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Team Fortress 2 News

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time
  • Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models
  • Updated Mann vs. Machine

    • Added checks to prevent loading an invalid .pop file
    • Fixed several .pop file references from "Witch Hat" to "Point and Shoot"
  • Updated cp_ambush_event
    • Fixed an out of the map exploit
    • RED team now respawns on stage 2 after the 1st point has been captured
    • Improved clipping
    • Nature & Wildlife preservation measures
  • Updated koth_synthetic_event
    • Fixed a location where teleporters could trap players outside of the map
    • Minor lighting changes
    • Detail changes to make things more cohesive
    • Updated color on BLU barrels
    • Fixed some console errors
  • Updated pd_farmageddon
    • Minor lighting changes to brighten up a few spots
    • Updated .nav mesh to fix scarecrows not chasing players
    • Minor detail changes
    • Updated announcer lines so they are easier to hear
    • Removed general damage in the capture area while the point is unlocked

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed the description for the World Traveler's Hat not supporting all of the community maps at the same time
  • Updated The Missing Piece and The Mislaid Sweater to fix issues with the materials/models
  • Updated Mann vs. Machine

    • Added checks to prevent loading an invalid .pop file
    • Fixed several .pop file references from "Witch Hat" to "Point and Shoot"

  • Updated cp_ambush_event

    • Fixed an out of the map exploit
    • RED team now respawns on stage 2 after the 1st point has been captured
    • Improved clipping
    • Nature & Wildlife preservation measures

  • Updated koth_synthetic_event

    • Fixed a location where teleporters could trap players outside of the map
    • Minor lighting changes
    • Detail changes to make things more cohesive
    • Updated color on BLU barrels
    • Fixed some console errors

  • Updated pd_farmageddon

    • Minor lighting changes to brighten up a few spots
    • Updated .nav mesh to fix scarecrows not chasing players
    • Minor detail changes
    • Updated announcer lines so they are easier to hear
    • Removed general damage in the capture area while the point is unlocked

Operation Hexadecimal Horrors


(Image credit: washy)

Old church bells have begun to ring, once-occupied graves now lay empty, and never-before-seen creatures of the night have risen from their slumber for one sole purpose: to be shot!

A Halloween-inspired take on the traditional Mann vs Machine dynamic, Operation Hexadecimal Horrors features 48 brand new missions spread across more than 10 new, returning, and spookified maps! The campaign will run until November 30th, so don't wait! Servers are available in North America, South America, Europe, Asia, and Australia.

On an entirely different, less scary topic: a charity drive benefiting The Trevor Project will be running in tandem with the campaign. In-game medals are available for those who donate $5 or more! Check out the website to learn how to donate and how to play!

Operation Hexadecimal Horrors


(Image credit: washy)



Old church bells have begun to ring, once-occupied graves now lay empty, and never-before-seen creatures of the night have risen from their slumber for one sole purpose: to be shot!




A Halloween-inspired take on the traditional Mann vs Machine dynamic, Operation Hexadecimal Horrors features 48 brand new missions spread across more than 10 new, returning, and spookified maps! The campaign will run until November 30th, so don't wait! Servers are available in North America, South America, Europe, Asia, and Australia.




On an entirely different, less scary topic: a charity drive benefiting The Trevor Project will be running in tandem with the campaign. In-game medals are available for those who donate $5 or more! Check out the website to learn how to donate and how to play!