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Conan Exiles News

PC Hotfix (11.02.2020)

Greetings Exiles!

We wanted to address a few critical issues introduced in the January patch that affected gameplay. We’ve also re-balanced some 1-handed damage multipliers based on community feedback.
We’re still working on AI improvements aimed to enhance the follower system experience which will be rolled out in the next couple of content patches.

Thanks for your ongoing feedback and support.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.



  • Fixed an issue that would cause rubberbanding on a player character especially after using a map room or teleporting.
  • Fixed a crashing issue regarding crafting queues.




  • Fixed an issue regarding stacking certain placeables.
  • Fixed an exploit regarding player disconnections in dedicated servers.




  • Reduced damage multiplier of 1h maces first attack (from 2 to 1.33)
  • Reduced damage multiplier of 1h axes first attack (from 1.5 to 1.33)




  • Players should no longer die randomly in single player when interacting with certain meshes or reaching certain locations.

PC Patch (30.01.2020)

Greetings Exiles,

We’re starting the year with a new patch focusing on bringing many fixes into the game, addressing exploits, general and UI issues among other things. We’re also laying down the first layer of quality fixes for NPCs and followers, which will be the focus for our next patch in a few weeks.

With this patch we will also enable on official servers a feature introduced with the December update which limits the visibility of players in the player list. By default, players will be listed as invisible unless they choose to participate in chat. At that moment, they will be visible in the player list for the next 5 minutes.

Thanks again for your ongoing support and feedback.

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.



  • Fixed an issue where some assets were taking up too much memory.
  • Fixed a number of crashing issues.




  • Fixed a number of building exploits.
  • Fixed an exploit regarding logging out while climbing.
  • Fixed an exploit regarding attribute points.
  • Fixed an exploit that allowed players to loot bases that had yet not been loaded on the client.
  • Fixed a number of undermesh locations and methods.
  • Added fuse time to explosive jars to limit the abuse of some macros.
  • Fixed an exploit which would allow Javelins and Orbs being thrown through walls and surfaces.
  • Fixed an issue where stacks of glitched arrows could be refilled.
  • Fixed an exploit that would allow the construction of floating bases.




  • Doors are now aligned to Stable Fence Gate Frame and Stable Fence Gate Frame (Pillars) correctly.




  • Fixed an issue where the Great-sword 3rd heavy attack would not hit reliably.
  • Fixed an issue where the player’s character cannot attack after unequipping a torch while performing directional attack with a one-handed weapon.
  • Battle Standard no longer loses functionality for the player who re-joined the session in the Proving Grounds zone.
  • Killing your own pet no longer grants experience points.
  • Accuracy 40 perk now correctly works when shooting both players and NPCs.




  • Followers should now correctly consume food on listen servers.
  • Thralls and pets should now consume food at a slower rate.
  • Fixed an issue where mods would break the hunger system and prevent pets and thralls from eating.
  • Fixed an issue where a Rocknose King spawned inside a rock and was unable to move from there.
  • Frost Giant Bodyguard can no longer access Accuracy related perks.
  • Horses can no longer dive.
  • Ownerless thralls will now decay over time as intended.
  • Fixed an issue that allowed certain NPC’s to be killed without retaliation in the Wine Cellar dungeon.
  • Blood stains should now be removed correctly from pets.
  • Fixed an additional issue where Pets’ level may reset after dedicated sever restart.
  • Fixed an issue where followers would sometimes equip the weapon of the owning player.




  • Rusted Chestpiece now provides the same cold resistance as other parts of the Rusted set.
  • Rebalanced (increased) damage for Quivering Arrows.




  • In-game lootchests should now replenish correctly for other players. This would occur if a player stops interacting by pressing the “ESC” button.
  • Some in-game assets had white textures - this should now be fixed.
  • Night-vision potions and equipment should now work correctly again.
  • Fixed an issue where falling damage would not reduce the mount’s endurance.
  • Fixed a few instances where players could ride a Horse in First Person Perspective camera.
  • The “Explore the entire Exiled Lands” Journey Step should now unlock properly.
  • Stables collision now more accurately reflects the model.
  • All seeds and flowers should now correctly have the same stack-size.
  • Fixed an issue where the Khari Soldier mail had visible gaps between the textures on the chest area of the female character.
  • Fixed a skinning issue with Poitain Heavy Armor.




  • Fixed a missing water volume in the underwater passage leading to the Undergate.




  • Fixed an issue where corpses would T-pose on spawn and/or death.
  • Fixed an issue where it was possible to interrupt the dismounting animation.
  • Added mounted weapon-equipping animations.
  • Fixed an issue where players would always see other players only mount from the left side of the horse.
  • Certain character customization options are no longer reset to default while mounted.
  • Using a sword while mounted should no longer stutter on dedicated servers.
  • Fixed an issue that would cause flickering of body parts when creating a female character.




  • Interacting player armors should no longer be presented in unconscious player inventories when interacting with them.
  • Fixed an issue where “Clear Keybinding” option became non-functional after clearing few keybindings when using a controller.
  • Fixed an inconsistency between functionality and keywords of building Pieces from the Riders of Hyboria DLC.
  • Added contextual information regarding combat while riding a mount.
  • Fixed a case where a redundant horse health bar would display on receiving damage from its rider.
  • Fixed an issue where follower diet tabs would be empty.
  • Fixed additional issues with keybindings.
  • Pet and Thrall Strength attribute bonus is now accurately reflected in the Attribute section of the companion Stats.
  • Our #spellchekker team fixed various typos and grammar. As a result, they’ve been allowed to experience sunlight for a whooping half an hour.
  • Putting a food item that is about to expire into a slot on the shortcutbar no longer permanently dyes the text in that slot orange.
  • Clarified a message about trying to equip unsupported mount weapons while mounted.
  • Doors in The Warmaker Dungeon should now have information about interaction.
  • Server list should no longer show 0.0 Population for all servers.
  • Fixed an issue that would impede normally scrolling through the crafting options in the Armorer's bench while using a controller.




  • The audio for death by lava should now be more audible. #hastalavistababy
  • Fixed missing death vocal and dismember sounds.
  • Rain Sound Effects are no longer present without a rainy weather inside the “Flooded City” dungeon.


Separate TestLive Product on Steam


We heard your input regarding the inconvenience with having to switch back and forth between the main game and our TestLive servers. To make it easier for you and because we really value your testing and feedback, we added a separate product for the TestLive server on Steam.

If you own Conan Exiles on Steam, you should now see a separate Product called “Conan Exiles - Testlive Client” in your library which gives you the option to install an additional instance of the game specifically for the TestLive servers. Please be aware that this will prompt you for a full additional installation.

We are aware that not everyone wants install or has space for two full installations. For those of you who don’t want to play through the additional TestLive Client, you can still access the TestLive servers through our old method.

Holiday Contest Winners!



And with that, the holidays have ended. We hope everyone had an amazing New Years as well! We got some pretty impressive and creative entries to this year’s Holiday Contest. We will contact the winners listed here about their prize. This is also posted in the Funcom forums here. Here are the winners!

Grand Prize Winner

[h3]The Addams Family[/h3]
A super creative recreation of the opening scene to the Addam’s Family movie! They even replaced the text with names of their characters from their private server, Hyboria.
https://www.youtube.com/watch?v=fCGldo9p8e8

Original Scene:
https://www.youtube.com/watch?v=_A_aLgc9bJ8

9 Runner Ups

[h3]Christmas Cottage[/h3]


[h3]National Lampoon’s Christmas Vacation[/h3]
You'll need to click this link to see the gif.
https://imgur.com/a/4PDJHh9

[h3]South Park[/h3]


[h3]Morozko (also known as Mrazik)[/h3]


Original Scene:
https://www.youtube.com/watch?v=GD63WRvX3nw

[h3]National Lampoon’s Christmas Vacation[/h3]


[h3]A Christmas Carol (2009)[/h3]


[h3]Polar Express[/h3]


[h3]Polar Express[/h3]


[h3]Bad Santa[/h3]


If you don’t see yours up there, feel free to visit the Funcom forum thread and reply there with your screenshots! Everyone did an amazing job. Thanks for participating!

PC Hotfix (19.12.2019)

Greetings Exiles!

We’re releasing a hotfix before vacations that addresses some pending issues reported after the last patch. Please note: Although the keybinding fix should prevent this issue from happening, those who were affected by the double keybinding issue prior to this hotfix should restore their key settings to default.

We’re also doubling decay timers on all official servers for a month so you can all enjoy these upcoming days with your loved ones.

Also remember that we have an ongoing screenshot contest where you can win some sweet goodies. You can read all about it in its announcement thread in our forums.

Thank you for your ongoing support and have a lovely end of the year!

Please remember that updates can mess with your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.





  • Fixed some situations in which it would be possible to refill arrow stacks with different stat values.




  • Thralls and pets would on some instances lose their progress on a server restart. This should now be fixed.




  • Fixed an issue that would cause two actions to be bound to the same key when changing keybindings. Those previously affected by this issue should restore their keybindings to default after patching to get this change applied.

Holiday decay timer increase on official servers

Greetings Exiles!

It’s finally that time of the year… again! During the next few weeks most of you will be busy spending quality time with your loved ones and suffering terrible dad jokes about the end of the year.

As such, we are doubling the decay timers on official servers to two weeks (14 days) in celebration. This change will remain in effect until January 20th, 2020, effective on all platforms.

We’re also running a new screenshot contest where you can send us your best recreation of famous holiday movie scenes. You can check out all about it in our announcement post in our forums.



We at Funcom and the Conan Exiles team wish you a fantastic end of the year, and here’s for an even greater 2020!