Team Fortress 2 Update Released
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
[list]
[*]Added missing string for the PNG filter when using the Decal Tool
[*]Added missing newline to the 'Unable to initialize sound capture' console message
[*]Added IsNextBot() method (GitHub fix from Bitl)
[*]Added support for custom mission briefings in vsh and zi game modes (GitHub fix from Gamer_X)
[*]Added convar to control max Mann vs. Machine robots (GitHub fix from ficool2)
[*]Added prediction for Thermal Thruster + self-stun (GitHub fix from wgetJane)
[*]Fixed crash with game_round_win in KOTH (GitHub fix from doclic)
[*]Fixed Mann vs. Machine status HUD not using the mini boss background for enemies in the Support group
[*]Fixed Medieval Mode Auto-RP not matching lowercase input unless it begins with an 'a'
[*]Fixed backpack page buttons putting the 'New' label behind the button
[*]Fixed character info panel not being positioned correctly
[*]Fixed The Front Runner using the wrong team color for the headset on the Stylin' style
[*]Fixed Announcer VO with static at the end of the sound (community fix from Lindon)
[*]Fixed missing lightwarp setting for the Conniver's Kunai and The Half-Zatoichi (community fix from Lindon)
[*]Fixed The Bazaar Bargain's scope being painted when using the Elfin Enamel war paint
[*]Fixed commentary text not displaying
[*]Fixed TFBot VScript methods SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetMission, SetPrevMission, GetMission, GetPrevMission, and HasMission using 'unsigned int' by mistake
[*]Fixed overlapping internal font names causing one font to overwrite the other for Linux clients (GitHub fix from RoseyLemonz)
[*]Fixed Casual late-joiners seeing Competitive logo on Match Status HUD doors (GitHub fix from rabscootle)
[*]Fixed Spy bots using human voice lines in Mann vs. Machine (GitHub fix from John Kvalevog)
[*]Fixed crash on VGUI menu bar button cursor entrance (GitHub fix from RGBACatlord)
[*]Fixed Mann vs. Machine bomb carrier voice line playing during normal CTF with bots (GitHub fix from mastercoms)
[*]Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain)
[*]Fixed uninitialized field use in CParticleEffectBinding (GitHub fix from Thomas Kain)
[*]Fixed type cast warning caused by pointer size mismatch (GitHub fix from SanyaSho)
[*]Fixed typo in Mann vs. Machine score calculation (GitHub fix from HalfMatt)
[*]Fixed missed break in logging character field save data causing incorrect logging (GitHub fix from Dmitry Tsarevich)
[*]Fixed Engineer bots soft locking on CTF maps (GitHub fix from AwfulRanger)
[*]Fixed middle mouse kicking you in PASS Time (GitHub fix from ficool2)
[*]Fixed radial fog not being enabled in 3D sky on official maps (GitHub fix from ficool2)
[*]Fixed PLAYER_FLAG_BITS truncating m_fFlags sent to clients (GitHub fix from copperpixel)
[*]Fixed prediction for jumping when The Huntsman is charged/released (GitHub fix from wgetJane)
[*]Fixed prediction for Force-A-Nature jumps (GitHub fix from wgetJane)
[*]Increased PLAYER_FLAG_BITS to 32
[*]Removed temporary player jingle files if tf_delete_temp_files (GitHub fix from AndrewBetson)
[*]Removed MFC dependency in the launcher exe (GitHub fix from Slartibarty)
[*]Updated the ConTracker 'Back' button to accommodate longer localization strings
[*]Updated plr_hacksaw_event[list]
[*]Fixed erroneous and asymmetric clipping across the map
[*]Fixed pumpkin bomb quota being too low[/list]
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