1. Team Fortress 2
  2. News

Team Fortress 2 News

Team Fortress 2 gets another update with fixes from the community and relaxed in-game chat restrictions

Valve have released the latest small update to Team Fortress 2. Following on from the update released at the start of May, it's another that pulls in some community-provided fixes thanks to the source code being available as part of the Source SDK update.

Read the full article here: https://www.gamingonlinux.com/2025/05/team-fortress-2-gets-another-update-with-fixes-from-the-community-and-relaxed-in-game-chat-restrictions/

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed HUD scope animation exploit (GitHub fix from mastercoms)
  • Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle)
  • Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms)
  • Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum)
  • Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum)
  • Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum)
  • Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge)
  • Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich)
  • Relaxed in-game chat restrictions for certain accounts

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed HUD scope animation exploit (GitHub fix from mastercoms)
  • Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle)
  • Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms)
  • Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum)
  • Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum)
  • Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum)
  • Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge)
  • Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich)
  • Relaxed in-game chat restrictions for certain accounts

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed HUD scope animation exploit (GitHub fix from mastercoms)
  • Fixed case where the door model for Match Status HUD wasn't initialized before setting the submodel (GitHub fix from rabscootle)
  • Fixed money not automatically being collected in Mann vs. Machine respawn rooms (GitHub fix from mastercoms)
  • Fixed stuck Mann vs. Machine bots sometimes causing spawn softlocks (GitHub fix from Mentrillum)
  • Fixed Mann vs. Machine ammo canteens not affecting energy weapons (GitHub fix from Mentrillum)
  • Fixed 'Shell Extension' achiemevent not working for energy weapons (GitHub fix from Mentrillum)
  • Fixed not being able to deploy parachute after landing and becoming airborne without jump button (GitHub fix from FlaminSarge)
  • Fixed some heap allocated KeyValues leaks (GitHub fix from Dmitry Tsarevich)
  • Relaxed in-game chat restrictions for certain accounts

Physgun Fireside Denver 2025


(Image credit: requim)

Welcome to Denver for Physgun Fireside Denver 2025! For the first time since 2018, intercontinental competition is returning to North America! The best of Europe and Oceania are coming to the U.S. to compete for the title of the best in the world!

This event sees sixteen teams competing across two distinct tournaments across three days of nonstop action for their share of the $3,500+ prize pool!

In the Invitational, eight of the top teams in the world will fight it out in a two-stage tournament, culminating in a best-of-five grand final for the lion’s share of $2,500+ and the bragging rights of winning 2025’s only global competition. Concurrently, eight more teams will be competing to be best-of-the-rest, all for the grand prize of $1,000.

The event takes place live in Denver, CO, USA, running from 24-26 May, starting at 11:15am MDT (7:15pm CEST | 3:15am AEST) on Saturday and 11am MDT (7pm CEST | 3am AEST) the following days. Coverage of the event will be live every day from Denver on Fireside Casts’ Twitch, and tickets to watch in-person are available for purchase online and at the door!

Important Links: