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Team Fortress 2 News

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed some stability issues
  • Fixed being able to equip conflicting cosmetic items using +quickswitch
  • Fixed precached particles not being deleted across map changes
  • Fixed some hats with drop_type "drop" not being dropped in the world
  • Fixed headshot animations sometimes playing at map origin
  • Fixed missing polygon on Pyro's finger
  • Fixed clipped text in the Mann vs. Machine loot list screen
  • Fixed missing BLU skin for The Sydney Sleeper
  • Fixed some attribute descriptions being cut off in the Item Pickup dialog
  • Fixed duplicate reload sound entries in the tf_weapon_flaregun_revenge weapon script
  • Fixed players not igniting after being shot when the map has applied the TF_COND_GAS condition
  • Fixed not preserving the player's current angles when the map has applied the TF_COND_HALLOWEEN_KART condition
  • Fixed missing variables in the Canteen Crasher tournament medals. This does not affect previous versions of those medals.
  • Updated func_nobuild entity with a new setting to support destroying buildings within its perimeter when activated
  • Updated player entity with SetCustomModelWithClassAnimations input to set a custom player model that uses the class animations
  • Updated the tf_logic_cp_timer entity so it can also be used for team RED
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated the Hazard Headgear
    • Fixed using the wrong lightwarp
    • Updated the backpack image to match the item
  • Updated the Fizzy Pharmacist
    • Moved the soda bottle to the other side of the Medic to fix clipping problems
    • Fixed the second style not hiding the bottle
  • Updated pl_upward
    • Fixed exploit that allowed buildings to be built in an area that is later shut off from both teams
  • Updated cp_snakewater_final1
    • Minor visual, clipping/blockbullet, and detailing fixes
    • Fixed alignment issues
    • Fixed some mirroring issues
    • Updated mid slightly to make it more mirrored
    • Increased wall heights on mid to allow more jumps
    • Updated last spawn room to reduce the randomness of spawnpoints
    • Slightly increased cap time on last to account for longer travel time to the point
    • Speculative changes to fix some "wallbug" issues
    • Added Competitive mode stage

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed some stability issues
  • Fixed being able to equip conflicting cosmetic items using +quickswitch
  • Fixed precached particles not being deleted across map changes
  • Fixed some hats with drop_type "drop" not being dropped in the world
  • Fixed headshot animations sometimes playing at map origin
  • Fixed missing polygon on Pyro's finger
  • Fixed clipped text in the Mann vs. Machine loot list screen
  • Fixed missing BLU skin for The Sydney Sleeper
  • Fixed some attribute descriptions being cut off in the Item Pickup dialog
  • Fixed duplicate reload sound entries in the tf_weapon_flaregun_revenge weapon script
  • Fixed players not igniting after being shot when the map has applied the TF_COND_GAS condition
  • Fixed not preserving the player's current angles when the map has applied the TF_COND_HALLOWEEN_KART condition
  • Fixed missing variables in the Canteen Crasher tournament medals. This does not affect previous versions of those medals.
  • Updated func_nobuild entity with a new setting to support destroying buildings within its perimeter when activated
  • Updated player entity with SetCustomModelWithClassAnimations input to set a custom player model that uses the class animations
  • Updated the tf_logic_cp_timer entity so it can also be used for team RED
  • Updated/Added some tournament medals
  • Updated the localization files
  • Updated the Hazard Headgear

    • Fixed using the wrong lightwarp
    • Updated the backpack image to match the item

  • Updated the Fizzy Pharmacist

    • Moved the soda bottle to the other side of the Medic to fix clipping problems
    • Fixed the second style not hiding the bottle

  • Updated pl_upward

    • Fixed exploit that allowed buildings to be built in an area that is later shut off from both teams

  • Updated cp_snakewater_final1

    • Minor visual, clipping/blockbullet, and detailing fixes
    • Fixed alignment issues
    • Fixed some mirroring issues
    • Updated mid slightly to make it more mirrored
    • Increased wall heights on mid to allow more jumps
    • Updated last spawn room to reduce the randomness of spawnpoints
    • Slightly increased cap time on last to account for longer travel time to the point
    • Speculative changes to fix some "wallbug" issues
    • Added Competitive mode stage

TF2Maps 72-Hour Summer Jam Showcase



After a month and a half of counting, sorting, and organizing, the folks at TF2Maps are ready to show off the best of this year's 72hr TF2Jam! This is their biggest showcase yet at 140 entries!

This year's event received 908 entries, shattering last year's total of 345 and the previous all-time record of 742 set in 2017! The previous donation record (around $10,000 in donations from 1122 different donors) was also shattered by raising a total of $17,916.40 from 1616 different donors! The money was donated to Doctors Without Borders/Médecins Sans Frontières (MSF), an international, independent organization that provides medical assistance to people affected by conflict, epidemics, disasters, and more. Way to go, TF2 Community!

For more information, check out the showcase thread on TF2Maps! You can also join the TF2Maps Discord and follow TF2Maps on Twitter!

TF2Maps 72-Hour Summer Jam Showcase





After a month and a half of counting, sorting, and organizing, the folks at TF2Maps are ready to show off the best of this year's 72hr TF2Jam! This is their biggest showcase yet at 140 entries!




This year's event received 908 entries, shattering last year's total of 345 and the previous all-time record of 742 set in 2017! The previous donation record (around $10,000 in donations from 1122 different donors) was also shattered by raising a total of $17,916.40 from 1616 different donors! The money was donated to Doctors Without Borders/Médecins Sans Frontières (MSF), an international, independent organization that provides medical assistance to people affected by conflict, epidemics, disasters, and more. Way to go, TF2 Community!




For more information, check out the showcase thread on TF2Maps! You can also join the TF2Maps Discord and follow TF2Maps on Twitter!


Gertrude's Gallery of Garments



Gertrude's Gallery of Garments is a brand new TF2 community costume contest! Submit your best creations to the TF2 Steam Workshop! There will be prizes for the best entries!

Details can be found here! Don't delay! The deadline for submissions is Friday, September 30th, at 11:59 PM EDT!

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