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  3. Team Fortress 2 Update Released

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: [list] [*]Added missing string for the PNG filter when using the Decal Tool [*]Added missing newline to the 'Unable to initialize sound capture' console message [*]Added IsNextBot() method (GitHub fix from Bitl) [*]Added support for custom mission briefings in vsh and zi game modes (GitHub fix from Gamer_X) [*]Added convar to control max Mann vs. Machine robots (GitHub fix from ficool2) [*]Added prediction for Thermal Thruster + self-stun (GitHub fix from wgetJane) [*]Fixed crash with game_round_win in KOTH (GitHub fix from doclic) [*]Fixed Mann vs. Machine status HUD not using the mini boss background for enemies in the Support group [*]Fixed Medieval Mode Auto-RP not matching lowercase input unless it begins with an 'a' [*]Fixed backpack page buttons putting the 'New' label behind the button [*]Fixed character info panel not being positioned correctly [*]Fixed The Front Runner using the wrong team color for the headset on the Stylin' style [*]Fixed Announcer VO with static at the end of the sound (community fix from Lindon) [*]Fixed missing lightwarp setting for the Conniver's Kunai and The Half-Zatoichi (community fix from Lindon) [*]Fixed The Bazaar Bargain's scope being painted when using the Elfin Enamel war paint [*]Fixed commentary text not displaying [*]Fixed TFBot VScript methods SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetMission, SetPrevMission, GetMission, GetPrevMission, and HasMission using 'unsigned int' by mistake [*]Fixed overlapping internal font names causing one font to overwrite the other for Linux clients (GitHub fix from RoseyLemonz) [*]Fixed Casual late-joiners seeing Competitive logo on Match Status HUD doors (GitHub fix from rabscootle) [*]Fixed Spy bots using human voice lines in Mann vs. Machine (GitHub fix from John Kvalevog) [*]Fixed crash on VGUI menu bar button cursor entrance (GitHub fix from RGBACatlord) [*]Fixed Mann vs. Machine bomb carrier voice line playing during normal CTF with bots (GitHub fix from mastercoms) [*]Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain) [*]Fixed uninitialized field use in CParticleEffectBinding (GitHub fix from Thomas Kain) [*]Fixed type cast warning caused by pointer size mismatch (GitHub fix from SanyaSho) [*]Fixed typo in Mann vs. Machine score calculation (GitHub fix from HalfMatt) [*]Fixed missed break in logging character field save data causing incorrect logging (GitHub fix from Dmitry Tsarevich) [*]Fixed Engineer bots soft locking on CTF maps (GitHub fix from AwfulRanger) [*]Fixed middle mouse kicking you in PASS Time (GitHub fix from ficool2) [*]Fixed radial fog not being enabled in 3D sky on official maps (GitHub fix from ficool2) [*]Fixed PLAYER_FLAG_BITS truncating m_fFlags sent to clients (GitHub fix from copperpixel) [*]Fixed prediction for jumping when The Huntsman is charged/released (GitHub fix from wgetJane) [*]Fixed prediction for Force-A-Nature jumps (GitHub fix from wgetJane) [*]Increased PLAYER_FLAG_BITS to 32 [*]Removed temporary player jingle files if tf_delete_temp_files (GitHub fix from AndrewBetson) [*]Removed MFC dependency in the launcher exe (GitHub fix from Slartibarty) [*]Updated the ConTracker 'Back' button to accommodate longer localization strings [*]Updated plr_hacksaw_event[list] [*]Fixed erroneous and asymmetric clipping across the map [*]Fixed pumpkin bomb quota being too low[/list] [/list]