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Team Fortress 2 News

PASS Time Federation Season 2





Interested in playing competitively in a new light? The PASS Time Federation’s second season is just what you need! With a new ruleset, whitelist, format, and an added community map the second season is looking for new teams of players of any skill level! There will be in-game medals and a prize pool of keys for the first place team!




The new season won’t start until both the NA and EU branches have their team slots full (8 teams for each). Get registered before they fill up! Try out something new and evolving as your PASS Time goes competitive! Use their discord to sign up yourself and your team, get updates, information, and more!


Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Updated the Jupiter Jetpack to not hide the Pyro grenades
  • Updated The Great Deflate achievement to include the Balloonicorpse
  • Updated pl_hasslecastle

    • Fixed more out-of-bounds exploits
    • Improved clipping
    • General improvements

  • Updated koth_undergrove_event

    • 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends
    • Reduced the delay after winning a 3v3 before players are teleported back to the overworld
    • Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas
    • Polished clipping around the capture point
    • Polished some textures on RED's side
    • Fixed several console errors that appeared upon map load
    • Minor lighting fixes

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Jupiter Jetpack to not hide the Pyro grenades
  • Updated The Great Deflate achievement to include the Balloonicorpse
  • Updated pl_hasslecastle
    • Fixed more out-of-bounds exploits
    • Improved clipping
    • General improvements
  • Updated koth_undergrove_event
    • 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends
    • Reduced the delay after winning a 3v3 before players are teleported back to the overworld
    • Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas
    • Polished clipping around the capture point
    • Polished some textures on RED's side
    • Fixed several console errors that appeared upon map load
    • Minor lighting fixes