragons are harmless and just to enrich the environment :) You can name them as you wish, I didn't think of anything :P
Below are a couple of screenshots of them.
http://steamcommunity.com/sharedfiles/filedetails/?id=660677239
http://steamcommunity.com/sharedfiles/filedetails/?id=660677330
Another major change is that I have added exponential height fog to the world, and it has changed the look of the whole game. Some examples are below.
http://steamcommunity.com/sharedfiles/filedetails/?id=660677366
http://steamcommunity.com/sharedfiles/filedetails/?id=660677405
http://steamcommunity.com/sharedfiles/filedetails/?id=660677444
The rest of the changes goes like that;
- Changed low res grass textures to high res ones.
- More variety of thunder rumble sounds added.
- Added spaces with various durations between the loops of some music tracks.
- Sprinting in blue fields is now optional by toggling with left shift of keyboard or pressing left thumbstick of gamepad.
- In the big cave, music does not fade out when stepping on the platform switch anymore.
- In graphics menu, the adjustments that make greatest impact are marked.
- The LOD of some trees were tweaked for better visual.
- Fixed an issue in which the audio gets stuck with reverb effect.
- Fixed a typo in subtitles.
- Fixed an issue about cursor.
- A few other little fixes.
You can always view the version change log in version.txt file in the game folder.
So it is version 1.2.0 and I wish you have a good time enjoying Drizzlepath: Genie! ːdpgmixː
Tonguç Bodur