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Team Fortress 2 News

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed an exploit related to using The Snack Attack to block the movement of other entities

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


  • Fixed an exploit related to using The Snack Attack to block the movement of other entities

Team Fortress 2 players forlornly gaze at Counter-Strike 2 reveal: 'Maybe our day will come in another decade'




Valve has announced Counter-Strike 2 is on the way and all the world is smiling. Well, nearly all. While plenty of people are happy to see Steam's perennial most-played game getting a much-deserved update, at least one other Valve game community feels, uh, a little neglected by the attention lavished on CS2...
Read more.

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Security and stability improvements
  • Added check to not set Marked-for-Death when mixing Mannpower and Player Destruction (community request)
  • Added a check to prevent td_buyback audio spam after the round has started
  • Fixed grapple movement slowing players when mixing Mannpower and Player Destruction. Only team leaders will receive a grapple movement penalty. (community request)
  • Fixed missing localization string in the recipe for the Tide Turner
  • Fixed self-illumination effect for the High Roller's Rocket Launcher and the High Roller's Medi Gun (community fix from makaroffilya)
  • Updated the crocodile model to fix a twisted ankle
  • Updated pl_enclosure_final to fix an exploit that allowed players to get out of bounds

Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Security and stability improvements
  • Added check to not set Marked-for-Death when mixing Mannpower and Player Destruction (community request)
  • Added a check to prevent td_buyback audio spam after the round has started
  • Fixed grapple movement slowing players when mixing Mannpower and Player Destruction. Only team leaders will receive a grapple movement penalty. (community request)
  • Fixed missing localization string in the recipe for the Tide Turner
  • Fixed self-illumination effect for the High Roller's Rocket Launcher and the High Roller's Medi Gun (community fix from makaroffilya)
  • Updated the crocodile model to fix a twisted ankle
  • Updated pl_enclosure_final to fix an exploit that allowed players to get out of bounds