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Open Your Own Tavern in Age of War – Chapter 3!

“I’m more use behind a bar than in battle,” she had said.

It was no lie. Now, your tavern bustles with life, serving patrons from the farthest reaches of the Exiled Lands. These are rugged folk, who have seen and survived more than most. This place is a haven from the war, but for the right price, they would follow you into the jaws of Set himself.


On December 14, your adventures in Age of War – Chapter 3 will begin, so we want to take this opportunity to give you some insight into one of the major new features we are launching in the update – Taverns!

Pour yourself a tankard, sit back, and read on.

[h2]Where Adventures Begin [/h2]

It may be a trope, but it is one we love. In fantasy, taverns and inns are often a nexus. They are a place where information, rumors, gold, and people converge and mingle in a chaotic dance of brimming potential. Whether the mood be brooding, festive, or hostile, taverns are where legends are born.

This is the energy we brought into creating this feature in Conan Exiles. Overall, we want to add more content that makes the world feel more alive and reactive to the player.


[h2]Setting up the Tavern [/h2]

To open your tavern you will need two things: a Barkeeper, and a bar counter. First, you must rescue the Zamorian Barkeeper from a purge camp. Keep in mind that it may take a few tries, because the Barkeeper is not guaranteed to appear in every purge. Speak to them and they will teach you the secret and ancient art of building a bar counter.

Craft the bar, place it in your base, and the Barkeeper can begin to work their magic. Over time, patrons will start to appear automatically. The more chairs and benches you create and place in the tavern, the more people will come to fill them. They may even enjoy a drink or two. Or ten.

Note that the area around the bar counter which becomes designated as your tavern extends upward as well as around the counter, meaning you can have a tavern with several floors, should you wish to. As long as you have seats available, people will eventually come to fill them.

Most importantly, some of these patrons are not just there to sample your drinks and hang out. For a fair price in gold, certain patrons are eager to accept work. For now, they are limited to fighters, bearers and performers – followers who can be placed on the ground instead of inside a crafting bench.

On occasion, particularly exceptional patrons will appear, whose services you would be remiss to ignore.

Your followers can now hang out in your tavern if you want, where they will behave accordingly, toasting and swigging drinks. Simply open the radial wheel, select “stand guard”, and slot them into one of the green outlines which appear on benches and stools.


[h2]What’ll it be? [/h2]

Part of The Barkeeper’s job is to know people. In a tavern, lips are often loose, and everyone trusts the one serving the drinks. One way or another, information will reach the Barkeeper. As a result, they know how to reach people.

If you speak to the Barkeeper you will be able to open the brand-new Enlist Contacts menu. In Chapter 3, once you have rescued Isscar the Sellsword from a purge camp, you will be able to call upon him to access his shop on demand, full of items that are particularly useful in both purges and the new Siege of al-Merayah.

For now, Isscar is the only person on the list, but we are incredibly excited about the opportunities to expand this feature in the future, especially in relation to what we mentioned earlier about making the world feel more alive.

For example, this allows us to place people out in the wilderness that you assist, rescue, or meet, and have them appear on the list after that as a potential ally with unique services. This is what we mean when we say the tavern is a nexus. It gives you even more reasons both to go out and explore the world, and to return to home and hearth.

[h2]Make it Yours [/h2]

With Chapter 3, we are introducing a lot of decorations to the tavern through the Battle Pass and Bazaar. We want you to have a lot of choice when it comes to the way your tavern looks. These include the Vanir Tavern Bundle in the Battle Pass and the Yamatai Tavern bundle in the Bazaar (available from Dec 28 – Jan 10).


Thank you for joining us for this look into taverns. Age of War – Chapter 3 arrives on December 14! In case you missed it, have a look at our blog on the Siege of al-Merayah, the other major feature coming in the update.

We can’t wait to see the kind of taverns you will build, Exiles. No doubt you will make them sing with the legends of your exploits!

Slay and Survive, Exiles!

Assault a Destructible Fortress in The Siege of al-Merayah

Atop the ruins of al-Merayah, a great fortress has risen. Greed and decadence swell within its iron-barbed walls. From this powerful seat, the Stygian Empire rests its boot upon the throat of the Exiled Lands. A boot poised to crush.

In Age of War – Chapter 3, you will show Stygia your true mettle. Gather your band and return al-Merayah to ruins.

Today, we're excited to give you an overview of this brand-new feature coming on December 14.



[h2]The Rise and Fall of Civilizations [/h2]

Before getting into the mechanics of the Siege of al-Merayah, we would like to briefly share some conceptual background to this feature and its naming. As you may know, a core theme in Robert E. Howard’s Conan stories is the rise and fall of civilizations. Time is a pendulum that swings back and forth from barbarism, to decadence, and back again, as new societies are built over the ruins of the past.

If you have played another of our games, The Secret World, you may have recognized the name al-Merayah as one of the villages you visit in that game. We like to think that the al-Merayah in The Secret World is a future incarnation of the ruins in Conan Exiles. Pre-Chapter 3, it was ancient ruins, and soon, Stygia will have built it back into decadence.

It is your job, Exile, to topple it and hurl them back into barbarism, beginning the cycle anew.



[h2]A Destructible Overworld Dungeon [/h2]

One of the purposes of the Siege of al-Merayah is to give PvE players the opportunity to experience the joy of reducing structures to rubble. The entire fortress behaves in the same way as player-built structures, aside from some tweaked health values. You will actually find that all the pieces used in the construction of this fortress are available to build with.

Your goal is to reach and then defeat Bakt-Nimlot, the Commander of the invading Stygian force. But between you stand walls, gates, and soldiers. How you get past them is entirely up to you. Foul sorcery has ever been the fear of those who place their trust in stone and mortar. Soar over the walls on the wings of bat demons or form bridges of ice to carry you over.

If you shun such corrupted practices, you can seek more earthly means to bring down the walls. Build trebuchets, detonate explosive jars, or, for the first time, wield a battering ram. These are all very efficient in bringing down structures, and have now found a use outside of PvP.

The defenders of the keep will not stand idly by. Archers will pelt you with arrows from atop the crenelated walls and elite soldiers will engage you in close combat once you gain access to the courtyard. Explore the fortress to find both valuable loot and useful tools to aid in your assault.

In the highest chamber of the inner keep, surrounded by riches plundered from the Exiled Lands, you will face the Stygian Commander. On your way up the keep, every step must be paid for in blood. Defeat Bakt-Nimlot, and you will be rewarded with high-level loot and a trove of gold to add to your hoard.



[h2]Threads of Gold [/h2]

When we design new content for Conan Exiles, especially within the context of an Age, we always aim to tie everything together, both narratively and mechanically.

In the case of the Siege of al-Merayah, the gold you loot at the end can be added to your hoard (introduced in Chapter 1), which fuels the cycle of purges (introduced in Chapter 2) and can be used to purchase various useful items such as mercenary banners or to hire followers in the tavern (also coming in Chapter 3).

The Siege of al-Merayah is an end-game activity, designed for high level characters. Bringing followers is good, and bringing friends is even better. The more of you there are, the more manageable the difficulty will be.

[h2]Building Foundations [/h2]

Currently, the siege only exists in the Exiled Lands, but we see this feature as a very strong foundation which we can expand upon for future content.



We hope you’re ready to take on the might of the Stygian Empire. Look out for our next blog, where we will showcase the other major feature coming in Chapter 3 – the ability to open your very own tavern.

Age of War – Chapter 3 begins on December 14.

Slay and Survive, Exiles!

Battle Pass Holiday XP Boost: Dec. 1-14

Greetings Exiles,

With the release of Age of War – Chapter 3 just two weeks away on December 14, we want to help you prepare for the siege of the mighty Stygian stronghold in the ruins of Al-Merayah with a Battle Pass Boost!

From December 1 to 14, this boon will let everyone cut through their Battle Pass levels like a hot axe through the flesh of their enemies.

  • Number of daily boosters increased to 15
  • Booster value raised to x30 (from x10)
  • Number of daily challenge rerolls increased to 15


Keep your eyes on the prize, Exiles.

Slay and survive!

Vote for Conan Exiles in the Steam Awards!

Exiles!

As the Steam Awards glimmer on the horizon, we raise our weapons in salute. Barbarians (and foul sorcerers), we call upon you to vote for us in the “Labor of Love” category.

Conan Exiles entered Early Access in the ancient past of 2017. For six years, we have continued to work towards realizing the great potential of this world, and with each update, we’ve honed our edge.

Learning. Growing. Slaying and surviving.

So today, as we approach the release of Chapter 3 in the Age of War, Conan Exiles is stronger than ever before.

These six years have been a true odyssey, so if you’d like to go on a stroll through the mists of time with us, then venture onto our website’s updates page. There you can see a full timeline of every update released for Conan Exiles so far.



We would never have gotten this far without all of you by our side, nor could we be this excited about the future.

Thank you.

The Funcom Team

Massive Discounts are Here – Crom Coins and All Game Editions

Greetings Exiles!

Black Friday is here, so we’ve taken a huge cleaver to the price of everything Conan Exiles, including Crom Coins (for the first time ever!), the Isle of Siptah Expansion, and all DLC packs.

These discounts will be available until November 28:

  • Conan Exiles – 75% off
  • Isle of Siptah – 30% off
  • All DLCs – 30% off
  • Crom Coins – 20% off


If you want to take advantage of the 20% discount on Crom Coins, you can get the currently available Nemedian Library bundle and the Turanian Settler bundle with its ornate gold-embellished architecture.

On the other hand, if you have your eye on the upcoming Age of War – Chapter 3, you might want to get your coins during the discount and hold on to them until after the release on December 14! In Chapter 3 a ton of new cosmetics become available, including the expanded Aesir building set, and a giant chess set complete with huge game pieces.


This is the biggest discount that all editions of the game, as well as the Isle of Siptah expansion, have ever enjoyed. If ever you wanted to pull in a friend and show them the thrill of blood, battle, and driving your enemies in the wheel of pain, then the time has come.

Slay and survive, Exiles