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Team Fortress 2 News

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Mannpower update
  1. Dominant players are now marked for death only when carrying a powerup
  2. Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
  3. Items or actions that add to the shield charge meter now add less when carrying a powerup
  4. Carried buildings now deploy faster than default, but not instant
  5. Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
  6. Strength powerup no longer multiplies critical damage
  7. Medic
    1. Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
    2. Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Mannpower update
    • Dominant players are now marked for death only when carrying a powerup
    • Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
    • Items or actions that add to the shield charge meter now add less when carrying a powerup
    • Carried buildings now deploy faster than default, but not instant
    • Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
    • Strength powerup no longer multiplies critical damage
    • Medic
      • Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
      • Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Mannpower update

    • Dominant players are now marked for death only when carrying a powerup
    • Shield charge meter passive refill rate reduced. Reduction is greater when carrying a powerup
    • Items or actions that add to the shield charge meter now add less when carrying a powerup
    • Carried buildings now deploy faster than default, but not instant
    • Decapitating swords no longer get the base melee damage boost other melee weapons get in Mannpower
    • Strength powerup no longer multiplies critical damage
    • Medic

      • Powered up medics with unpowered up targets get a less reduced heal rate (50% -> 75% of default rate)
      • Reduced ubercharge gain on Ubersaw hit in Mannpower. 40% of regular rate if not powered up, 20% of regular rate if powered up


DreamHack TF2 Community Clash





Pack your bags and grab your guns because EssentialsTF has announced they're partnering up with DreamHack to run an online TF2 tournament on the 14th and 15th of November!




The DreamHack TF2 Community Clash will have a prize pool of $2000 (~€1700), the largest seen from any TF2 event since Insomnia65 last year.




The event begins on Saturday, November 14th, at 11:45am CET (5:45am EST) and will include a pre-show event and the group stages. Sunday, November 15th, brings the elimination playoffs starting at 12:00pm CET (6:00am EST) culminating with the grand final match!




You can catch all the action live on twitch.tv/dreamhack and get more information about the event, including the full schedule, on Clash.TF!