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The Age of Sorcery Update is Out Now!

Greetings Exiles!

The Age of Sorcery begins, heralding a new era of Conan Exiles!

Today, we expand Conan Exiles with the biggest free update since launch, adding sorcery and rituals, an attribute and perk revamp, a new building interface, improvements to a long list of other features.

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With this monumental update, we fulfill the Sword & Sorcery promise that lies at the heart of Conan the Barbarian, and give each of you a choice: What manner of power do you choose, and how far will you go to secure it?

To celebrate the release of Age of Sorcery, Conan Exiles is free to try from 19:00 CEST today until September 8, so now’s the time to invite your friends to embark on new adventures, and maybe sacrifice them for fresh blood after.

For Conan Exiles, this is a major shift in how we release both free and paid content, with what we call Ages. Each Age has its own theme, free content, and Battle Passes. This is a complete rethinking of how Conan Exiles will continue to expand – with more evenly paced content drops and an easy way for any of you to support the game’s growth and receive exclusive themed cosmetics.

Below, you’ll find a quick recap on the major new features that you can enjoy right now.

[h3]Sorcery [/h3]
Delve into dark secrets and reap the rewards! Sacrifice your life force in return for a long range of corrupted sorceries. Take to the sky with your own personal bat monstrosity, make blood sacrifices to summon demons and raise the dead, conjure storms, and much more!



[h3]Battle Pass & Bazaar [/h3]
The paid Battle Pass and in-game Bazaar item shop are brimming with cosmetics such as sorcery themed building pieces, armors, weapons, and more! Complete challenges to advance your Battle Pass and earn the rewards, many of which are free.

[h3]Attributes and Perks Revamp [/h3]
With today’s update, you can specialize your character further than ever before by choosing between two powerful perks at every other attribute milestone. Those who choose the dark path of sorcery can also infuse their strength, vitality, and authority with corruption. If you put in enough corruption points to reach a perk milestone, that perk will be replaced by a special sorcery perk.

Explore a whole bunch of different builds, whether you are a barbarian, sorcerer, or something in between.

[h3]Building Interface and Overhaul [/h3]
Building has received its very own dedicated interface, making it quicker and easier than ever to build, on keyboard and especially on controllers. There’s no need to craft building items either, since it’s crafted directly from the interface.



[h3]Creative Mode [/h3]
We want all of you to build the way you want. Accessible directly from the main menu, the new Creative Mode grants you unprecedented freedom to build without costs or restrictions. Soar through the world and raise cities like a god.

[h3]Follower Updates [/h3]
With the arrival of sorcery, we’ve added a whole bunch of new followers. We’ve also tweaked balancing, reducing follower health overall and tied follower damage to the Authority attribute.

And much more! There’s a huge number of other improvements, which you can check out in our Full Patch Notes!

Thank you all for joining us on this journey. We can’t wait to see what you will all get up to with all these changes! This is only the beginning...

PC Update 3.0 (01.09.2022)

Exiles of the sorcerous lands!

The time is here, Update 3.0 is finally upon us. This is the biggest free content update we have ever worked on for the game, and there is a lot to unpack here. So let’s get started!



Conan Exiles Update 3.0 brings a ton of new content, revamps core aspects of the game and adds a new progression system and an in-game shop. This amount of changes can be overwhelming, so we have compiled most of what you can expect in this update, while keeping some of the details as a surprise for those of you who don’t want spoilers!

We hope you enjoy the read and Update 3.0. Our team has been hard at work on all these features for months and we’re ecstatic to be be able to finally let you get your hands on what will be the biggest content update for Conan Exiles to date.

Welcome to the Age of Sorcery.


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IMPORTANT NOTE REGARDING MODS Please remember that updates can mess with the functionality of your installed mods. We suggest taking a backup of your current database before updating to any new patch if you have mods installed.
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This is a simplified list of the biggest changes included in Update 3.0. We encourage you to survive, build and dominate your way through the content of this patch and find out its secrets!


Engage in Ritual Magic, brew powerful Alchemical potions and Cast powerful spells from 5 different Sorcery schools. But keep in mind, this power doesn’t come for free and your character will succumb to permanent Corruption the deeper your Sorcery knowledge becomes. Beware!

  • Unlock bigger Sorcerous powers and perks by sacrificing your body to permanent corruption.
  • 5 different schools of Sorcery at launch.
  • 3 Types of Sorcery at launch: Ritual Magic, Alchemy and Spell Casting.
  • New Sorcery Workstations: Thaumaturgy Bench, Chalk Circle, Sacrificial Stone, Shallow Grave and Transportory Stone.
  • New items and gear for Sorcerers-to-be!



We’re evolving the way we release post-launch cosmetic content with the new Battle Pass system and the new in-game store, the Black Lotus Bazaar!

  • Battle Passes will be centered around seasons, or Ages, each introducing big content updates, starting with 3.0: The Age of Sorcery!
  • Every Age will be divided into Chapters, each one introducing a new Battle Pass with new progression and cosmetic content to be unlocked!
  • Each Age will be centered around a theme and will also bring new free playable content included in new major game updates.
  • Unlock new items and cosmetics with the Battle Pass for free, or help us support the game by purchasing the paid Battle Pass track that will unlock even more cool stuff.
  • Daily challenges will let you progress towards the active Battle Pass
  • New in-game store, the Black Lotus Bazaar, where to purchase previous DLC packs, as well as new items individually or bundled together at a discount.
  • New in-game currency to allow purchases in the store: Crom Coins.



We’re expanding the Events System spearheaded with Grave Matters by adding new events that will bring new life and dynamism to both the Exiled Lands and Isle of Siptah!

  • New special events will appear on both the Exiled Lands and Isle of Siptah maps, rewarding those players brave enough to face the challenge and come out victorious!
  • They will not be shown in the in-game map, but you may encounter them organically while you play!
  • New and old events will be added over time, rotating the active list with future patches and updates!
  • Optional feature, can be disabled or enabled via Server Settings.



We are changing the way Attributes and player Perks work in Conan Exiles, with completely new Attribute skill trees and reworked perks that will provide meaningful choices and powerful builds for your characters!

  • The previous Attributes have been reworked and substituted by a new set:
  • Strength, letting you hit stuff harder.
  • Agility, making you more nimble and deadlier with ranged weapons and certain melee weapons.
  • Vitality, letting you survive for longer.
  • Authority will let you command stronger, better, bigger armies.
  • Grit, letting you shrug off damage more easily.
  • Expertise, for those of you focused on survival and building.
  • You now gain an Attribute Point per level.
  • You can now invest up to 20 points per Attribute skill tree. Every 10 and 20 points you will be able to choose between 2 different perks to customize your character even further.
  • You can now also choose to Corrupt your Attributes and Perks. By inflicting permanent Corruption to your character, you’ll be able to gain new wretched but augmented versions of the normal perks that will let you play with the nefarious Sorcerous powers of this world at a cost to your humanity.
  • Attribute bonuses from Weapons and other Gear have been removed.
  • Weapon damage now scales based on base damage and points invested in Strength or Agility.
  • Armor, Potions, Food, Warpaints no longer provide Attribute bonuses. They now provide buffs to stats instead.
  • You can now only have one Potion/Elixir buff and one Food buff at a time.
  • Buffs to the same stat can be stacked, though.
  • Followers (Pets and Thralls) have also received a balancing pass:
  • They will now only have 4 stats: Strength, Agility, Grit and Vitality.
  • Their Perks have also changed due to the general revamp.
  • Their HP has been reduced based on their Tier.
  • Their damage output has been reduced by roughly 50%.



We are changing the building system to be more player-friendly, intuitive, less time consuming and easier to access all your pieces from a new Building UI! And we’re adding a new Creative Mode that will let you focus on bringing your creations to life!

  • New Construction Hammer item added to the game. Equip it to access the new Building UI!
  • The Construction Hammer will let you access the new Building UI from where you can see all your building sets and pieces! (pressing F by default)
  • If you have enough resources in your inventory, you will now see in the UI how many of each piece you can craft with your current inventory.
  • Placing down pieces from the Building UI will now automatically craft the building pieces for you cutting down on the clutter and inventory micromanagement!
  • You can now rapidly change your building brush by looking at an object that has been placed and pressing Middle Mouse Button / R3.
  • You can also use the Construction Hammer and the Building UI to remove pieces you no longer want.
  • If you log into the game with building pieces that are covered by this new system in your inventory, they will be converted to its raw materials and placed in a box within your inventory so you can use those materials in your new session.
  • New Creative Mode added to the game.
  • Accessed from the Admin panel or Esc Menu, it will activate cheats on your character, unlock all recipes and remove unnecessary UI elements temporarily so you can focus on building.
  • Once you disable Creative Mode, your character will return to normal and the normal gameplay UI will be restored!
  • New server settings added to further customize your building experience!
  • Building Stability slider.
  • “Build Everywhere” mode (bypasses building block restrictions).



You can now apply different looks to your Weapons and Armor (as long as both items are from the same category), in what you normally have requested as “a transmog system”!

  • New workbench added where you can apply Illusions to your gear.
  • You will need two items: the one you want as an illusion, and the one you imbue the illusion onto.
  • The Illusion item will be lost during the process.
  • Both items need to be of the same type and category for the Illusion to happen (i.e. you cannot apply a sword Illusion onto a hammer).
  • You need to have the Knowledge to create both items in order to apply the Illusion
  • In case of DLC items, Bazaar or Battle Pass items you need to own that content in your account in order to use it in the Illusion system.


  • Sorcery!
  • New Battle Pass and Black Lotus Bazaar!
  • Events system!
  • Building system revamp!
  • Creative mode!
  • Attributes and perks revamp!
  • Illusion system!
  • Extensive balance changes!
  • Months worth of bugfixing and QoL additions!
  • Many improvements to animations!
  • Better menu navigation with a controller!
  • GRASS NOT POKING THROUGH FOUNDATIONS!!
  • …and many, MANY more fixes and additions!


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(Link opens the full patchnotes in our forums).
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The Age of Sorcery Arrives September 1!

Greetings Exiles!

Soon, Sorcery will darken the Exiled Lands. We’re thrilled to announce that the Age of Sorcery Update will arrive on September 1!

To celebrate this huge milestone for the game, Conan Exiles will be free to try from September 1-8.

With the arrival of this monumental update, we’ve also updated the game’s key art to reflect the addition of sorcery and the new dynamic it adds to the world. Let us know if you like it!



Delve into dark sorcery and everything that comes with it: ritual sacrifice, summoning demons and undead, the ability to take to the sky in the clutches of a bat demon, conjure storms, turn invisible, and much more.

Also coming in Age of Sorcery is a huge attribute revamp with new perks, a dedicated building interface, creative mode to let you build without restrictions, a Battle Pass brimming with cosmetics, and a ton of other improvements.

Will you be a corrupted sorcerer, mighty barbarian, or something in between? With the new attributes and perks, there are a lot of interesting new builds to explore. The Exiled Lands will never be the same.

You can explore the full range of features coming in Age of Sorcery with our series of blogs.

Stay up to date on all the latest news through our Twitter and Facebook channels.

Follower Updates in Age of Sorcery

Greetings, Exiles!

Today, we look at followers, which is going through a major rebalancing and update in Age of Sorcery. These changes come through various new features and improvements, such as the new attributes and perks, new followers gained through sorcery, and changes made directly to all followers.

After the 3.0 update, you will have more diverse choices to shape your character, and one of the major aspects of this is the changes to followers. Whether you tread the dark path of sorcery or not, you can specialize as a leader who sends his loyal warriors into battle. It is up to you whether those warriors are human, demon, or undead.



[h3]Balancing [/h3]

When we looked at the changes we wanted to make to followers, we knew we needed to rebalance them towards choice rather than a necessity. The result is that in Age of Sorcery, followers will have lower health and damage as their baseline, but if you want to, you can invest in making them more powerful through the Authority attribute and perks.

With these changes, you will not feel as disadvantaged without a follower, but if you do choose to use followers, it can also be far more rewarding.

We have an additional feature in the works related to survivability of followers, but we will detail this at a later date, since it will arrive after Age of Sorcery.



[h3]New Attribute – Authority [/h3]

One of the new attributes in Age of Sorcery is Authority. With each point put into Authority, you will increase the damage dealt by your followers and improve your ability to knock humans out to be taken as thralls or... let us say fuel... for rituals.

Authority’s perks also improve your followers in various ways such as making enemies focus on them more over you and increasing their survivability through health regeneration and healing received. The final perk choice is between choosing to have one additional follower or giving your active followers significantly increased attributes. For the first time, you will be able to have two thralls follow you as your personal guard.

With sorcery, additional options are open to you as you increasingly corrupt your Authority attribute, replacing your uncorrupted perks. The first perk you get causes your attacks to have a chance to make your followers enter a frenzied state, making them temporarily deal increased damage. Each corruption invested past the first perk will increase the potency of it.



The final perk is Demon Lord. With each hit, there is a chance for a demonic follower to appear through a tear in reality and help you destroy your enemies. Although they only remain for a short time, you can summon several demons this way, if you are lucky.

[h3]Demonic and Undead Followers [/h3]

A Sorcerer often imposes his will through servants, be they willing or otherwise. In Age of Sorcery, you can summon demons and raise the dead to do your bidding, provided you give yourself to corruption and make the necessary human sacrifices.

You can now create a Circle of Power in your base to serve as your window into an abyssal realm. With the correct ingredients, you can lure its denizens out of their plane and into yours.

Only by blood – demonic and human – can they be summoned. Bring through a powerful demon to vanquish your foes, and call an abyssal horse or rhino to carry you into battle beside it. These are no ordinary mounts. The Abyssal Rhino is a force to behold and has a devastating charge.

With the Battle Pass, you will also see several new skins, such as the undead horse and the wight horse.



Meddling with the dead is also one of the Sorcerer’s ways. Bring an unconscious thrall to a Shallow Grave to perform a ritual to reanimate its lifeless corpse. The attributes of the living thrall will reflect its stats in death. These are powerful followers that start at level 20 (max follower level) and have three perks.

But with time, even the dead may die. A corpse follower will gradually and visibly wither until they fall and a new body must be procured to replace it.

Summoning followers, demon and undead, mount and fighter, requires preparation and corruption, but the power they afford you is ample. For the experienced summoner, the sacrificial stone will see a steady flow of visitors, but never the same one twice.

[h3]The Age of Sorcery is Almost Upon Us [/h3]

We are getting nearer to the release of this giant update and fundamental change in the development of Conan Exiles, and we could not be more excited to see what all of you will do with it.

Sorcerers, Barbarians, and all of you in between, we urge you to find your favorite way to play as you build, survive, slay, explore, and conquer in the Exiled Lands.

Stay Alive, Exiles

Attributes, Perks, and Corruption in the Age of Sorcery Update

Greetings, Exiles!

Building your character to excel at what you choose is an important aspect of Conan Exiles. Over time, we have noticed that certain attributes and perks are used a lot less than others by players. This is something we have wanted to improve for a while, and Age of Sorcery has been the perfect opportunity to do this.

For Age of Sorcery, we had three goals in revamping the system; one, to majorly rebalance perks and attributes to improve viability across the board; two, to integrate sorcery in a way that suits the fantasy; and three, to introduce an added element of choice in character progression.

It is worth keeping in mind that changes to the attributes and perks have far-reaching effects throughout the game, affecting combat, followers, resource gathering, and so on. In addition to the overhaul we are introducing the option of corrupting your attributes, providing additional perks focused on the twisted nature of sorcery.



We will start off by looking at the changes to overall progression, then move on to the specific attributes and their effects, and finally, corruption, the unique new perks that come with it, and the price to pay for those who choose to wield the virulent powers of sorcery.

[h3]Meaningful Progression and Choice [/h3]

In Age of Sorcery, we’ve reduced the max number of attribute points you can earn from 390 to 60. Also, each attribute is now maxed out at 20 points, and there is no ramping cost as you level. In this way, every point placed into an attribute should be and feel far more impactful.

Further supporting this design goal, a new perk is earned for every five points put into an attribute. At every 10 points, you can choose between two different perks, meaning that every attribute has two milestones where you can choose between two perks, at 10 and 20 points.



With these changes, we look forward to players trying out various different builds and perk combinations to specialize their character. And with sorcery in the mix, diversity will be even greater, as we will show soon.

[h3]The Power of Perks [/h3]

We have some really cool new perks coming in Age of Sorcery. Let’s look at a few examples. One of the 20-point agility perks is Rolling Thrust, which causes your first attack after a dodge to cost no stamina and have increased penetration.

The Builder perk makes all the structures you build more stable, and Survivalist makes tools last a lot longer and significantly reduces your hunger and thirst.



Shield master lets you block unblockable attacks at a higher stamina cost and you react twice as quickly after successfully blocking. There are many more brand-new perks, so make sure to explore all the possibilities and combinations.

Due to the new maximum of 20 points per attribute, you will be able to max out three of the attributes if you choose to, something which wasn’t possible before. You are also free to distribute your points across more attributes to increase your versatility in several different aspects.

[h3]New Attributes [/h3]

As you can see in the list below, Accuracy, Encumbrance, and Survival have been replaced by new attributes. All attributes’ effects have also been tweaked. Here’s the list:

  1. Strength: You are a titan of muscle. Makes you deal more damage with strength weapons and somewhat increases your carry capacity.
  2. Agility: Precision, skill, and speed keep you alive. Deft weapons deal more damage and you have increased stamina.
  3. Vitality: A living Exile is a deadly Exile. Increases hit points.
  4. Authority: They will all kneel before you. Authority makes it easier to knock out thralls and followers deal more damage.
  5. Grit: The harsh elements and struggle for survival have carved out a deep well of willpower, providing you with increased stamina and armor.
  6. Expertise: Some destroy, some build. You do both. You can carry more weight.


[h3]Corruption - Power Demands Sacrifice![/h3]

In Age of Sorcery, you will be able to cast a plethora of sorceries, but these powers come at a cost. Only those touched by corruption can channel such dark forces, and they are easy to spot; hungry eyes staring from gaunt faces; blackened veins webbed across withered skin and atrophied muscle.



Sorceries require varying amounts of corruption to be present in the one trying to cast it. Each sorcery cast corrupts you a little more. The more corrupted the person, the less health and stamina they have. An Exile cannot sacrifice more than half of their health and stamina, but at this point no sorcery will be beyond their grasp.

The next step in the path to corruption is sacrifice. In Age of Sorcery, you can corrupt your strength, vitality, and authority to gain completely new corrupted perks, but to do so you require Soul Essences. These are acquired by bringing a living human to the sacrificial stone and tearing their soul from their body, leaving them a smoking husk, and you the proud owner of their Soul Essence.



You can now corrupt your strength, vitality, and authority up to the number of points you have spent in that attribute, costing a Soul Essence for each point. For example, if you have six Soul Essences and four points in vitality, you can corrupt your vitality up to four, leaving you with two Soul Essences.

Corrupted perks are acquired at the same intervals as normal perks and replace the previous regular perk. Each point of corruption spent past the first perk in a certain attribute will increase the potency of that perk.

Corrupted perks are only discovered when you meet the requirements for them. It’s worth noting that corrupted perks are not about casting sorceries directly. If you corrupt your strength for example, you will gain a perk that increases your damage beyond the limits of regular strength, albeit at the cost of your max health and stamina.

Corruption can be removed by being around dancer thralls, but if you have corrupted your attributes, your corruption will be locked to that level and can only be cleansed by resetting your attributes.

[h3]More to come! [/h3]

We look forward to seeing you all experiment with varying levels of corruption and different perks to create your ideal Exile, be they barbarian, sorcerer, or somewhere in-between.

We hope you have enjoyed this dive into the changes coming to attributes and perks. If you missed them, we have already released similar articles on Sorcery, the building revamp, and Creative Mode. Go forth and feast your eyes!

There is more yet to come.

Stay Alive, Exiles