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Team Fortress 2 News

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Wrangler shield not moving with parented Sentry Gun (GitHub fix from ficool2)
  • Fixed missing sounds for Taunt: The Final Score
  • Fixed sound effect being clipped for the Taunt: Bear Hug
  • Reduced the taunt attack range for the Taunt: Texan Trickshot
  • Updated the Esprit De Corps to fix a clipping issue on the shoulder
  • Updated the Short Fuse to fix an issue with the normal map
  • Updated the in-game item importer to support the new 'bullets' bodygroup
  • Updated the Fully Charged and Overcharged Unusual effects to fix problems with DirectX80
  • Updated the Iconic Outline and Subtle Silhouette Unusual effects
    • Added path to fallback material for refract texture to prevent rendering issues for dx80 users
    • Lowered depth bias value of refraction to mitigate rendering issues on taunts that do not move their default control point with the model
  • Updated pl_aquarius
    • Fixed skybox
    • Updated soundscapes
  • Updated cp_conifer
    • Fixed missing poster texture
    • Fixed outdated loading screen pictures
  • Updated cp_fulgur
    • Fixed clipping in the exterior area
    • Replaced one of the outdated spytech assets with newer version
  • Updated pl_citadel
    • VScript stability improvements

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Wrangler shield not moving with parented Sentry Gun (GitHub fix from ficool2)
  • Fixed missing sounds for Taunt: The Final Score
  • Fixed sound effect being clipped for the Taunt: Bear Hug
  • Reduced the taunt attack range for the Taunt: Texan Trickshot
  • Updated the Esprit De Corps to fix a clipping issue on the shoulder
  • Updated the Short Fuse to fix an issue with the normal map
  • Updated the in-game item importer to support the new 'bullets' bodygroup
  • Updated the Fully Charged and Overcharged Unusual effects to fix problems with DirectX80
  • Updated the Iconic Outline and Subtle Silhouette Unusual effects
    • Added path to fallback material for refract texture to prevent rendering issues for dx80 users
    • Lowered depth bias value of refraction to mitigate rendering issues on taunts that do not move their default control point with the model
  • Updated pl_aquarius
    • Fixed skybox
    • Updated soundscapes
  • Updated cp_conifer
    • Fixed missing poster texture
    • Fixed outdated loading screen pictures
  • Updated cp_fulgur
    • Fixed clipping in the exterior area
    • Replaced one of the outdated spytech assets with newer version
  • Updated pl_citadel
    • VScript stability improvements

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed Wrangler shield not moving with parented Sentry Gun (GitHub fix from ficool2)
  • Fixed missing sounds for Taunt: The Final Score
  • Fixed sound effect being clipped for the Taunt: Bear Hug
  • Reduced the taunt attack range for the Taunt: Texan Trickshot
  • Updated the Esprit De Corps to fix a clipping issue on the shoulder
  • Updated the Short Fuse to fix an issue with the normal map
  • Updated the in-game item importer to support the new 'bullets' bodygroup
  • Updated the Fully Charged and Overcharged Unusual effects to fix problems with DirectX80
  • Updated the Iconic Outline and Subtle Silhouette Unusual effects

    • Added path to fallback material for refract texture to prevent rendering issues for dx80 users
    • Lowered depth bias value of refraction to mitigate rendering issues on taunts that do not move their default control point with the model

  • Updated pl_aquarius

    • Fixed skybox
    • Updated soundscapes

  • Updated cp_conifer

    • Fixed missing poster texture
    • Fixed outdated loading screen pictures

  • Updated cp_fulgur

    • Fixed clipping in the exterior area
    • Replaced one of the outdated spytech assets with newer version

  • Updated pl_citadel

    • VScript stability improvements

Team Fortress 2 adds 10 new maps for a summer event and more bug fixes

While this is not the Mann vs Machine update we were previously promised, Team Fortress 2 still has a big update our for the Summer 2025 Event.

Read the full article here: https://www.gamingonlinux.com/2025/07/team-fortress-2-adds-10-new-maps-for-a-summer-event-and-more-bug-fixes/

Valve's new Team Fortress 2 update adds ten maps and a lethal taunt

The Team Fortress 2 summer update is here, making now the ideal time to return to the seminal Valve multiplayer game. I'll always have time for TF2; even in the wake of more modern challengers such as Overwatch 2 and Marvel Rivals, there's something unflappably timeless about the classic FPS. The major new overhaul is a great excuse to dive back in, especially as it will likely act as a spark to reinvigorate servers with all us old-head FPS enjoyers, and there's a lot to look forward to, including ten new maps and a deadly taunt.


Read the rest of the story...


RELATED LINKS:

Team Fortress 2 system requirements

Valve is updating Team Fortress 2's Mann vs Machine mode, and it wants your help

New Team Fortress 2 update may transform the game, but Valve is being mysterious