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Team Fortress 2 News

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Crasher's contract objective pointing to the wrong map
  • Fixed the Escape Hell contract objective not triggering on some maps
  • Fixed a materials problem with the More Gun Marshal
  • Fixed a materials problem with the Ghoul Blaster war paint
  • Fixed overlapping character audio during some of the new taunts
  • Updated ctf_crasher
    • Fixed some instances of the announcer being interrupted by casual mode lines
    • Cleaned up some logic safeguards that have proven unnecessary post-release
    • Fixed giant deaths despawning pumpkin bombs
    • Fixed nag lines not properly disabling on first flag pickup
    • Extended non-buildable area around flag to prevent blocking giants
  • Updated koth_sawmill_event
    • Fixed a bug where players could be stuck with low-gravity
    • Fixed a bug where players could hit their head on the kill trigger for catapulted enemies appearing from the underworlds deathpit

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed missing model for the More Gun Marshal
  • Fixed broken material for the Dustbowl Devil
  • Fixed missing style strings for Halloween cosmetic items
  • Fixed style for Beaten and Bruised cosmetic not hiding the hat/headphones
  • Fixed missing image for the Strange Filter: Bonesaw (Community)
  • Fixed Alcoholic Automaton equip_region conflicting with the Pocket Yeti
  • Fixed rigging issue with the Horror Shawl
  • Fixed scaling issues with the Malevolent Monoculi and Haunted Forever particle effects
  • Fixed material transparency issue with the Pungent Poison particle effect
  • Fixed missing Halloween 2022 Case image on the Soul Gargoyle's collections
  • Fixed incorrect descriptions for new community map stamps
  • Fixed equip_regions for The Turncoat and Safety Stripes
  • Added missing No Headphones style for The Masked Fiend
  • Updated Taunt: Drunk Mann's Cannon
    • Fixed taunt sounds not always playing
    • Fixed incorrect delays between flair opportunities
  • Updated koth_sawmill_event
    • Fixed players sometimes spawning inside each other
  • Updated plr_hacksaw_event
    • Fixed not being able to push the Red cart
    • Fixed missing materials in resupply closets
    • Fixed Horseless Headless Horsemann not being visible

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed missing model for the More Gun Marshal
  • Fixed broken material for the Dustbowl Devil
  • Fixed missing style strings for Halloween cosmetic items
  • Fixed style for Beaten and Bruised cosmetic not hiding the hat/headphones
  • Fixed missing image for the Strange Filter: Bonesaw (Community)
  • Fixed Alcoholic Automaton equip_region conflicting with the Pocket Yeti
  • Fixed rigging issue with the Horror Shawl
  • Fixed scaling issues with the Malevolent Monoculi and Haunted Forever particle effects
  • Fixed material transparency issue with the Pungent Poison particle effect
  • Fixed missing Halloween 2022 Case image on the Soul Gargoyle's collections
  • Fixed incorrect descriptions for new community map stamps
  • Fixed equip_regions for The Turncoat and Safety Stripes
  • Added missing No Headphones style for The Masked Fiend
  • Updated Taunt: Drunk Mann's Cannon

    • Fixed taunt sounds not always playing
    • Fixed incorrect delays between flair opportunities

  • Updated koth_sawmill_event

    • Fixed players sometimes spawning inside each other

  • Updated plr_hacksaw_event

    • Fixed not being able to push the Red cart
    • Fixed missing materials in resupply closets
    • Fixed Horseless Headless Horsemann not being visible