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Conan Exiles News

Dev Stream: April 30th at 11am EDT/5pm CEST



Hey all! We’re doing a dev stream with Nicole (Community Manager) and Scott Junior (Executive Producer) tomorrow. We’ll be talking about testlive, the Followers I patch that went live, Followers II currently on TestLive, showing off something new, and some Q&A at the end.

It’s the first one in a while and we’ll be doing it from home! Come for the info and fun, stay for my cats who will inevitably interrupt the stream.

Catch us here!

https://www.twitch.tv/funcom
https://mixer.com/Funcom
https://youtube.com/funcom

Official servers - Terms of conduct, guidelines and procedures

Greetings Exiles,

Conan Exiles has over a thousand official servers, divided between three platforms (PC, Xbox, PlayStation) and several regions. These servers come as a free service to all our players who want to participate in the online experience of the game and do not feel like delving into the intricacies of joining a private server or hosting one of their own. This comes with the caveat of us not being able to monitor every server all the time, nor have any active admins or Gamemasters.

It is inevitable that, at some point, tensions arise and some players opt for unfair ways to tip a server’s balance or find ways to limit the access and enjoyment for other people. We would love if this wouldn’t happen, but in certain situations it is necessary for us to intervene in order to guarantee a certain level of stability, fair play and enjoyment for the majority of players.

This is the current set of rules of conduct we have established for official servers to ensure the smoothest experience possible. By playing on an Official server you agree to follow the rules below. Please make sure you are aware of them and help us reinforce them by reporting any possible infractions to our team.

Please be aware that this set of rules is not extensive, complete, nor covers every possible situation. We reserve the rights to add any changes or resolve a situation at our own discretion.


Hacks and Exploits

The use and abuse of hacks and exploits on official servers is not tolerated.

Hacks are uses and abuses of third-party programs that inject code and modify aspects of the game to provide unfair advantage against other players. For instance: super speed, hitbox detection, wallhacks and server DDoS.

Exploits are uses and abuses of game mechanics to obtain an unfair advantage over other players including creating a detrimental play experience. For instance, item duplication, stashing of materials under the world terrain (undermesh), crashing servers or other player’s clients, accessing forbidden areas of the game and abuses of the building system of the game to negatively impact server and client performance.

Harassment and griefing

When playing on official servers, please stick to a general set of guidelines of basic decency, such as treat others as you would like to be treated.

If you’re experiencing harassment and griefing in-game, please be aware that there are tools in-game put in place to help you improve your experience such as muting.

However, there might be cases we may intervene against if some lines of basic human decency are crossed, for instance:
  • Offensive and defamatory chat and user created content of racial, sexual, hateful, illicit or of other nature. This extends to character names, guild names, in-game signs and so on.
  • Terrorist and criminal glorification. This extends to character names, guild names, in-game signs and so on.
  • Personal threats, doxing, stalking. Please also make sure to get in touch with the local authorities in such similar cases.
  • Impersonation of Funcom employees or staff.

Regarding the building system, although freedom is encouraged through the sandbox mechanics of the game, please remember that there are other players sharing the server with you. We reserve the rights to act upon in cases we deem necessary, such as but not limited to:
  • Blocking of content in the game, such as dungeons, resources and other areas of the game.
  • Abuse of the claim system (claim spam) where blocks are placed for no other purpose than to prevent other player’s access to resources and building spots.
  • Irresponsible abuses of the building system leading to loss of performance both on client and server-side.
  • Special consideration against these cases will be taken in PVE and PVE-Conflict servers.

There will be no refunds of materials or inventories should you or your clan be affected by an admin intervention.

Clan and personal responsibility

It falls under your responsibility to make sure not to break any of these guidelines and when in doubt, please contact any of our staff in our forums.

It also falls under your responsibility to make sure no one in your clan is abusing game mechanics or partaking in continued harassment. Do not associate under any circumstances with players you suspect are hacking, exploiting or abusing any of the guidelines above. If you suspect any of them are partaking in such actions, please report them to our staff and distance yourself or your clan from these players.

It is also your responsibility to know which clans you’re currently a member of, on any official server. If you are not going to be active in a server, please remember to leave the clan or ask to be kicked from it after a certain period of time.

Ignorance to these actions and guidelines will not be taken in consideration when appealing any possible restrictions put in place against your account due to this oversight.

Circumventing a ban

Avoiding or circumventing a ban on your account by any means, including but not limited to creating alternate accounts, using Family Share, or other similar methods, will result in a harsher restriction against your account and forfeiting any chance of being able to appeal in any way against your suspensions.

Duration of a ban

In many situations, we will proceed with a temporary ban as a way to warn and deter against repeating infractions.

In cases of undermeshing, we will proceed with 7 or 14 day bans depending on the extent of the abuse.

In cases of server walling or locking access to large chunks of content in one or several servers, the duration of the ban will be of 1 month (4 weeks).

In cases of other forms of abuse and griefing, the bans will range from 3 day to 14 day bans depending on the extent and gravity of the situation to be judged at our discretion.

In cases of exploiting and abusing of in-game mechanics, the bans will range from a duration of 1 week to 1 month depending on the extent and gravity of the abuse.

Hacking and situations deemed as extreme will be met with a permanent ban.

Any repeated infractions will result in exponential durations of any bans previously applied. Any more infractions beyond that will result in permanent, non-appealable bans.

Reporting an infraction

To ensure we can provide the best help we can, please make sure you provide the best information you can at the time of your report. This means relaying as much information, as closer to the truth as you can, to help our team evaluate the situation.

If when analysing the report we find evidence suggesting the information provided was false, tampered with or modified in such a way as to provide a wrongful interpretation, we might proceed to exert disciplinary action against your account.

How to contact us

If you want to report an infraction in any of our official servers, please contact us via Direct Message in our forums. You can do so by going to your profile, selecting Message, and in the recipient field either type in @Community , @Ignasis or @Hugo . Do not tag any other players or members of our community in your reports.

Once you’re filling in the report, please make sure to include the following details:
  • Platform
  • Name of the Server
  • A description of the infraction being reported

Irrefutable, veridic proof and evidence to back up your report. This includes, but is not limited to, screenshots, videos, timestamps, names of characters and guilds, profiles.

Make sure to reach us this way to report players, clans or exploits. We won’t be able to refund or return any loss of property caused by an infraction or abuse and as a result, any such requests will be dismissed.

If you want to appeal a ban , you will first have to have read these rules and make yourself aware of them. Once you have done that, get in touch with us in the way described above and provide the following details:
  • Platform
  • Name of the Server
  • If on PC, a link to your Steam profile.
  • Clan or clan names you used to play in.

Once provided those details please wait until we get back to you. When appealing a ban, you might be required to provide any explanations or information we might deem necessary in order to consider the appeal of the ban.

Legacy bans and appeals

Any bans and restrictions applied prior to the announcement of these rules were of permanent manner. Due to the announcement of the new set of rules, any previous bans can be appealed in a case by case basis as long as the infraction for which they were punished is specified in this document to be of a lesser duration.

We reserve the right to not revise the ban at our own discretion.

Disclaimer

We reserve the right to modify these rules in any way we deem necessary and at any moment, including the reasons, offenses and restrictions, as well as their duration, at our own discretion. We will try to communicate any major changes in a way we deem efficient to inform the majority of players.

Conan Exiles does not offer MMO-Like in-game support, and as such we won’t be able to refund or return any loss of materials, inventories or any kind of in-game property caused by admin intervention, infractions or other losses caused by gameplay.

As a player on our official servers, you’re responsible for having read and accepted these rules, as well as facilitating awareness of them to any other players. Ignorance of these rules will not exempt you, your clan or your account from receiving disciplinary action.

Testlive Patch - Followers II: Stances, Command system and more!

Greetings Exiles!

For those curious as to what's going on on the TestLive branch, you can check out the notes here! Coming hot on the trails of our previous content patch, conveniently titled Followers I, and as announced in our producer letter, we feel now ready to deploy on Testlive the first iteration of our next game update: Followers II!

Given the amazing reception you all gave to our new commitment to make Testlive a meaningful platform to test and improve upon new features, we feel this is the right time to let you all have a first look at our new batch of changes and improvements aimed at overhauling how you interact with your followers.

Among these changes comes a very long and oft-requested feature, AI stances! We have also added a command system for your active follower, so you can give direct orders such as move and attack. There’s more changes and improvements that come with these new additions that will generally improve how AI reacts and interacts in the game. We have also included a couple of commonly requested quality of life changes that will make your adventures in the Exiled lands even more amazing: you can now have a companion and a horse active at the same time, and while riding you can also drag any unconscious NPCs!

We’d love if you would give all these changes a try and let us improve on these features by sending us any feedback you might have regarding possible issues here. Remember, this Testlive update is still a work in progress build and many things might still be still under active development!

Thanks again for your ongoing feedback and support.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.


[h2]New follower behaviors![/h2]
You can now give your followers a brand new set of engagement rules and tactical preferences to better suit your playstyle!

Accessed via a new option in the interaction wheel, you can now assign different behaviors to your thralls and pets. Divided into two sections (Engagement and Tactics), this will give you better control than ever on how your armies react to incoming threats.
Please note that these new options are for your thralls and pets who are set as base defenses and not actively set as your follower (to see which new changes apply to active followers, you can skip a few sections and go straight to the new Follower Command System!)

[h2]Engagement behaviors[/h2]

Under this new menu, you can now choose and customize different rules of engagement for each of your followers. These new options are:

Guard Area With this option, your follower will only attack when a hostile engages with them or any friendly presence (including you!) within their detection radius.

Guard me You only want them to attack with those that directly attack you or those hostiles that you engage in combat with? This is your option!

Attack all enemies When subtlety isn’t part of master plan, just let your armies know about this option. They will engage with any hostile that enters their detection radius, old-school!

Attack nothing If you want them to know engaging with any threats might be above their gruel pay-grade, choose this option. Any follower with this behavior will not retaliate against hostile activity.

Attack and Chase Distance You can set at which distance your thrall or pet will detect hostiles (Attack Distance), as well as the distance they might move (together with some new aggro systems) from their designed guard spot while pursuing their target (Chase Distance). These two settings open a new submenu with a range of options, from Lowest (5 meters) to Longest (50 meters).

[h2]Tactics behaviors[/h2]

Within this section, you can set which tactical choices will be preferred by your followers:

Stand and defend With this option, your followers will stay firm and keep the designated position against any hostile activity.

Prioritize melee Followers with this tactic assigned will try to deal with enemies up-close and prioritize equipping the shortest range weapon they have available in their inventory.

Prioritize ranged This tactic will make your thrall opt for long-ranged engagements, prioritizing ranged weapons in their inventory when attacking an enemy.


[h2]New Follower Command System![/h2]

By Crom! You can now give direct orders to your active companion. Politely ask them to move or rudely ask them to annihilate any hostile targets within the press of a button!
Aim and press the assigned key (X by default) to move your companion to the designed location or attack an enemy. Double press that key to make them stop any activity they’re engaged on (and double press again to make them resume that activity). Press it three times and you will ask your companion to return to your position.
You can also hold the command button to open a new radial menu where you can select any of these settings individually!

[h2]Some important Quality of Life additions![/h2]
We’ve been listening to the feedback you’ve all been sending us since the release of the mounts update and we’ve integrated the two most requested changes! You can now have an active companion as well as your trusty steed, as horses don’t take the active follower slot anymore! And while you’re out and about on your ride, don’t forget to that you can now drag any NPCs you’ve left unconscious!


  • New follower stances!
  • New follower command system!
  • You can now have a companion and a mount active at the same time!
  • You can now drag unconscious NPCs while riding a horse! Yee-haw!
  • AI improvements!
  • …and more!


[h2]Currently Known Issues[/h2]
  • The Follower Command System is currently missing Audio Effects.
  • Target lock keybind while using a controller is currently overridden by the Command key.
  • Given the complexity of the AI changes present in this patch, it is possible that some of the new systems and behaviors might not only not work as intended, but present worse performance than those already available in live. We’re extremely interested in any feedback you can share about AI issues and behavior in this build of the game.
  • This is a Work in Progress build and as such some features might not work as intended. Please share your feedback should you encounter any issues, so we can fix them in a future iteration of this patch.


Deployed a number of optimizations regarding server logs.
Fixed a number of crashing issues.


  • Fixed an issue that would allow building inside certain locations.


  • Added new follower behavior settings!
  • For the first time, you can customize the rules of engagement of your follower defenses as well as their tactics when in combat.
  • Added new command system that will allow you to give direct orders to your active follower. This can be controlled via a new radial menu (holding X by default), or giving direct input (by single pressing X to move/attack, double press to cancel, triple press to return).
  • Added new animations to provide visual feedback to the command system.
  • Added and reworked AI behaviors to deepen and improve the playing experience.


  • Fixed an issue where Riptide light attacks would deal double damage.


  • Fixed several instances where friendly and/or hostile AI would become non-responsive towards external threats.
  • Reworked several AI components, such as hate list (list of hostile targets) and leash distance (distance they’re allowed to chase their target).
  • Resolved several issues where followers would have troubles teleporting to the player.
  • Resolved a number of issues that would prevent thralls from using weapon combos.
  • Improved AI awareness. They can now detect threats and targets visually and via sounds.


  • Stamina cost for dodging has been reduced for medium and light armors.
  • Redesigned the Accuracy 40 perk. It is now called Flattening Shot and will allow your heavy shots to push back or knock down targets.


  • Improved navigation on interaction radial wheels. You can now use key or button inputs to ease your navigation.
  • You can now drag unconscious NPCs while riding a horse.
  • Mounts no longer take a follower slot. This means you can now have a follower and a horse at the same time.


  • Added character animations when issuing commands to followers.


  • Added new radial menu options to control follower behavior.
  • Added new follower command menu.
  • New key bindings have been added to control the new commands.



[h2]Separate TestLive Product on Steam[/h2]

We heard your input regarding the inconvenience with having to switch back and forth between the main game and our TestLive servers. To make it easier for you and because we really value your testing and feedback, we added a separate product for the TestLive server on Steam.

If you own Conan Exiles on Steam, you should now see a separate Product called “Conan Exiles - Testlive Client” in your library which gives you the option to install an additional instance of the game specifically for the TestLive servers. Please be aware that this will prompt you for a full additional installation.

We are aware that not everyone wants install or has space for two full installations. For those of you who don’t want to play through the additional TestLive Client, you can still access the TestLive servers through our old method.

XP Boost and Doubled Harvesting This Weekend!



We hope you're all enjoying the boosted XP! For this weekend only we're ALSO enabling doubled harvesting rates for all official servers! This should make building your dream home or fortified castle a little easier over the weekend. These increased rates will be enabled until April 6th.

Don't forget the Steam sale is also ongoing until April 6th! Get the base game for you and/or a friend at 50% off, or the Complete Edition at 40% off.

Live, laugh, and slay, Exiles!

Conan inspired furniture line



Inspired by the survival game Conan Exiles and the work of Robert E. Howard, Funcom is proud to reveal the upcoming launch of CÖNAN, a furniture line set out to improve the quality of life for people who are now stuck in their homes.

“I came up with the idea when we first started working from home,” says Joanna Leading, head of the Funcom Furniture Department. “With three kids running around the house, I found it excessively hard to focus on my job.

Then it struck me: What if I built my kids a pillory and just parked them in front of the TV?” Miss Leading says the results were instantaneous. “I now know where my kids are 24/7. They can still play videogames and even eat while using the pillory. And I think they enjoy the peace and quiet we now have at home. I know I do.”

In addition to the pillory, Funcom has revealed a further three products in its upcoming furniture line.


With the new CÖNAN NANNY, you’ll be able to work from home without having to worry about what your kids are up to.




WHEEL ÖF PAIN is used in Conan Exiles to break your captives into submission. While Funcom cannot guarantee this to be possible with the new life-sized version, the WHEEL OF PAIN is an excellent tool for home exercise. Even the construction of this build-it-yourself device will provide you with quite a workout. The WHEEL OF PAIN can be easily adjusted to accommodate children and pets.




TÖRTUR is a brand-new home stretching device, perfect for relaxing your muscles after a session on the WHEEL ÖF PAIN. As an added benefit, TÖRTUR can also serve as a fashionable dining table.




THRÖNE is the perfect chair to go with your new dining table, and a great way to show your post-quarantine dining guests who’s boss.




With the purchase of any two items, Funcom will also throw in an extra LIGHTING RÖD, free of charge. The LIGHTING RÖD is a stylish smartphone speaker, inspired by one of the famous features of Conan Exiles.



The exact date of launch has not yet been determined, but you can check out this video for more information and a further glimpse into what awaits you.

[previewyoutube][/previewyoutube]