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Team Fortress 2 News

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Re-enabled all players to be able to use voice commands and party chat
  • Added more detailed options for server visibility and privacy when creating a server

    • The "Use Steam Networking" checkbox has been replaced with a dropdown, allowing the creation of Local, Friends Only, Unlisted and Listed servers -- defaulting to Unlisted
    • Using map command by default will no longer create a join-able game

  • Fixed a crash on exit under Linux

Team Fortress 2 gets another update with fixes from the community and relaxed in-game chat restrictions

Valve have released the latest small update to Team Fortress 2. Following on from the update released at the start of May, it's another that pulls in some community-provided fixes thanks to the source code being available as part of the Source SDK update.

Read the full article here: https://www.gamingonlinux.com/2025/05/team-fortress-2-gets-another-update-with-fixes-from-the-community-and-relaxed-in-game-chat-restrictions/

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed HUD scope animation exploit (GitHub fix from mastercoms)
  • Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle)
  • Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms)
  • Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum)
  • Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum)
  • Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum)
  • Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge)
  • Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich)
  • Relaxed in-game chat restrictions for certain accounts

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed HUD scope animation exploit (GitHub fix from mastercoms)
  • Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle)
  • Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms)
  • Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum)
  • Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum)
  • Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum)
  • Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge)
  • Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich)
  • Relaxed in-game chat restrictions for certain accounts

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed HUD scope animation exploit (GitHub fix from mastercoms)
  • Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle)
  • Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms)
  • Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum)
  • Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum)
  • Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum)
  • Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge)
  • Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich)
  • Relaxed in-game chat restrictions for certain accounts