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ÜBERFEST RED vs. BLU Bonk vs. Jarate Propaganda Contest


(Image credit: Endi, Code credit: Herwork)



Troops! Once again you find yourselves approaching the ultimate assault. Not of teams drawn from across the wide divides of Europe to see which group of 6 can hold aloft the ÜBERFEST trophy. But the true fight, the Epic battle of beverages named in honour of RED and BLU Bonk! In this great age, truth be damned, it's propaganda that sets the hearts of fighting drinking combatants ablaze.




KritzKast now gives YOU a chance to make those images, to design posters exulting the Glory of RED Bonk, the Vigour of BLU Bonk, or the rank rancid moreishness of Jarate!




Submit your poster entries to the KritzKast Discord before October 29th. Winners will have their creations made real, turned into posters, displayed at ÜBERFEST LAN above battle stations and bar stools, signed by production staff, players, and any still sober enough to hold a pen, then returned to you. And of course there will be KritzKast hats aplenty, too.




Good luck, have fun and we’ll see you all at ÜBERFEST.


Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added missing style for the One-Man Convoy
  • Fixed regression in vbsp
  • Fixed broken styles for the Professor Photon
  • Renamed Feathered Villain to Feathered Foe
  • Updated the Pyromantic Plumage to fix a clipping problem
  • Updated the backpack image for the Fused Plates
  • Updated arena_afterlife
    • Fixed the bug that caused the round to never end
    • Fixed some of the default announcer lines not being replaced with the Devil
  • Updated koth_dusker
    • Lighting and fog adjustments
    • Fixed displacement seam
    • Fixed perch spot on blue mountain
    • Fixed being able to build in the death pit
    • Adjusted timing of voicelines
  • Updated sd_marshlands
    • Reduced pumpkin bomb amount
    • Removed spell pickup from the mid shack
    • Adjusted trigger_push speed on top of the bridge
    • Reduced respawn time

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added missing style for the One-Man Convoy
  • Fixed regression in vbsp
  • Fixed broken styles for the Professor Photon
  • Renamed Feathered Villain to Feathered Foe
  • Updated the Pyromantic Plumage to fix a clipping problem
  • Updated the backpack image for the Fused Plates
  • Updated arena_afterlife
    • Fixed the bug that caused the round to never end
    • Fixed some of the default announcer lines not being replaced with the Devil
  • Updated koth_dusker
    • Lighting and fog adjustments
    • Fixed displacement seam
    • Fixed perch spot on blue mountain
    • Fixed being able to build in the death pit
    • Adjusted timing of voicelines
  • Updated sd_marshlands
    • Reduced pumpkin bomb amount
    • Removed spell pickup from the mid shack
    • Adjusted trigger_push speed on top of the bridge
    • Reduced respawn time

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Added missing style for the One-Man Convoy
  • Fixed regression in vbsp
  • Fixed broken styles for the Professor Photon
  • Renamed Feathered Villain to Feathered Foe
  • Updated the Pyromantic Plumage to fix a clipping problem
  • Updated the backpack image for the Fused Plates
  • Updated arena_afterlife

    • Fixed the bug that caused the round to never end
    • Fixed some of the default announcer lines not being replaced with the Devil

  • Updated koth_dusker

    • Lighting and fog adjustments
    • Fixed displacement seam
    • Fixed perch spot on blue mountain
    • Fixed being able to build in the death pit
    • Adjusted timing of voicelines

  • Updated sd_marshlands

    • Reduced pumpkin bomb amount
    • Removed spell pickup from the mid shack
    • Adjusted trigger_push speed on top of the bridge
    • Reduced respawn time

Team Fortress 2 Classic open beta halted at the last minute, and something secret is cooking behind the scenes: 'Valve has asked us to ███████'




Just over a week after announcing an October open beta for the Steam edition of Team Fortress 2 Classic, the throwback version of Valve's famed team-based shooter, developer Eminoma has an update: Never mind...
Read more.